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synced 2025-02-23 21:58:37 -08:00
changes based off of metadesk genc_c11
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@ -38,13 +38,13 @@ void body_to_strbuilder_export( CodeBody body, StrBuilder* result )
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GEN_ASSERT(result != nullptr);
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strbuilder_append_fmt( result, "export\n{\n" );
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Code curr = cast(Code, body);
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Code curr = body->Front;
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s32 left = body->NumEntries;
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while ( left-- )
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{
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code_to_strbuilder_ref(curr, result);
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// strbuilder_append_fmt( result, "%SB", code_to_strbuilder(curr) );
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++curr;
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curr = curr->Next;
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}
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strbuilder_append_fmt( result, "};\n" );
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@ -38,7 +38,7 @@ void body_to_strbuilder_ref( CodeBody body, StrBuilder* result )
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{
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code_to_strbuilder_ref(curr, result);
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// strbuilder_append_fmt( result, "%SB", code_to_strbuilder(curr) );
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++curr;
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curr = curr->Next;
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}
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}
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@ -283,6 +283,15 @@ void init(Context* ctx)
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ctx->InitSize_Fallback_Allocator_Bucket_Size = megabytes(8);
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}
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if (ctx->InitSize_StrCacheTable == 0)
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{
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ctx->InitSize_StrCacheTable = kilobytes(8);
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}
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if (ctx->InitSize_MacrosTable == 0)
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{
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ctx->InitSize_MacrosTable = kilobytes(8);
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}
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// Override the current context (user has to put it back if unwanted).
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_ctx = ctx;
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@ -311,11 +320,11 @@ void init(Context* ctx)
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}
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// Setup the hash tables
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{
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ctx->StrCache = hashtable_init(StrCached, ctx->Allocator_DyanmicContainers);
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ctx->StrCache = hashtable_init_reserve(StrCached, ctx->Allocator_DyanmicContainers, ctx->InitSize_StrCacheTable);
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if ( ctx->StrCache.Entries == nullptr )
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GEN_FATAL( "gen::init: Failed to initialize the StringCache");
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ctx->Macros = hashtable_init(Macro, ctx->Allocator_DyanmicContainers);
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ctx->Macros = hashtable_init_reserve(Macro, ctx->Allocator_DyanmicContainers, ctx->InitSize_MacrosTable);
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if (ctx->Macros.Hashes == nullptr || ctx->Macros.Entries == nullptr) {
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GEN_FATAL( "gen::init: Failed to initialize the PreprocessMacros table" );
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}
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@ -64,6 +64,9 @@ struct Context
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u32 InitSize_LexerTokens;
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u32 SizePer_StringArena;
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u32 InitSize_StrCacheTable;
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u32 InitSize_MacrosTable;
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// TODO(Ed): Symbol Table
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// Keep track of all resolved symbols (naemspaced identifiers)
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@ -1443,6 +1443,22 @@ CodeFn parse_function_after_name(
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}
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers>
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// Check for trailing specifiers...
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CodeAttributes post_rt_attributes = parse_attributes();
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if (post_rt_attributes)
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{
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if (attributes)
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{
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StrBuilder merged = strbuilder_fmt_buf(_ctx->Allocator_Temp, "%S %S", attributes->Content, post_rt_attributes->Content);
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attributes->Content = cache_str(strbuilder_to_str(merged));
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}
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else
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{
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attributes = post_rt_attributes;
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}
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}
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers> <Attributes>
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CodeBody body = NullCode;
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CodeComment inline_cmt = NullCode;
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if ( check( Tok_BraceCurly_Open ) )
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@ -1481,17 +1497,19 @@ CodeFn parse_function_after_name(
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if ( currtok_noskip.Type == Tok_Comment && currtok_noskip.Line == stmt_end.Line )
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inline_cmt = parse_comment();
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers>; <InlineCmt>
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers> < = 0 or delete > ; <InlineCmt>
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}
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else
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if (body == nullptr)
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{
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Token stmt_end = currtok;
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eat( Tok_Statement_End );
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers>;
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers> <Attributes> < = 0 or delete > ;
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if ( currtok_noskip.Type == Tok_Comment && currtok_noskip.Line == stmt_end.Line )
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inline_cmt = parse_comment();
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers>; <InlineCmt>
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// <Attributes> <Specifiers> <ReturnType> <Name> ( <Paraemters> ) <Specifiers> < = 0 or delete > ; <InlineCmt>
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}
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StrBuilder
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@ -1766,7 +1784,7 @@ CodeBody parse_global_nspace( CodeType which )
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case Tok_Preprocess_Macro_Expr:
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{
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if (tok_is_attribute(currtok))
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if ( ! tok_is_attribute(currtok))
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{
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log_failure("Unbounded macro expression residing in class/struct body\n%S", parser_to_strbuilder(_ctx->parser));
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return InvalidCode;
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@ -2049,11 +2067,20 @@ Token parse_identifier( bool* possible_member_function )
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Macro* macro = lookup_macro(currtok.Text);
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b32 accept_as_identifier = macro && bitfield_is_set(MacroFlags, macro->Flags, MF_Allow_As_Identifier );
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b32 is_decarator = macro && bitfield_is_set(MacroFlags, macro->Flags, MF_Identifier_Decorator );
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// Typename can be: '::' <name>
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// If that is the case first option will be Tok_Access_StaticSymbol below
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if (check(Tok_Identifier) || accept_as_identifier)
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eat( Tok_Identifier );
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{
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if (is_decarator) {
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Code name_macro = parse_simple_preprocess(currtok.Type);
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name.Text.Len = ( ( sptr )prevtok.Text.Ptr + prevtok.Text.Len ) - ( sptr )name.Text.Ptr;
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}
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else {
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eat(Tok_Identifier);
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}
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}
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// <Name>
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parse_template_args( & name );
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@ -4713,6 +4740,10 @@ CodeTypename parser_parse_type( bool from_template, bool* typedef_is_function )
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// All kinds of nonsense can makeup a type signature, first we check for a in-place definition of a class, enum, struct, or union
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else if ( currtok.Type == Tok_Decl_Class || currtok.Type == Tok_Decl_Enum || currtok.Type == Tok_Decl_Struct
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|| currtok.Type == Tok_Decl_Union )
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{
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Token next = nexttok;
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if (next.Type == Tok_Identifier)
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{
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switch (currtok.Type) {
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case Tok_Decl_Class : tag = Tag_Class; break;
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@ -4726,9 +4757,21 @@ CodeTypename parser_parse_type( bool from_template, bool* typedef_is_function )
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// <Attributes> <Specifiers> <class, enum, struct, union>
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name = parse_identifier(nullptr);
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// <Attributes> <Specifiers> <class, enum, struct, union> <Name>
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}
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else if (next.Type == Tok_BraceCurly_Open)
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{
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name = currtok;
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// We have an inplace definition, we need to consume that...
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// name.Length = ( ( sptr )currtok.Text + currtok.Length ) - ( sptr )name.Text;
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// eat( Tok_Identifier );
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// TODO(Ed): we need to add a way for AST_CodeTypename to track an implace definition..
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b32 const inplace = true;
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Code indplace_def = cast(Code, parser_parse_struct(inplace));
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// For now we lose the structural information,
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name.Text.Len = ( ( sptr )prevtok.Text.Ptr + prevtok.Text.Len ) - ( sptr )name.Text.Ptr;
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// <Attributes> <Specifiers> <class, enum, struct, union> <inplace def>
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}
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_ctx->parser.Scope->Name = name.Text;
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// <Attributes> <Specifiers> <class, enum, struct, union> <Name>
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}
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@ -168,26 +168,36 @@ Str macrotype_to_str( MacroType type )
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enum EMacroFlags : u16
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{
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MF_Functional = bit(0), // Macro has parameters (args expected to be passed)
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MF_Expects_Body = bit(1), // Expects to assign a braced scope to its body.
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// Macro has parameters (args expected to be passed)
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MF_Functional = bit(0),
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// Expects to assign a braced scope to its body.
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MF_Expects_Body = bit(1),
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// lex__eat wil treat this macro as an identifier if the parser attempts to consume it as one.
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// ^^^ This is a kludge because we don't support push/pop macro pragmas rn.
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// This is a kludge because we don't support push/pop macro pragmas rn.
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MF_Allow_As_Identifier = bit(2),
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// When parsing identifiers, it will allow the consumption of the macro parameters (as its expected to be a part of constructing the identifier)
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// Example of a decarator macro from stb_sprintf.h:
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// STBSP__PUBLICDEC int STB_SPRINTF_DECORATE(sprintf)(char* buf, char const *fmt, ...) STBSP__ATTRIBUTE_FORMAT(2,3);
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// ^^ STB_SPRINTF_DECORATE is decorating sprintf
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MF_Identifier_Decorator = bit(3),
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// lex__eat wil treat this macro as an attribute if the parser attempts to consume it as one.
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// ^^^ This a kludge because unreal has a macro that behaves as both a 'statement' and an attribute (UE_DEPRECATED, PRAGMA_ENABLE_DEPRECATION_WARNINGS, etc)
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// This a kludge because unreal has a macro that behaves as both a 'statement' and an attribute (UE_DEPRECATED, PRAGMA_ENABLE_DEPRECATION_WARNINGS, etc)
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// TODO(Ed): We can keep the MF_Allow_As_Attribute flag for macros, however, we need to add the ability of AST_Attributes to chain themselves.
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// Its thats already a thing in the standard language anyway
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// & it would allow UE_DEPRECATED, (UE_PROPERTY / UE_FUNCTION) to chain themselves as attributes of a resolved member function/variable definition
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MF_Allow_As_Attribute = bit(3),
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MF_Allow_As_Attribute = bit(4),
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// When a macro is encountered after attributes and specifiers while parsing a function, or variable:
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// It will consume the macro and treat it as resolving the definition. (Yes this is for Unreal Engine)
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// It will consume the macro and treat it as resolving the definition.
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// (MUST BE OF MT_Statement TYPE)
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MF_Allow_As_Definition = bit(4),
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MF_Allow_As_Definition = bit(5),
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MF_Allow_As_Specifier = bit(5), // Created for Unreal's PURE_VIRTUAL
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// Created for Unreal's PURE_VIRTUAL
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MF_Allow_As_Specifier = bit(6),
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MF_Null = 0,
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MF_UnderlyingType = GEN_U16_MAX,
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@ -198,21 +198,16 @@
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#ifndef forceinline
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# if GEN_COMPILER_MSVC
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# define forceinline __forceinline
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# define neverinline __declspec( noinline )
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# elif GEN_COMPILER_GCC
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# define forceinline inline __attribute__((__always_inline__))
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# define neverinline __attribute__( ( __noinline__ ) )
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# elif GEN_COMPILER_CLANG
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# if __has_attribute(__always_inline__)
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# define forceinline inline __attribute__((__always_inline__))
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# define neverinline __attribute__( ( __noinline__ ) )
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# else
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# define forceinline
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# define neverinline
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# endif
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# else
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# define forceinline
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# define neverinline
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# endif
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#endif
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@ -138,7 +138,7 @@ constexpr AllocatorInfo heap( void ) { AllocatorInfo allocator = { heap_allocato
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#define malloc( sz ) alloc( heap(), sz )
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//! Helper to free memory allocated by heap allocator.
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#define mfree( ptr ) free( heap(), ptr )
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#define mfree( ptr ) allocator_free( heap(), ptr )
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struct VirtualMemory
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{
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@ -53,6 +53,7 @@ word enum_underlying, gen_enum_underlying
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word nullptr, gen_nullptr
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word struct_init, gen_struct_init
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word hash, gen_hash
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word txt, gen_txt
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// Basic Types
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@ -410,6 +411,8 @@ namespace var_, gen_var_
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word _ctx, gen__ctx
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word get_context, gen_get_context
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word init, gen_init
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word deinit, gen_deinit
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word reset, gen_reset
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@ -404,7 +404,7 @@ if ( $vendor -match "msvc" )
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$flag_optimize_intrinsics = '/Oi'
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$flag_optimized_debug_forceinline = '/d2Obforceinline'
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$flag_optimized_debug = '/Zo'
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$flag_
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# $flag_
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# $flag_out_name = '/OUT:'
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$flag_path_interm = '/Fo'
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$flag_path_debug = '/Fd'
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