mirror of
https://github.com/Ed94/gencpp.git
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Alot (see description)
- Made a better global allocator for the process. - Some small fixes to gen.hpp, removed clear_code_memory as I'm designing this library to for now never free any memory. - Fixes to memory usage for cached strings - Added missing verification for attributes in some upfront constructors. Added attribute param for def_type procedure. - Started to use internal and global keywords in gen.cpp for associated definitions - Progress toward getting the parsing constructors to support operator definitions. - There was an *attempt* to get parse_type to support parsing function types. Its not tested yet.... - Its not an nice setup, there is no validation of parameters, problably will add that in the future.
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Readme.md
85
Readme.md
@ -35,7 +35,7 @@ With the dependency code being under 10000 sloc. (Containers, Memory, String han
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Any dependencies from the zpl library will be exposed manually with using declarations into global scope.
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They will be removed when the library is feature complete for version 1 (zero dependencies milestone).
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*Right now the upfront constructors are working to some extent based on testing*
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*Right now the constructors are working to some extent based on testing*
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***The editor and scanner will NOT be implemented by version 1. They require alot code and the focus for version 1 is to have a robust constructor API and builder, witch a wide suite of usage examples in the tests for the project.***
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@ -156,15 +156,17 @@ If in your use case, you decide to have exclusive separation or partial separati
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### *WHAT IS NOT PROVIDED*
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* Macro or template generation : This library is to avoid those, adding support for them adds unnecessary complexity.
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* Macro or template generation : This library is *currently* intended to avoid those, adding support for them adds unnecessary complexity.
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* There may be an argument to support basic templates for substitution, to reduce symbol redundancy for the user, since debuggers tend to do well for them.
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* Any sort of template complexity however to resolve if the subtiution is valid with templates would not be supported.
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* Vendor provided dynamic dispatch (virtuals) : `override` and `final` specifiers complicate the specifier serialization. (I'll problably end up adding in later)
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* RTTI
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* Exceptions
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* Execution statement validation : Execution expressions are defined using the untyped string API.
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* Execution statement validation : Execution expressions are defined using the untyped API.
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Keywords in from "Modern C++":
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* constexpr : Great to store compile-time constants, (easier to garantee when emitted from gentime)
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* constexpr : Great to store compile-time constants, (easier to guarantee when emitted from gentime)
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* consteval : Technically fine so long as templates are not used. Need to make sure to execute in moderation.
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* constinit : Better than constexpr at doing its job, however, its only c++ 20.
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* export : Useful if c++ modules ever come around to actually being usable.
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@ -225,8 +227,8 @@ uw ArrS_Cap =
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- sizeof(ModuleFlag) // ModuleFlags
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- sizeof(AccessSpec) // ParentAccess
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- sizeof(u32) // StaticIndex
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- sizeof(bool) * 1 // DynamicEntries
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- sizeof(u8) * 2 ) // _Align_Pad
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- sizeof(bool) // DynamicEntries
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- sizeof(u8) * 3 ) // _Align_Pad
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/ sizeof(AST*);
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```
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@ -243,6 +245,10 @@ Data Notes:
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* Both AST and Code have member symbols but their data layout is enforced to be POD types.
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* This library treats memory failures as fatal.
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* Strings are stored in their own set of arenas. AST constructors use cached strings for names, and content.
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* `StringArenas`, `StringMap`, `Allocator_StringArena`, and `Allocator_StringTable` are the associated containers or allocators.
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* Strings used for seralization and file buffers are not contained by those used for cached strings.
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* They are currently using `Memory::GlobalAllocator`, which are tracked array of arenas that grows as needed (adds buckets when one runs out).
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* Memory within the buckets is not resused, so its inherently wasteful (most likely will give non-cached strings their own tailored alloator later)
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## There are three sets of interfaces for Code AST generation the library provides
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@ -258,10 +264,13 @@ The construction will fail and return InvalidCode otherwise.
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Interface :
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* def_attributes
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* *This is preappened right before the function symbol, or placed after the class or struct keyword for any flavor of attributes used.*
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* *Its up to the user to use the desired attribute formatting: `[[]]` (standard), `__declspec` (Microsoft), or `__attribute__` (GNU).*
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* def_comment
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* def_class
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* def_enum
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* def_execution NOTE: This is equivalent to untyped_str, except that its intended for use only in execution scopes.
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* def_execution
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* *This is equivalent to untyped_str, except that its intended for use only in execution scopes.*
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* def_extern_link
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* def_friend
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* def_function
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@ -287,7 +296,8 @@ Bodies:
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* def_enum_body
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* def_export_body
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* def_extern_link_body
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* def_function_body NOTE: Use this for operator bodies as well.
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* def_function_body
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* *Use this for operator bodies as well*
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* def_global_body
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* def_namespace_body
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* def_struct_body
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@ -328,8 +338,17 @@ Interface :
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* parse_using
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* parse_variable
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The parse API treats any execution scope definitions with no validation and are turned into untyped Code ASTs.
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This includes the assignmetn of variables; due to the library not yet supporting c/c++ expression parsing.
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The lexing and parsing takes shortcuts from whats expected in the standard.
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* Numeric literals are not check for validity.
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* The parse API treats any execution scope definitions with no validation and are turned into untyped Code ASTs.
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* *This includes the assignment of variables.*
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* Attributes ( `[[]]` (standard), `__declspec` (Microsoft), or `__attribute__` (GNU) )
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* Assumed to *come before specifiers* (`const`, `constexpr`, `extern`, `static`, etc) for a function
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* Or in the usual spot for class, structs, (*right after the declaration keyword*)
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* typedefs have attributes with the type (`parse_type`)
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* As a general rule; if its not available from the upfront contructors, its not available in the parsing constructors.
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* *Upfront constructors are not necessarily used in the parsing constructors, this is just a good metric to know what can be parsed.*
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Usage:
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@ -402,42 +421,45 @@ The following are provided predefined by the library as they are commonly used:
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* `spec_consteval`
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* `spec_constexpr`
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* `spec_constinit`
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* `spec_extern_linkage`
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* `spec_extern_linkage` (extern)
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* `spec_global` (global macro)
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* `spec_inline`
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* `spec_internal_linkage`
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* `spec_local_persist`
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* `spec_internal_linkage` (internal macro)
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* `spec_local_persist` (local_persist macro)
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* `spec_mutable`
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* `spec_ptr`
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* `spec_ref`
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* `spec_register`
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* `spec_rvalue`
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* `spec_static_member`
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* `spec_static_member` (static)
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* `spec_thread_local`
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* `spec_volatile`
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* `spec_type_signed`
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* `spec_type_unsigned`
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* `spec_type_short`
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* `spec_type_long`
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* `type_ns(void)`
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* `type_ns(int)`
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* `type_ns(bool)`
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* `type_ns(char)`
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* `type_ns(wchar_t)`
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* `t_auto`
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* `t_void`
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* `t_int`
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* `t_bool`
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* `t_char`
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* `t_wchar_t`
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Optionally the following may be defined if `GEN_DEFINE_LIBRARY_CODE_CONSTANTS` is defined
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* `type_ns( s8 )`
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* `type_ns( s16 )`
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* `type_ns( s32 )`
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* `type_ns( s64 )`
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* `type_ns( u8 )`
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* `type_ns( u16 )`
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* `type_ns( u32 )`
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* `type_ns( u64 )`
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* `type_ns( sw )`
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* `type_ns( uw )`
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* `type_ns( f32 )`
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* `type_ns( f64 )`
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* `t_b32`
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* `t_s8`
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* `t_s16`
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* `t_s32`
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* `t_s64`
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* `t_u8`
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* `t_u16`
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* `t_u32`
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* `t_u64`
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* `t_sw`
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* `t_uw`
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* `t_f32`
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* `t_f64`
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## Extent of operator overload validation
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@ -551,5 +573,4 @@ Names or Content fields are interned strings and thus showed be cached using `ge
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* Make a test suite made up of collections based of the ZPL library templated colllection macros and the memory module.
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* Remove full ZPL dependency, move into Bloat header/source only what is used.
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* Generate a single-header library.
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* Generate a C-supported single-header library.
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* Actually get to version 1.
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@ -6,33 +6,100 @@ namespace Memory
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{
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using namespace zpl;
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Arena Global_Arena {};
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global AllocatorInfo GlobalAllocator;
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global Array(Arena) Global_AllocatorBuckets;
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void* Global_Allocator_Proc( void* allocator_data, AllocType type, sw size, sw alignment, void* old_memory, sw old_size, u64 flags )
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{
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Arena* last = & array_back( Global_AllocatorBuckets );
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switch ( type )
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{
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case EAllocationALLOC:
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{
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if ( last->total_allocated + size > last->total_size )
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{
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Arena bucket;
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arena_init_from_allocator( & bucket, heap(), BucketSize );
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if ( bucket.physical_start == nullptr )
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fatal( "Failed to create bucket for Global_AllocatorBuckets");
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if ( ! array_append( Global_AllocatorBuckets, bucket ) )
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fatal( "Failed to append bucket to Global_AllocatorBuckets");
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last = & array_back( Global_AllocatorBuckets );
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}
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return alloc_align( arena_allocator( last), size, alignment );
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}
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case EAllocationFREE:
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{
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// Doesn't recycle.
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}
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case EAllocationFREE_ALL:
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{
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// Memory::cleanup instead.
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}
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case EAllocationRESIZE:
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{
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if ( last->total_allocated + size > last->total_size )
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{
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Arena bucket;
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arena_init_from_allocator( & bucket, heap(), BucketSize );
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if ( bucket.physical_start == nullptr )
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fatal( "Failed to create bucket for Global_AllocatorBuckets");
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if ( ! array_append( Global_AllocatorBuckets, bucket ) )
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fatal( "Failed to append bucket to Global_AllocatorBuckets");
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last = & array_back( Global_AllocatorBuckets );
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}
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void* result = alloc_align( arena_allocator( last), size, alignment );
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if ( result != nullptr && old_memory != nullptr )
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{
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mem_copy( result, old_memory, size );
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}
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return result;
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}
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}
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return nullptr;
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}
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void setup()
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{
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arena_init_from_allocator( & Global_Arena, heap(), Initial_Reserve );
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GlobalAllocator = AllocatorInfo { & Global_Allocator_Proc, nullptr };
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if ( Global_Arena.total_size == 0 )
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{
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assert_crash( "Failed to reserve memory for Tests:: Global_Arena" );
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}
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}
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if ( ! array_init_reserve( Global_AllocatorBuckets, heap(), 128 ) )
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fatal( "Failed to reserve memory for Global_AllocatorBuckets");
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void resize( uw new_size )
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{
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void* new_memory = resize( heap(), Global_Arena.physical_start, Global_Arena.total_size, new_size );
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Arena bucket;
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arena_init_from_allocator( & bucket, heap(), BucketSize );
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if ( new_memory == nullptr )
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{
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fatal("Failed to resize global arena!");
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}
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if ( bucket.physical_start == nullptr )
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fatal( "Failed to create first bucket for Global_AllocatorBuckets");
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Global_Arena.physical_start = new_memory;
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Global_Arena.total_size = new_size;
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array_append( Global_AllocatorBuckets, bucket );
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}
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void cleanup()
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{
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arena_free( & Global_Arena);
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s32 index = 0;
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s32 left = array_count( Global_AllocatorBuckets );
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do
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{
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Arena* bucket = & Global_AllocatorBuckets[ index ];
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arena_free( bucket );
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index++;
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}
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while ( left--, left );
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array_free( Global_AllocatorBuckets );
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}
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}
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@ -61,6 +61,7 @@ using zpl::EFileMode_WRITE;
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using zpl::EFileError_NONE;
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using zpl::alloc;
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using zpl::alloc_align;
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using zpl::arena_allocator;
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using zpl::arena_init_from_memory;
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using zpl::arena_init_from_allocator;
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@ -70,6 +71,8 @@ using zpl::str_fmt_buf;
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using zpl::char_first_occurence;
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using zpl::char_is_alpha;
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using zpl::char_is_alphanumeric;
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using zpl::char_is_digit;
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using zpl::char_is_hex_digit;
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using zpl::char_is_space;
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using zpl::crc32;
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using zpl::free_all;
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@ -564,16 +567,17 @@ char const* Msg_Invalid_Value = "INVALID VALUE PROVIDED";
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namespace Memory
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{
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constexpr uw Initial_Reserve = megabytes(10);
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// NOTE: This limits the size of the string that can be read from a file or generated to 10 megs.
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// If you are generating a string larger than this, increase the size of the bucket here.
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constexpr uw BucketSize = megabytes(10);
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extern Arena Global_Arena;
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// #define g_allocator arena_allocator( & Memory::Global_Arena)
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// Global allocator used for data with process lifetime.
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extern AllocatorInfo GlobalAllocator;
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// Heap allocator is being used for now to isolate errors from being memory related (tech debt till ready to address)
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#define g_allocator heap()
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// #define g_allocator heap()
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void setup();
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void resize( uw new_size );
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void cleanup();
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}
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@ -33,7 +33,6 @@ While getting fleshed out, all feature macros are defined on the top of the head
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These macros are:
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* `GEN_DEFINE_LIBRARY_CORE_CONSTANTS` : Optional typename codes as they are non-standard to C/C++ and not necessary to library usage
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* `GEN_FEATURE_INCREMENTAL` : Defines the incremental constructors
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* `GEN_FEATURE_PARSING` : Defines the parse constructors
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* `GEN_FEATURE_EDITOR` : Defines the file editing features for changing definitions based on ASTs
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* `GEN_FEATURE_SCANNER` : Defines the file scanning features for generating ASTs
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1057
project/gen.cpp
1057
project/gen.cpp
File diff suppressed because it is too large
Load Diff
@ -548,8 +548,8 @@ namespace gen
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- sizeof(ModuleFlag) // ModuleFlags
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- sizeof(AccessSpec) // ParentAccess
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- sizeof(u32) // StaticIndex
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- sizeof(bool) * 1 // DynamicEntries
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- sizeof(u8) * 2 ) // _Align_Pad
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- sizeof(bool) // DynamicEntries
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- sizeof(u8) * 3 ) // _Align_Pad
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/ sizeof(AST*);
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constexpr static
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@ -713,13 +713,6 @@ namespace gen
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// However on Windows at least, it doesn't need to occur as the OS will clean up after the process.
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void deinit();
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/*
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Use this only if you know you generated the code you needed to a file.
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And rather get rid of current code asts instead of growing the pool memory.
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TODO: Need to put permanent ASTs into a separate set of memory. (I might just remove this tbh as it might be useless)
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*/
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void clear_code_memory();
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// Used internally to retrive or make string allocations.
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// Strings are stored in a series of string arenas of fixed size (SizePer_StringArena)
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StringCached get_cached_string( StrC str );
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@ -787,7 +780,7 @@ namespace gen
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, Code attributes = NoCode
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, ModuleFlag mflags = ModuleFlag::None );
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Code def_type ( StrC name, Code arrayexpr = NoCode, Code specifiers = NoCode );
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Code def_type ( StrC name, Code arrayexpr = NoCode, Code specifiers = NoCode, Code attributes = NoCode );
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Code def_typedef( StrC name, Code type, Code attributes = NoCode, ModuleFlag mflags = ModuleFlag::None );
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Code def_union( StrC name, Code body, Code attributes = NoCode, ModuleFlag mflags = ModuleFlag::None );
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@ -830,6 +823,7 @@ namespace gen
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# ifdef GEN_FEATURE_PARSING
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Code parse_class ( StrC class_def );
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Code parse_enum ( StrC enum_def );
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Code parse_export_body ( StrC export_def );
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Code parse_extern_link ( StrC exten_link_def);
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Code parse_friend ( StrC friend_def );
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Code parse_function ( StrC fn_def );
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@ -1030,7 +1024,7 @@ namespace gen
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namespace gen
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{
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// These constexprs are used for allocation heavior of data structurs
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// These constexprs are used for allocation behavior of data structures
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// or string handling while constructing or serializing.
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// Change them to suit your needs.
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1
test/NonParsed/Memory.NonParsed.hpp
Normal file
1
test/NonParsed/Memory.NonParsed.hpp
Normal file
@ -0,0 +1 @@
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//
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@ -107,7 +107,6 @@ u32 gen_sanity()
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gen_sanity_file.print_fmt("\n");
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// Function
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if (0)
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{
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Code fwd = parse_function( code(
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void test_function();
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@ -128,7 +127,6 @@ u32 gen_sanity()
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gen_sanity_file.print_fmt("\n");
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// Namespace
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if (0)
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{
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Code def = parse_namespace( code(
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namespace TestNamespace
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@ -144,10 +142,9 @@ u32 gen_sanity()
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gen_sanity_file.print_fmt("\n");
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// Operator
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if (0)
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{
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Code bitflagtest = parse_class( code(
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Code bitflagtest = parse_enum( code(
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enum class EBitFlagTest : u8
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{
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A = 1 << 0,
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