mirror of
https://github.com/Ed94/gencpp.git
synced 2024-12-22 07:44:45 -08:00
Upfront constructors almost completely fleshed out.
This commit is contained in:
parent
03d37d614b
commit
6ca30828c0
8
.vscode/settings.json
vendored
8
.vscode/settings.json
vendored
@ -8,7 +8,13 @@
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"xtr1common": "cpp",
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"xutility": "cpp",
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"initializer_list": "cpp",
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"table.h": "c"
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"table.h": "c",
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"iterator": "cpp",
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"memory": "cpp",
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"exception": "cpp",
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"optional": "cpp",
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"tuple": "cpp",
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"xmemory": "cpp"
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},
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"C_Cpp.intelliSenseEngineFallback": "disabled"
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}
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@ -109,9 +109,9 @@ sw token_fmt_va( char* buf, uw buf_size, char const* fmt, s32 num_tokens, va_lis
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char const* token = fmt;
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s32 key = crc32( token, tok_len );
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u32 key = crc32( token, tok_len );
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TokEntry value = * tokmap_get( & tok_map, key );
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s32 left = value.Length;
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sw left = value.Length;
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while ( left-- )
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{
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@ -61,9 +61,11 @@ using zpl::alloc;
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using zpl::arena_allocator;
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using zpl::arena_init_from_memory;
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using zpl::arena_free;
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using zpl::bprintf;
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using zpl::char_is_alpha;
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using zpl::char_is_space;
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using zpl::crc32;
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using zpl::free_all;
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using zpl::memset;
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using zpl::pool_allocator;
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using zpl::pool_init;
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821
project/gen.cpp
821
project/gen.cpp
File diff suppressed because it is too large
Load Diff
355
project/gen.hpp
355
project/gen.hpp
@ -30,10 +30,11 @@
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These features are in as they either are not horrible when used conservatively or are a performance benefit (modules).
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When it comes to expressions:
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There is no parse API for validating expressions (possibly will add in the future).
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This reason there isn't one: thats where the can of worms open for parsing validation.
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For most metaprogramming (espcially for c/c++), expression validation is not necessary, it can be done by the compiler for the runtime program.
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#### When it comes to expressions:
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There is no support for validating expressions.
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The reason: thats where the can of worms open for parsing validation. This library would most likey more than double in size with that addition alone.
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For most metaprogramming (espcially for C/C++), expression validation is not necessary for metaprogramming, it can be done by the compiler for the runtime program.
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Most of the time, the critical complex metaprogramming conundrums are actaully producing the frame of abstractions around the expressions.
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Thus its not very much a priority to add such a level of complexity to the library when there isn't a high reward or need for it.
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@ -45,7 +46,7 @@
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* If its caught at runtime. The expression will be shown in a stack trace if debug symbols are enabled in the generated function body.
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Yet again those with knowledge of how that definition was generated know where to find the code that inlined that expression.
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In both these cases will get objectively better debug information than you would normally get on most c++ compilers with complex macros or templates.
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In both these cases the user will get objectively better debug information than you would normally get on most c++ compilers/editors using complex macros or templates.
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### The Data & Interface:
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@ -58,31 +59,48 @@
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* ASTs are wrapped for the user in a Code struct which essentially a warpper for a AST* type.
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* Both AST and Code have member symbols but their data layout is enforced to be POD types.
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* This library treats memory failures as fatal.
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* The default setup assumes large definition sets may be provided to bodies so AST::Entires are dynamic arrays.
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* They're allocated to arenas currently and are pretty wasteful if they go over their reserve size (its never recycled).
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* Most likely will need to implement a dynamic-sized bucket allocation strategy for the entry arrays if memory is getting stressed.
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* Otherwise if you are using fixed size entries and your definitions are under 128~512 entries for the body, you may be better of with a fixed-sized array.
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* The AST's data union is can either hold a static array of AST*'s, a dynmaic array if the the static capacity is not enough, or a cached string content.
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* The dynamic array is allocated to arenas currently and are pretty wasteful if they go over their reserve size (its never recycled).
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Data layout of AST struct:
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AST* Parent;
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CachedString Name;
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CachedString Comment;
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union {
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array(AST*) Entries;
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CachedString Content;
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AST* ArrStatic[ArrS_Cap];
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Array(AST*) Entries;
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StringCached Content;
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};
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AST* Parent;
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StringCached Name;
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StringCached Comment;
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CodeT Type;
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OperatorT Op;
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bool Readonly;
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u8 _64_Align[23];
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bool DynamicEntries;
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u8 StaticIndex;
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u8 _Align_Pad[6];
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*`CodeT` is a typedef for `ECode::Type` which is the type of the enum.*
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AST widths are setup to be AST_POD_Size.
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The width dictates how much the static array can hold before it must give way to using an allocated array:
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constexpr static
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u32 ArrS_Cap =
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( AST_POD_Size
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- sizeof(AST*)
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- sizeof(StringCached) * 2
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- sizeof(CodeT)
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- sizeof(OperatorT)
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- sizeof(bool) * 2
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- sizeof(u8) * 7 )
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/ sizeof(AST*);
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Ex: If the AST_POD_Size is 256 the capacity of the static array is 26.
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ASTs can be set to readonly by calling Code's lock() member function.
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Adding comments is always available even if the AST is set to readonly.
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Data Notes:
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#### Misc
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* The allocator definitions used are exposed to the user incase they want to dictate memory usage
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* You'll find the memory handling in `init`, `gen_string_allocator`, `get_cached_string`, `make_code`, and `make_code_entries`.
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@ -261,6 +279,16 @@
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Code <name> = parse_<function name>( gen_code_str );
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```
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## Extent of operator overload validation:
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The AST and constructors will be able to validate that the arguments provided for the operator type match the expected form:
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* If return type must match a parameter
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* If number of parameters is correct
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* If added as a member symbol to a class or struct, that operator matches the requirements for the class (types match up)
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The user is responsible for making sure the code types provided are correct
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and have the desired specifiers assigned to them beforehand.
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## Code generation and modification
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There are three provided interfaces:
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@ -318,12 +346,10 @@
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Request queue in both Editor and Scanner are cleared once process_requests completes.
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### Notes on multi-threading:
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### On multi-threading:
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Its intended eventually for this library to support multi-threading at some point,
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however for now it does not.
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The following changes would have to be made:
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* Setup static data accesss with fences if more than one thread will generate ASTs
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Currently supported but want to. The following changes would have to be made:
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* Setup static data accesss with fences if more than one thread will generate ASTs ( or keep a different set for each thread)
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* Make sure local peristent data of functions are also thread local.
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* The builder should be done on a per-thread basis.
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* Due to the design of the editor and scanner, it will most likely
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@ -352,9 +378,6 @@
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#include "Bloat.hpp"
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// Temporarily here for debugging purposes.
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#define gentime
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#define GEN_BAN_CPP_TEMPLATES
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#define GEN_DEFINE_DSL
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#define GEN_DEFINE_LIBRARY_CODE_CONSTANTS
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@ -364,7 +387,7 @@
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#define GEN_FEATURE_SCANNER
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#ifdef gentime
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#ifdef gen_time
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namespace gen
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{
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using LogFailType = sw(*)(char const*, ...);
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@ -389,27 +412,29 @@ namespace gen
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Entry( Access_Protected ) \
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Entry( Access_Private ) \
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Entry( Class ) \
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Entry( Class_FwdDecl ) \
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Entry( Class_Fwd ) \
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Entry( Class_Body ) \
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Entry( Enum ) \
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Entry( Enum_FwdDecl ) \
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Entry( Enum_Fwd ) \
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Entry( Enum_Body ) \
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Entry( Enum_Class ) \
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Entry( Enum_Class_FwdDecl ) \
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Entry( Enum_Class_Fwd ) \
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Entry( Execution ) \
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Entry( Friend ) \
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Entry( Function ) \
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Entry( Function_FwdDecl ) \
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Entry( Function_Fwd ) \
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Entry( Function_Body ) \
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Entry( Global_Body ) \
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Entry( Namespace ) \
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Entry( Namespace_Body ) \
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Entry( Operator ) \
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Entry( Operator_FwdDecl ) \
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Entry( Operator_Fwd ) \
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Entry( Operator_Member ) \
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Entry( Operator_Member_Fwd ) \
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Entry( Parameters ) \
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Entry( Specifiers ) \
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Entry( Struct ) \
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Entry( Struct_FwdDecl ) \
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Entry( Struct_Fwd ) \
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Entry( Struct_Body ) \
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Entry( Variable ) \
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Entry( Typedef ) \
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@ -428,7 +453,7 @@ namespace gen
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};
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inline
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char const* str( Type type )
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char const* to_str( Type type )
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{
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static
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char const* lookup[Num_Types] = {
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@ -520,7 +545,7 @@ namespace gen
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};
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inline
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char const* str( Type op )
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char const* to_str( Type op )
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{
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using something = u8;
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typedef u8 another;
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@ -568,24 +593,19 @@ namespace gen
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Entry( Constexpr, constexpr ) \
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Entry( Constinit, constinit ) \
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Entry( Export, export ) \
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Entry( Explicit, explicit ) \
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Entry( External_Linkage, extern ) \
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Entry( Import, import ) \
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Entry( Inline, inline ) \
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Entry( Internal_Linkage, static ) \
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Entry( Final, final ) \
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Entry( Local_Persist, static ) \
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Entry( Module, module ) \
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Entry( Mutable, mutable ) \
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Entry( NoExcept, noexcept ) \
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Entry( Override, override ) \
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Entry( Pointer, * ) \
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Entry( Reference, & ) \
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Entry( Ptr, * ) \
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Entry( Ref, & ) \
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Entry( Register, register ) \
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Entry( RValue, && ) \
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Entry( Static_Member, static ) \
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Entry( Thread_Local, Thread_Local_Code ) \
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Entry( Virtual, virtual ) \
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Entry( Volatile, volatile )
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enum Type : u32
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@ -641,6 +661,16 @@ namespace gen
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using SpecifierT = ESpecifier::Type;
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#pragma region Data Structures
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// Implements basic string interning. Data structure is based off the ZPL Hashtable.
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ZPL_TABLE_DECLARE( ZPL_EXTERN, StringTable, str_tbl_, String );
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// Represents strings cached with the string table.
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// Should never be modified, if changed string is desired, cache_string( str ) another.
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using StringCached = char const*;
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// Desired width of the AST data structure.
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ct u32 AST_POD_Size = 256;
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// TODO: If perf needs it, convert layout an SOA format.
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/*
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Simple AST POD with functionality to seralize into C++ syntax.
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@ -648,28 +678,24 @@ namespace gen
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ASTs are currently stored as an AOS. They are always reconstructed on demand.
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Thus redundant AST can easily occur.
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Not sure if its better to store them in a hashmap.
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Any type specific functions assume the construction of the AST was done correctly.
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*/
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struct AST
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{
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# pragma region Member Functions
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// Used with incremental constructors
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// Adds and checks entries to see if they are valid additions the type of ast.
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bool add( AST* other );
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forceinline
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void add_entry( AST* other )
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{
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AST* to_add = other->Parent ?
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other->duplicate() : other;
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array_append( Entries, to_add );
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to_add->Parent = this;
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}
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inline
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void add_entry( AST* other );
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forceinline
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AST* body()
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{
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return Entries && array_count(Entries) ?
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Entries[0] : nullptr;
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return Entries[0];
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}
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forceinline
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@ -678,39 +704,76 @@ namespace gen
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AST* duplicate();
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forceinline
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bool has_entries() const
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bool has_entries()
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{
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static bool lookup[ ECode::Num_Types] = {
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false, // Invalid
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false, // Untyped
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false,
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false,
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false,
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true, // Global_Body
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true, // Parameters
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true, // Proc
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true, // Proc_Body
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true, // Proc_Forward
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false, // Specifies
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true, // Struct
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true, // Struct_Body
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true, // Variable
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true, // Typedef
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true, // Typename
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true, // Using
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};
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return lookup[Type];
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return Entries[0];
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}
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forceinline
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bool is_invalid() const
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bool is_invalid()
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{
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return Type != ECode::Invalid;
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}
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forceinline
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char const* debug_str() const
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s32 num_entries()
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{
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return DynamicEntries ? array_count(Entries) : StaticIndex;
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}
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// Parameter
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forceinline
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AST* get_param( s32 index )
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{
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if ( index <= 0 )
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return this;
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return Entries[ index + 1 ];
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}
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forceinline
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s32 param_count()
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{
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// The first entry (which holds the type) represents the first parameter.
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return num_entries();
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}
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forceinline
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AST* param_type()
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{
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return Entries[0];
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}
|
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|
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// Typename
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|
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forceinline
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bool typename_is_ptr()
|
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{
|
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zpl::assert_crash("not implemented");
|
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}
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|
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forceinline
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bool typename_is_ref()
|
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{
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zpl::assert_crash("not implemented");
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}
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|
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forceinline
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AST* typename_specifiers()
|
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{
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return Entries[0];
|
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}
|
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|
||||
// AST*& operator=(AST* const& b)
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// {
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||||
|
||||
// }
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|
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// Serialization
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|
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forceinline
|
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char const* debug_str()
|
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{
|
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char const* fmt = txt(
|
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\nCode Debug:
|
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@ -725,7 +788,7 @@ namespace gen
|
||||
// Thus if its desired to keep the debug str
|
||||
// for multiple calls to bprintf,
|
||||
// allocate this to proper string.
|
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return zpl::bprintf( fmt
|
||||
return bprintf( fmt
|
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, type_str()
|
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, Readonly ? "true" : "false"
|
||||
, Parent ? Parent->Name : ""
|
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@ -735,40 +798,60 @@ namespace gen
|
||||
}
|
||||
|
||||
forceinline
|
||||
char const* type_str() const
|
||||
char const* type_str()
|
||||
{
|
||||
return ECode::str( Type );
|
||||
return ECode::to_str( Type );
|
||||
}
|
||||
|
||||
String to_string() const;
|
||||
# pragma endregion Member Functions
|
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constexpr
|
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static uw ArrS_Cap =
|
||||
( AST_POD_Size
|
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- sizeof(AST*)
|
||||
- sizeof(StringCached) * 2
|
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- sizeof(CodeT)
|
||||
- sizeof(OperatorT)
|
||||
- sizeof(bool) * 2
|
||||
- sizeof(u8) * 7 )
|
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/ sizeof(AST*);
|
||||
|
||||
// SpecifierT Specifiers[] \
|
||||
|
||||
// Size : 256 bytes
|
||||
# define Using_Code_POD \
|
||||
AST* Parent; \
|
||||
StringCached Name; \
|
||||
StringCached Comment; \
|
||||
union { \
|
||||
AST* ArrStatic[AST::ArrS_Cap]; \
|
||||
Array(AST*) Entries; \
|
||||
StringCached Content; \
|
||||
}; \
|
||||
AST* Parent; \
|
||||
StringCached Name; \
|
||||
StringCached Comment; \
|
||||
CodeT Type; \
|
||||
OperatorT Op; \
|
||||
bool Readonly; \
|
||||
u8 _64_Align[23];
|
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bool DynamicEntries; \
|
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u8 StaticIndex; \
|
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u8 _Align_Pad[6];
|
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|
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Using_Code_POD;
|
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Using_Code_POD
|
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};
|
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|
||||
|
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struct CodePOD
|
||||
{
|
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Using_Code_POD;
|
||||
Using_Code_POD
|
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# undef Using_CodePOD;
|
||||
};
|
||||
|
||||
ct sw size_AST = sizeof(AST);
|
||||
ct sw size_POD = sizeof(CodePOD);
|
||||
|
||||
// Its intended for the AST to have equivalent size to its POD.
|
||||
// All extra functionality within the AST namespace should just be syntatic sugar.
|
||||
static_assert( sizeof(AST) == sizeof(CodePOD), "ERROR: AST IS NOT POD" );
|
||||
static_assert( sizeof(CodePOD) == AST_POD_Size, "ERROR: AST POD is not size of AST_POD_Size" );
|
||||
|
||||
/*
|
||||
AST* typedef as to not constantly have to add the '*' as this is written often..
|
||||
@ -782,7 +865,7 @@ namespace gen
|
||||
{
|
||||
# pragma region Statics
|
||||
// Used internally for the most part to identify invaidly generated code.
|
||||
static const Code Invalid;
|
||||
static Code Invalid;
|
||||
# pragma endregion Statics
|
||||
|
||||
# pragma region Member Functions
|
||||
@ -824,22 +907,37 @@ namespace gen
|
||||
}
|
||||
|
||||
forceinline
|
||||
operator bool() const
|
||||
char const* to_string()
|
||||
{
|
||||
return ast->to_string();
|
||||
}
|
||||
|
||||
forceinline
|
||||
operator bool()
|
||||
{
|
||||
return ast;
|
||||
}
|
||||
|
||||
bool operator ==( Code other ) const
|
||||
forceinline
|
||||
bool operator ==( Code other )
|
||||
{
|
||||
return ast == other.ast;
|
||||
}
|
||||
|
||||
forceinline
|
||||
bool operator !=( Code other )
|
||||
{
|
||||
return ast != other.ast;
|
||||
}
|
||||
|
||||
forceinline
|
||||
operator AST*()
|
||||
{
|
||||
return ast;
|
||||
}
|
||||
|
||||
Code& operator =( Code other )
|
||||
forceinline
|
||||
Code& operator=( Code other )
|
||||
{
|
||||
if ( ast == nullptr )
|
||||
{
|
||||
@ -861,7 +959,7 @@ namespace gen
|
||||
}
|
||||
|
||||
forceinline
|
||||
AST* operator ->()
|
||||
AST* operator->()
|
||||
{
|
||||
if ( ast == nullptr )
|
||||
{
|
||||
@ -889,13 +987,6 @@ namespace gen
|
||||
ct Code NoCode = { nullptr };
|
||||
// extern const Code InvalidCode;
|
||||
|
||||
// Implements basic string interning. Data structure is based off the ZPL Hashtable.
|
||||
ZPL_TABLE_DECLARE( ZPL_EXTERN, StringTable, str_tbl_, String );
|
||||
|
||||
// Represents strings cached with the string table.
|
||||
// Should never be modified, if changed string is desired, cache_string( str ) another.
|
||||
using StringCached = char const*;
|
||||
|
||||
/*
|
||||
Type Table: Used to store Typename ASTs. Types are registered by their string literal value.
|
||||
|
||||
@ -911,10 +1002,13 @@ namespace gen
|
||||
// This currently just initializes the CodePool.
|
||||
void init();
|
||||
|
||||
// Use this only if you know you generated the code you needed to a file.
|
||||
// And rather get rid of current code asts instead of growing the pool memory.
|
||||
// This generally can be done everytime a file is generated
|
||||
void clear_code_pool();
|
||||
/*
|
||||
Use this only if you know you generated the code you needed to a file.
|
||||
And rather get rid of current code asts instead of growing the pool memory.
|
||||
This generally can be done everytime a file is generated
|
||||
TODO: In order for this to work, the type map needs its own arenas so do specifiers.
|
||||
*/
|
||||
void clear_code_memory();
|
||||
|
||||
// Used internally to retrive or make string allocations.
|
||||
// Strings are stored in a series of string arenas of fixed size (SizePer_StringArena)
|
||||
@ -964,11 +1058,13 @@ namespace gen
|
||||
|
||||
Code def_class_body ( s32 num, ... );
|
||||
Code def_enum_body ( u32 num, ... );
|
||||
Code def_enum_body ( u32 num, Code* Values );
|
||||
Code def_enum_body ( u32 num, Code* codes );
|
||||
Code def_global_body ( s32 num, ... );
|
||||
Code def_global_body ( s32 num, Code* codes );
|
||||
Code def_function_body ( s32 num, ... );
|
||||
Code def_function_body ( s32 num, Code* codes );
|
||||
Code def_namespace_body ( s32 num, ... );
|
||||
Code def_namespace_body ( s32 num, Code* codes );
|
||||
Code def_params ( s32 num, ... );
|
||||
Code def_params ( s32 num, Code* params );
|
||||
Code def_specifiers ( s32 num , ... );
|
||||
@ -1274,12 +1370,6 @@ namespace gen
|
||||
{
|
||||
// Predefined typename codes. Are set to readonly and are setup during gen::init()
|
||||
|
||||
extern Code type_ns( void );
|
||||
|
||||
extern Code type_ns( bool );
|
||||
extern Code type_ns( char );
|
||||
extern Code type_ns( wchar_t );
|
||||
|
||||
extern Code type_ns( s8 );
|
||||
extern Code type_ns( s16 );
|
||||
extern Code type_ns( s32 );
|
||||
@ -1309,7 +1399,7 @@ namespace gen
|
||||
ct s32 InitSize_TypeTable = megabytes(4);
|
||||
|
||||
ct s32 CodePool_NumBlocks = 4096;
|
||||
ct s32 CodeEntiresPool_NumBlocks = 4096;
|
||||
ct s32 InitSize_CodeEntiresArray = 512;
|
||||
ct s32 SizePer_CodeEntriresArena = megabytes(16);
|
||||
ct s32 SizePer_StringArena = megabytes(32);
|
||||
|
||||
@ -1319,6 +1409,12 @@ namespace gen
|
||||
|
||||
// Predefined Codes. Are set to readonly and are setup during gen::init()
|
||||
|
||||
extern Code type_ns( void );
|
||||
extern Code type_ns( int );
|
||||
extern Code type_ns( bool );
|
||||
extern Code type_ns( char );
|
||||
extern Code type_ns( wchar_t );
|
||||
|
||||
extern Code access_public;
|
||||
extern Code access_protected;
|
||||
extern Code access_private;
|
||||
@ -1333,3 +1429,44 @@ namespace gen
|
||||
|
||||
// end: gen_time
|
||||
#endif
|
||||
|
||||
#pragma region Inlines
|
||||
namespace gen
|
||||
{
|
||||
inline void AST::add_entry( AST* other )
|
||||
{
|
||||
AST* to_add = other->Parent ?
|
||||
other->duplicate() : other;
|
||||
|
||||
if (DynamicEntries)
|
||||
array_append( Entries, to_add );
|
||||
|
||||
else
|
||||
{
|
||||
if ( StaticIndex < ArrS_Cap )
|
||||
{
|
||||
ArrStatic[StaticIndex] = to_add;
|
||||
StaticIndex++;
|
||||
}
|
||||
else
|
||||
{
|
||||
Entries = make_code_entries();
|
||||
|
||||
s32 index = 0;
|
||||
do
|
||||
{
|
||||
array_append( Entries, ArrStatic[index] );
|
||||
}
|
||||
while ( StaticIndex--, StaticIndex );
|
||||
|
||||
array_append( Entries, to_add );
|
||||
}
|
||||
}
|
||||
|
||||
to_add->Parent = this;
|
||||
}
|
||||
}
|
||||
#pragma endregion Inlines
|
||||
|
||||
#pragma region Undefines
|
||||
#pragma endregion Undefines
|
||||
|
@ -22,6 +22,6 @@ endif
|
||||
# add_project_arguments('-E', language : ['c', 'cpp'])
|
||||
# add_global_arguments( '-E', language : ['cpp'])
|
||||
|
||||
add_project_arguments('-Dgentime', language : ['c', 'cpp'])
|
||||
add_project_arguments('-Dgen_time', language : ['c', 'cpp'])
|
||||
|
||||
executable( 'gencpp', sources, include_directories : includes )
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "Bloat.cpp"
|
||||
|
||||
|
||||
#ifdef gentime
|
||||
#ifdef gen_time
|
||||
#include "gen.cpp"
|
||||
|
||||
int gen_main()
|
||||
@ -19,7 +19,7 @@ int gen_main()
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef comptime
|
||||
#ifdef runtime
|
||||
int main()
|
||||
{
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user