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pool done (see previous commits for context)
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3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -37,7 +37,8 @@
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"propidl.h": "c",
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"android_native_app_glue.h": "c",
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"raylib.h": "c",
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"*.m": "cpp"
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"*.m": "cpp",
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"atomic": "cpp"
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},
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"C_Cpp.intelliSenseEngineFallback": "disabled",
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"mesonbuild.configureOnOpen": true,
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@ -384,7 +384,7 @@ void* arena_allocator_proc( void* allocator_data, AllocType type, ssize size, ss
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return ptr;
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}
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void* Pool::allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
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void* pool_allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
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{
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Pool* pool = rcast( Pool*, allocator_data);
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void* ptr = NULL;
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@ -457,7 +457,7 @@ void* Pool::allocator_proc( void* allocator_data, AllocType type, ssize size, ss
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return ptr;
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}
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Pool Pool::init_align( AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align )
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Pool pool_init_align( AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align )
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{
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Pool pool = {};
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@ -495,16 +495,16 @@ Pool Pool::init_align( AllocatorInfo backing, ssize num_blocks, ssize block_size
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return pool;
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}
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void Pool::clear()
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void clear(Pool& pool)
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{
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ssize actual_block_size, block_index;
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ssize actual_block_size, block_index;
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void* curr;
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uptr* end;
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actual_block_size = BlockSize + BlockAlign;
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actual_block_size = pool.BlockSize + pool.BlockAlign;
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curr = PhysicalStart;
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for ( block_index = 0; block_index < NumBlocks - 1; block_index++ )
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curr = pool.PhysicalStart;
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for ( block_index = 0; block_index < pool.NumBlocks - 1; block_index++ )
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{
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uptr* next = ( uptr* ) curr;
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*next = ( uptr ) curr + actual_block_size;
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@ -514,7 +514,7 @@ void Pool::clear()
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end = ( uptr* ) curr;
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*end = ( uptr ) NULL;
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FreeList = PhysicalStart;
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pool.FreeList = pool.PhysicalStart;
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}
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#pragma endregion Memory
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@ -358,30 +358,18 @@ using Arena_2MB = FixedArena< megabytes( 2 ) >;
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using Arena_4MB = FixedArena< megabytes( 4 ) >;
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#pragma endregion FixedArena
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#pragma region Pool
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struct Pool;
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AllocatorInfo allocator_info(Pool& pool);
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void* pool_allocator_proc(void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags);
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Pool pool_init(AllocatorInfo backing, ssize num_blocks, ssize block_size);
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Pool pool_init_align(AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align);
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void clear(Pool& pool);
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void free(Pool& pool);
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struct Pool
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{
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static
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void* allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags );
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static
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Pool init( AllocatorInfo backing, ssize num_blocks, ssize block_size )
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{
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return init_align( backing, num_blocks, block_size, GEN_DEFAULT_MEMORY_ALIGNMENT );
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}
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static
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Pool init_align( AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align );
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void clear();
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void free()
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{
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if ( Backing.Proc )
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{
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gen::free( Backing, PhysicalStart );
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}
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}
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AllocatorInfo Backing;
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void* PhysicalStart;
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void* FreeList;
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@ -390,12 +378,35 @@ struct Pool
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ssize TotalSize;
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ssize NumBlocks;
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operator AllocatorInfo()
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{
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return { allocator_proc, this };
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}
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#pragma region Member Mapping
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forceinline operator AllocatorInfo() { return GEN_NS allocator_info(* this); }
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forceinline static void* allocator_proc(void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags) { return GEN_NS pool_allocator_proc(allocator_data, type, size, alignment, old_memory, old_size, flags); }
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forceinline static Pool init(AllocatorInfo backing, ssize num_blocks, ssize block_size) { return GEN_NS pool_init(backing, num_blocks, block_size); }
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forceinline static Pool init_align(AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align) { return GEN_NS pool_init_align(backing, num_blocks, block_size, block_align); }
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forceinline void clear() { GEN_NS clear(* this); }
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forceinline void free() { GEN_NS free(* this); }
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#pragma endregion
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};
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inline
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AllocatorInfo allocator_info(Pool& pool) {
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return { pool_allocator_proc, &pool };
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}
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inline
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Pool pool_init(AllocatorInfo backing, ssize num_blocks, ssize block_size) {
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return pool_init_align(backing, num_blocks, block_size, GEN_DEFAULT_MEMORY_ALIGNMENT);
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}
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inline
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void free(Pool& pool) {
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if(pool.Backing.Proc) {
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GEN_NS free(pool.Backing, pool.PhysicalStart);
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}
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}
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#pragma endregion Pool
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inline
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b32 is_power_of_two( ssize x ) {
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if ( x <= 0 )
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