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Support for interfaces in class/struct.
Interfaces are assumed to have the public access specifier for their content (if its a class definition) Started to prepare to segement library code into more files (Less scrolling, need for bootstrapping a tailored version + single header support anyway).
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73
project/filesystem/gen.editor.hpp
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73
project/filesystem/gen.editor.hpp
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#pragma once
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#include "gen.scanner.hpp"
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namespace gen {
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struct Policy
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{
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// Nothing for now.
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};
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enum class SymbolType : u32
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{
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Code,
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Line,
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Marker
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};
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struct Editor
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{
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enum RequestType : u32
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{
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Add,
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Replace,
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Remove
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};
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struct SymbolData
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{
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Policy Policy;
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SymbolInfo Info;
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};
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struct RequestEntry
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{
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union {
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SymbolData Symbol;
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String Specification;
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};
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RequestType Type;
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};
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struct Receipt
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{
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StringCached File;
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Code Found;
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Code Written;
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bool Result;
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};
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static AllocatorInfo Allocator;
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static void set_allocator( AllocatorInfo allocator );
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Array<FileInfo> Files;
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String Buffer;
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Array<RequestEntry> Requests;
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void add_files( s32 num, char const** files );
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void add ( SymbolInfo definition, Policy policy, Code to_inject );
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void remove ( SymbolInfo definition, Policy policy );
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void replace( SymbolInfo definition, Policy policy, Code to_replace);
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# ifdef GEN_FEATURE_EDITOR_REFACTOR
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void refactor( char const* file_path, char const* specification_path );
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# endif
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bool process_requests( Array<Receipt> out_receipts );
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};
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// namespace gen
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};
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44
project/filesystem/gen.scanner.hpp
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44
project/filesystem/gen.scanner.hpp
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#pragma once
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#include "gen.hpp"
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namespace gen {
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struct SymbolInfo
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{
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StringCached File;
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char const* Marker;
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Code Signature;
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};
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struct Scanner
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{
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struct RequestEntry
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{
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SymbolInfo Info;
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};
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struct Receipt
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{
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StringCached File;
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Code Defintion;
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bool Result;
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};
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AllocatorInfo MemAlloc;
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static void set_allocator( AllocatorInfo allocator );
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Array<FileInfo> Files;
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String Buffer;
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Array<RequestEntry> Requests;
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void add_files( s32 num, char const** files );
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void add( SymbolInfo signature, Policy policy );
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bool process_requests( Array<Receipt> out_receipts );
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};
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// namespace gen
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}
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