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More refactoring, getting rid of meson in favor of just powershell scripts
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@ -61,7 +61,7 @@ CodeBody gen_ecode( char const* path )
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CodeBody gen_eoperator( char const* path )
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{
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char scratch_mem[kilobytes(1)];
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char scratch_mem[kilobytes(4)];
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Arena scratch = Arena::init_from_memory( scratch_mem, sizeof(scratch_mem) );
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file_read_contents( scratch, zero_terminate, path );
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@ -116,7 +116,7 @@ CodeBody gen_eoperator( char const* path )
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CodeBody gen_especifier( char const* path )
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{
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char scratch_mem[kilobytes(1)];
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char scratch_mem[kilobytes(4)];
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Arena scratch = Arena::init_from_memory( scratch_mem, sizeof(scratch_mem) );
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file_read_contents( scratch, zero_terminate, path );
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