Some refactors (see description)

- Renamed macro gen_time to GEN_TIME
- Moved scanner and editor to their own headers, I'm going to consider them extensions.
- I'm preparing to setup the library to build on multiple compiler platforms: clang, gcc, msvc.
This commit is contained in:
2023-07-18 23:33:00 -04:00
parent e501941c5c
commit 231ae5f5d6
12 changed files with 5079 additions and 4717 deletions

View File

@ -9,7 +9,7 @@
"_DEBUG",
"UNICODE",
"_UNICODE",
"gen_time"
"GEN_TIME"
],
"windowsSdkVersion": "10.0.19041.0",
"compilerPath": "C:/Users/Ed/scoop/apps/llvm/current/bin/clang++.exe",

View File

@ -25,4 +25,4 @@
"C_Cpp.errorSquiggles": "enabled",
"godot_tools.scene_file_config": "",
"C_Cpp.default.compilerPath": "cl.exe"
}
}