Backporting changes done on UnrealGencpp repo

Commits:
ec77e8b - Fixes while parsing EditorEngine.h
5017429 - parse_complicated_definition fix when parsing Controller.h
aac0dd5 - Add  IRISCORE_API
049b59c - Support for attributes retated to an operator or function between the return type and the identifier/op (Thanks World.h...)
97d7e6d - Fix for attributes after name in using statements
9f204e7 - Support for final specifier on class & struct definitions
f0698cc - Added support for Spec_Delete (= delete on functions and operators) [Part 3]
1f6650a - Added support for Spec_Delete (= delete on functions and operators) [Part 2]
06ac8da - Added support for Spec_Delete (= delete on functions and operators)
This commit is contained in:
2025-01-30 13:25:56 -05:00
parent f8c42a53c6
commit 16bc66c80e
10 changed files with 156 additions and 54 deletions

View File

@ -264,7 +264,6 @@ s32 lex_preprocessor_define( LexContext* ctx )
}
// TODO(Ed): We need to to attempt to recover from a lex failure?
forceinline
s32 lex_preprocessor_directive( LexContext* ctx )
{
char const* hash = ctx->scanner;
@ -480,7 +479,6 @@ s32 lex_preprocessor_directive( LexContext* ctx )
return Lex_Continue; // Skip found token, its all handled here.
}
forceinline
void lex_found_token( LexContext* ctx )
{
if ( ctx->token.Type != Tok_Invalid ) {