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	Backporting changes done on UnrealGencpp repo
Commits: ec77e8b - Fixes while parsing EditorEngine.h 5017429 - parse_complicated_definition fix when parsing Controller.h aac0dd5 - Add IRISCORE_API 049b59c - Support for attributes retated to an operator or function between the return type and the identifier/op (Thanks World.h...) 97d7e6d - Fix for attributes after name in using statements 9f204e7 - Support for final specifier on class & struct definitions f0698cc - Added support for Spec_Delete (= delete on functions and operators) [Part 3] 1f6650a - Added support for Spec_Delete (= delete on functions and operators) [Part 2] 06ac8da - Added support for Spec_Delete (= delete on functions and operators)
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		@@ -532,6 +532,7 @@ CodeClass def_class( Str name, Opts_def_struct p )
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	result->Name         = cache_str( name );
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	result->ModuleFlags  = p.mflags;
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	result->Attributes   = p.attributes;
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	result->Specs        = p.specifiers;
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	result->ParentAccess = p.parent_access;
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	result->ParentType   = p.parent;
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	if ( p.body )
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@@ -1065,6 +1066,7 @@ CodeStruct def_struct( Str name, Opts_def_struct p )
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		result->Type = CT_Struct_Fwd;
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	}
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	result->Attributes   = p.attributes;
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	result->Specs        = p.specifiers;
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	result->ParentAccess = p.parent_access;
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	result->ParentType   = p.parent;
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