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	Backporting changes done on UnrealGencpp repo
Commits: ec77e8b - Fixes while parsing EditorEngine.h 5017429 - parse_complicated_definition fix when parsing Controller.h aac0dd5 - Add IRISCORE_API 049b59c - Support for attributes retated to an operator or function between the return type and the identifier/op (Thanks World.h...) 97d7e6d - Fix for attributes after name in using statements 9f204e7 - Support for final specifier on class & struct definitions f0698cc - Added support for Spec_Delete (= delete on functions and operators) [Part 3] 1f6650a - Added support for Spec_Delete (= delete on functions and operators) [Part 2] 06ac8da - Added support for Spec_Delete (= delete on functions and operators)
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		@@ -378,7 +378,7 @@ struct AST
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		{
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			Code      InlineCmt;       // Class, Constructor, Destructor, Enum, Friend, Functon, Operator, OpCast, Struct, Typedef, Using, Variable
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			Code      Attributes;      // Class, Enum, Function, Struct, Typedef, Union, Using, Variable // TODO(Ed): Parameters can have attributes
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			Code      Specs;           // Destructor, Function, Operator, Typename, Variable
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			Code      Specs;           // Class, Destructor, Function, Operator, Struct, Typename, Variable
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			union {
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				Code  InitializerList; // Constructor
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				Code  ParentType;      // Class, Struct, ParentType->Next has a possible list of interfaces.
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