Backporting changes done on UnrealGencpp repo

Commits:
ec77e8b - Fixes while parsing EditorEngine.h
5017429 - parse_complicated_definition fix when parsing Controller.h
aac0dd5 - Add  IRISCORE_API
049b59c - Support for attributes retated to an operator or function between the return type and the identifier/op (Thanks World.h...)
97d7e6d - Fix for attributes after name in using statements
9f204e7 - Support for final specifier on class & struct definitions
f0698cc - Added support for Spec_Delete (= delete on functions and operators) [Part 3]
1f6650a - Added support for Spec_Delete (= delete on functions and operators) [Part 2]
06ac8da - Added support for Spec_Delete (= delete on functions and operators)
This commit is contained in:
2025-01-30 13:25:56 -05:00
parent f8c42a53c6
commit 16bc66c80e
10 changed files with 156 additions and 54 deletions

View File

@@ -378,7 +378,7 @@ struct AST
{
Code InlineCmt; // Class, Constructor, Destructor, Enum, Friend, Functon, Operator, OpCast, Struct, Typedef, Using, Variable
Code Attributes; // Class, Enum, Function, Struct, Typedef, Union, Using, Variable // TODO(Ed): Parameters can have attributes
Code Specs; // Destructor, Function, Operator, Typename, Variable
Code Specs; // Class, Destructor, Function, Operator, Struct, Typename, Variable
union {
Code InitializerList; // Constructor
Code ParentType; // Class, Struct, ParentType->Next has a possible list of interfaces.