mirror of
https://github.com/Ed94/gencpp.git
synced 2024-11-10 02:54:53 -08:00
Updated Project configuration with various editors
This commit is contained in:
parent
dfa01221d4
commit
03d37d614b
1
.gitignore
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.gitignore
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.idea
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.idea
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build/*
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build/*
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.vs
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20
.vscode/c_cpp_properties.json
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20
.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Win32",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"defines": [
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"_DEBUG",
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"UNICODE",
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"_UNICODE",
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"gen_time"
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],
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"windowsSdkVersion": "10.0.19041.0",
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"compilerPath": "C:/Users/Ed/scoop/apps/llvm/current/bin/clang++.exe",
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"intelliSenseMode": "windows-clang-x64"
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}
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],
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"version": 4
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}
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31
gencpp.sln
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31
gencpp.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.5.33516.290
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gencpp", "gencpp.vcxproj", "{53AF600D-C09C-4F39-83E0-E022AA9479F2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Debug|x64.ActiveCfg = Debug|x64
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Debug|x64.Build.0 = Debug|x64
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Debug|x86.ActiveCfg = Debug|Win32
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Debug|x86.Build.0 = Debug|Win32
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Release|x64.ActiveCfg = Release|x64
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Release|x64.Build.0 = Release|x64
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Release|x86.ActiveCfg = Release|Win32
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{53AF600D-C09C-4F39-83E0-E022AA9479F2}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {B12D2F1D-037C-44E1-B24B-2612E3DE0193}
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EndGlobalSection
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EndGlobal
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130
gencpp.vcxproj
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130
gencpp.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<ProjectGuid>{53AF600D-C09C-4F39-83E0-E022AA9479F2}</ProjectGuid>
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<Keyword>MakeFileProj</Keyword>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<NMakeBuildCommandLine>./scripts/build.ps1</NMakeBuildCommandLine>
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<NMakeCleanCommandLine>./scripts/clean.ps1</NMakeCleanCommandLine>
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<NMakeReBuildCommandLine>./scripts/build.ps1</NMakeReBuildCommandLine>
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<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<NMakeBuildCommandLine>./scripts/build.ps1</NMakeBuildCommandLine>
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<NMakeCleanCommandLine>./scripts/clean.ps1</NMakeCleanCommandLine>
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<NMakeReBuildCommandLine>./scripts/build.ps1</NMakeReBuildCommandLine>
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<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<NMakeBuildCommandLine>$(ProjectDir)scripts\build.ps1</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>$(ProjectDir)scripts\build.ps1</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>$(ProjectDir)scripts\clean.ps1</NMakeCleanCommandLine>
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<NMakePreprocessorDefinitions>gen_time;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<IncludePath>$(ProjectDir)thirdparty;$(ProjectDir)project;$(ProjectDir)test;$(IncludePath)</IncludePath>
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<SourcePath>$(ProjectDir)project;$(ProjectDir)test;$(SourcePath)</SourcePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>$(ProjectDir)scripts\build.ps1</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>$(ProjectDir)scripts\build.ps1</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>$(ProjectDir)scripts\clean.ps1</NMakeCleanCommandLine>
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<NMakePreprocessorDefinitions>gen_time;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<IncludePath>$(ProjectDir)thirdparty;$(ProjectDir)project;$(ProjectDir)test;$(IncludePath)</IncludePath>
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<SourcePath>$(ProjectDir)project;$(ProjectDir)test;$(SourcePath)</SourcePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<LanguageStandard_C>stdc11</LanguageStandard_C>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<None Include=".editorconfig" />
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<None Include="Readme.md" />
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<None Include="scripts\build.ci.ps1" />
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<None Include="scripts\build.ps1" />
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<None Include="scripts\clean.ps1" />
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<None Include="scripts\get_sources.ps1" />
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<None Include="scripts\meson.build" />
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<None Include="singleheader\genc.refactor" />
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<None Include="test\gen\meson.build" />
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<None Include="test\meson.build" />
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<None Include="test\Readme.md" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="project\Bloat.hpp" />
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<ClInclude Include="project\Bloat.redef.hpp" />
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<ClInclude Include="project\Bloat.undef.hpp" />
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<ClInclude Include="project\gen.hpp" />
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<ClInclude Include="thirdparty\zpl.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="project\Bloat.cpp" />
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<ClCompile Include="project\gen.cpp" />
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<ClCompile Include="project\gen.singleheader.cpp" />
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<ClCompile Include="test\gen\build\meson-private\sanitycheckc.c" />
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<ClCompile Include="test\gen\build\meson-private\sanitycheckcpp.cc" />
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<ClCompile Include="test\test.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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17
gencpp.vcxproj.filters
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gencpp.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
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</Filter>
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</ItemGroup>
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</Project>
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6
gencpp.vcxproj.user
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6
gencpp.vcxproj.user
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ShowAllFiles>true</ShowAllFiles>
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</PropertyGroup>
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</Project>
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