gencpp/project/components/header_end.hpp

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#ifdef GEN_INTELLISENSE_DIRECTIVES
#pragma once
#include "inlines.hpp"
#include "gen/ast_inlines.hpp"
#endif
#pragma region Constants
#ifndef GEN_GLOBAL_BUCKET_SIZE
# define GEN_GLOBAL_BUCKET_SIZE megabytes(4)
#endif
#ifndef GEN_CODEPOOL_NUM_BLOCKS
# define GEN_CODEPOOL_NUM_BLOCKS kilobytes(16)
#endif
#ifndef GEN_SIZE_PER_STRING_ARENA
# define GEN_SIZE_PER_STRING_ARENA megabytes(1)
#endif
#ifndef GEN_MAX_COMMENT_LINE_LENGTH
# define GEN_MAX_COMMENT_LINE_LENGTH 1024
#endif
#ifndef GEN_MAX_NAME_LENGTH
# define GEN_MAX_NAME_LENGTH 128
#endif
#ifndef GEN_MAX_UNTYPED_STR_LENGTH
# define GEN_MAX_UNTYPED_STR_LENGTH megabytes(1)
#endif
#ifndef GEN_TOKEN_FMT_TOKEN_MAP_MEM_SIZE
# define GEN_TOKEN_FMT_TOKEN_MAP_MEM_SIZE kilobytes(4)
#endif
#ifndef GEN_LEX_ALLOCATOR_SIZE
# define GEN_LEX_ALLOCATOR_SIZE megabytes(4)
#endif
#ifndef GEN_BUILDER_STR_BUFFER_RESERVE
# define GEN_BUILDER_STR_BUFFER_RESERVE megabytes(1)
#endif
// These constexprs are used for allocation behavior of data structures
// or string handling while constructing or serializing.
// Change them to suit your needs.
constexpr s32 InitSize_DataArrays = 16;
// NOTE: This limits the maximum size of an allocation
// If you are generating a string larger than this, increase the size of the bucket here.
constexpr uw Global_BucketSize = GEN_GLOBAL_BUCKET_SIZE;
constexpr s32 CodePool_NumBlocks = GEN_CODEPOOL_NUM_BLOCKS;
constexpr s32 SizePer_StringArena = GEN_SIZE_PER_STRING_ARENA;
constexpr s32 MaxCommentLineLength = GEN_MAX_COMMENT_LINE_LENGTH;
constexpr s32 MaxNameLength = GEN_MAX_NAME_LENGTH;
constexpr s32 MaxUntypedStrLength = GEN_MAX_UNTYPED_STR_LENGTH;
constexpr s32 TokenFmt_TokenMap_MemSize = GEN_TOKEN_FMT_TOKEN_MAP_MEM_SIZE;
constexpr s32 LexAllocator_Size = GEN_LEX_ALLOCATOR_SIZE;
constexpr s32 Builder_StrBufferReserve = GEN_BUILDER_STR_BUFFER_RESERVE;
extern Code access_public;
extern Code access_protected;
extern Code access_private;
extern CodeAttributes attrib_api_export;
extern CodeAttributes attrib_api_import;
extern Code module_global_fragment;
extern Code module_private_fragment;
// Exposed, but this is really used for parsing.
extern Code fmt_newline;
extern CodePragma pragma_once;
extern CodeParam param_varadic;
extern CodePreprocessCond preprocess_else;
extern CodePreprocessCond preprocess_endif;
extern CodeSpecifiers spec_const;
extern CodeSpecifiers spec_consteval;
extern CodeSpecifiers spec_constexpr;
extern CodeSpecifiers spec_constinit;
extern CodeSpecifiers spec_extern_linkage;
extern CodeSpecifiers spec_final;
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extern CodeSpecifiers spec_forceinline;
extern CodeSpecifiers spec_global;
extern CodeSpecifiers spec_inline;
extern CodeSpecifiers spec_internal_linkage;
extern CodeSpecifiers spec_local_persist;
extern CodeSpecifiers spec_mutable;
extern CodeSpecifiers spec_neverinline;
extern CodeSpecifiers spec_noexcept;
extern CodeSpecifiers spec_override;
extern CodeSpecifiers spec_ptr;
extern CodeSpecifiers spec_pure;
extern CodeSpecifiers spec_ref;
extern CodeSpecifiers spec_register;
extern CodeSpecifiers spec_rvalue;
extern CodeSpecifiers spec_static_member;
extern CodeSpecifiers spec_thread_local;
extern CodeSpecifiers spec_virtual;
extern CodeSpecifiers spec_volatile;
extern CodeType t_empty; // Used with varaidc parameters. (Exposing just in case its useful for another circumstance)
extern CodeType t_auto;
extern CodeType t_void;
extern CodeType t_int;
extern CodeType t_bool;
extern CodeType t_char;
extern CodeType t_wchar_t;
extern CodeType t_class;
extern CodeType t_typename;
#ifdef GEN_DEFINE_LIBRARY_CODE_CONSTANTS
// Predefined typename codes. Are set to readonly and are setup during gen::init()
extern CodeType t_b32;
extern CodeType t_s8;
extern CodeType t_s16;
extern CodeType t_s32;
extern CodeType t_s64;
extern CodeType t_u8;
extern CodeType t_u16;
extern CodeType t_u32;
extern CodeType t_u64;
extern CodeType t_sw;
extern CodeType t_uw;
extern CodeType t_f32;
extern CodeType t_f64;
#endif
#pragma endregion Constants
#pragma region Macros
# define gen_main main
# define __ NoCode
// Convienence for defining any name used with the gen api.
// Lets you provide the length and string literal to the functions without the need for the DSL.
# define name( Id_ ) { sizeof(stringize( Id_ )) - 1, stringize(Id_) }
// Same as name just used to indicate intention of literal for code instead of names.
# define code( ... ) { sizeof(stringize(__VA_ARGS__)) - 1, stringize( __VA_ARGS__ ) }
# define args( ... ) num_args( __VA_ARGS__ ), __VA_ARGS__
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# define code_str( ... ) GEN_NS untyped_str( code( __VA_ARGS__ ) )
# define code_fmt( ... ) GEN_NS untyped_str( token_fmt( __VA_ARGS__ ) )
// Takes a format string (char const*) and a list of tokens (StrC) and returns a StrC of the formatted string.
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# define token_fmt( ... ) GEN_NS token_fmt_impl( (num_args( __VA_ARGS__ ) + 1) / 2, __VA_ARGS__ )
#pragma endregion Macros
#ifdef GEN_EXPOSE_BACKEND
// Global allocator used for data with process lifetime.
extern AllocatorInfo GlobalAllocator;
extern Array< Arena > Global_AllocatorBuckets;
extern Array< Pool > CodePools;
extern Array< Arena > StringArenas;
extern StringTable StringCache;
extern Arena LexArena;
extern AllocatorInfo Allocator_DataArrays;
extern AllocatorInfo Allocator_CodePool;
extern AllocatorInfo Allocator_Lexer;
extern AllocatorInfo Allocator_StringArena;
extern AllocatorInfo Allocator_StringTable;
extern AllocatorInfo Allocator_TypeTable;
#endif