gencpp/scripts/clean.ps1

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$misc = Join-Path $PSScriptRoot 'helpers/misc.psm1'
Import-Module $misc
$path_root = Get-ScriptRepoRoot
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$path_base = Join-Path $path_root base
$path_base_build = Join-Path $path_base build
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$path_segmented = Join-Path $path_root gen_segmented
$path_segmented_build = Join-Path $path_segmented build
$path_segmented_gen = Join-Path $path_segmented gen
$path_singleheader = Join-Path $path_root gen_singleheader
$path_singleheader_build = Join-Path $path_singleheader build
$path_singleheader_gen = Join-Path $path_singleheader gen
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$path_unreal = Join-Path $path_root gen_unreal_engine
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$path_unreal_build = Join-Path $path_unreal build
$path_unreal_gen = Join-Path $path_unreal gen
$path_test = Join-Path $path_root test
$path_test_build = Join-Path $path_test build
$path_test_gen = Join-Path $path_test gen
$path_x64 = Join-Path $path_root x64
$path_release = Join-Path $path_root release
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if ( Test-Path $path_base_build) {
Remove-Item $path_base_build -Recurse -Verbose
}
if ( Test-Path $path_segmented_build) {
Remove-Item $path_segmented_build -Recurse -Verbose
}
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if ( Test-Path $path_segmented_gen ) {
Remove-Item $path_segmented_gen -Recurse -Verbose
}
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if ( Test-Path $path_singleheader_build) {
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Remove-Item $path_singleheader_build -Recurse -Verbose
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}
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if ( Test-Path $path_singleheader_gen ) {
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Remove-Item $path_singleheader_gen -Recurse -Verbose
}
if ( Test-Path $path_unreal_build ) {
Remove-Item $path_unreal_build -Recurse -Verbose
}
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if ( Test-Path $path_unreal_gen ) {
Remove-Item $path_unreal_gen -Recurse -Verbose
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}
if ( Test-Path $path_test_build ) {
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Remove-Item $path_test_build -Recurse -Verbose
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}
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if ( Test-Path $path_test_gen ) {
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Remove-Item $path_test_gen -Recurse -Verbose
}
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if ( Test-Path $path_x64) {
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Remove-Item $path_x64 -Recurse -Verbose
}
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if ( Test-Path $path_release ) {
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Remove-Item $path_release -Recurse -Verbose
}