gencpp/project/components/interface.cpp

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#ifdef GEN_INTELLISENSE_DIRECTIVES
#pragma once
#include "code_serialization.cpp"
#endif
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GEN_NS_PARSER_BEGIN
internal void parser_init();
internal void parser_deinit();
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GEN_NS_PARSER_END
internal
void* Global_Allocator_Proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
{
Arena* last = array_back(Global_AllocatorBuckets);
switch ( type )
{
case EAllocation_ALLOC:
{
if ( ( last->TotalUsed + size ) > last->TotalSize )
{
Arena bucket = arena_init_from_allocator( heap(), Global_BucketSize );
if ( bucket.PhysicalStart == nullptr )
GEN_FATAL( "Failed to create bucket for Global_AllocatorBuckets");
if ( ! array_append( Global_AllocatorBuckets, bucket ) )
GEN_FATAL( "Failed to append bucket to Global_AllocatorBuckets");
last = array_back(Global_AllocatorBuckets);
}
return alloc_align( arena_allocator_info(last), size, alignment );
}
case EAllocation_FREE:
{
// Doesn't recycle.
}
break;
case EAllocation_FREE_ALL:
{
// Memory::cleanup instead.
}
break;
case EAllocation_RESIZE:
{
if ( last->TotalUsed + size > last->TotalSize )
{
Arena bucket = arena_init_from_allocator( heap(), Global_BucketSize );
if ( bucket.PhysicalStart == nullptr )
GEN_FATAL( "Failed to create bucket for Global_AllocatorBuckets");
if ( ! array_append( Global_AllocatorBuckets, bucket ) )
GEN_FATAL( "Failed to append bucket to Global_AllocatorBuckets");
last = array_back(Global_AllocatorBuckets);
}
void* result = alloc_align( last->Backing, size, alignment );
if ( result != nullptr && old_memory != nullptr )
{
mem_copy( result, old_memory, old_size );
}
return result;
}
}
return nullptr;
}
internal
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void define_constants()
{
Code_Global = make_code();
Code_Global->Name = get_cached_string( txt("Global Code") );
Code_Global->Content = Code_Global->Name;
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Code_Invalid = make_code();
code_set_global(Code_Invalid);
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t_empty = (CodeTypename) make_code();
t_empty->Type = CT_Typename;
t_empty->Name = get_cached_string( txt("") );
code_set_global(cast(Code, t_empty));
access_private = make_code();
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access_private->Type = CT_Access_Private;
access_private->Name = get_cached_string( txt("private:\n") );
code_set_global(cast(Code, access_private));
access_protected = make_code();
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access_protected->Type = CT_Access_Protected;
access_protected->Name = get_cached_string( txt("protected:\n") );
code_set_global(access_protected);
access_public = make_code();
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access_public->Type = CT_Access_Public;
access_public->Name = get_cached_string( txt("public:\n") );
code_set_global(access_public);
StrC api_export_str = code(GEN_API_Export_Code);
attrib_api_export = def_attributes( api_export_str );
code_set_global(cast(Code, attrib_api_export));
StrC api_import_str = code(GEN_API_Import_Code);
attrib_api_import = def_attributes( api_import_str );
code_set_global(cast(Code, attrib_api_import));
module_global_fragment = make_code();
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module_global_fragment->Type = CT_Untyped;
module_global_fragment->Name = get_cached_string( txt("module;") );
module_global_fragment->Content = module_global_fragment->Name;
code_set_global(cast(Code, module_global_fragment));
module_private_fragment = make_code();
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module_private_fragment->Type = CT_Untyped;
module_private_fragment->Name = get_cached_string( txt("module : private;") );
module_private_fragment->Content = module_private_fragment->Name;
code_set_global(cast(Code, module_private_fragment));
fmt_newline = make_code();
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fmt_newline->Type = CT_NewLine;
code_set_global((Code)fmt_newline);
pragma_once = (CodePragma) make_code();
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pragma_once->Type = CT_Preprocess_Pragma;
pragma_once->Name = get_cached_string( txt("once") );
pragma_once->Content = pragma_once->Name;
code_set_global((Code)pragma_once);
param_varadic = (CodeParam) make_code();
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param_varadic->Type = CT_Parameters;
param_varadic->Name = get_cached_string( txt("...") );
param_varadic->ValueType = t_empty;
code_set_global((Code)param_varadic);
preprocess_else = (CodePreprocessCond) make_code();
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preprocess_else->Type = CT_Preprocess_Else;
code_set_global((Code)preprocess_else);
preprocess_endif = (CodePreprocessCond) make_code();
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preprocess_endif->Type = CT_Preprocess_EndIf;
code_set_global((Code)preprocess_endif);
# define def_constant_code_type( Type_ ) \
do \
{ \
StrC name_str = name(Type_); \
t_##Type_ = def_type( name_str ); \
code_set_global( cast(Code, t_##Type_)); \
} while(0)
def_constant_code_type( auto );
def_constant_code_type( void );
def_constant_code_type( int );
def_constant_code_type( bool );
def_constant_code_type( char );
def_constant_code_type( wchar_t );
def_constant_code_type( class );
def_constant_code_type( typename );
#ifdef GEN_DEFINE_LIBRARY_CODE_CONSTANTS
t_b32 = def_type( name(b32) );
def_constant_code_type( s8 );
def_constant_code_type( s16 );
def_constant_code_type( s32 );
def_constant_code_type( s64 );
def_constant_code_type( u8 );
def_constant_code_type( u16 );
def_constant_code_type( u32 );
def_constant_code_type( u64 );
def_constant_code_type( ssize );
def_constant_code_type( usize );
def_constant_code_type( f32 );
def_constant_code_type( f64 );
#endif
# undef def_constant_code_type
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# define def_constant_spec( Type_, ... ) \
spec_##Type_ = def_specifiers( num_args(__VA_ARGS__), __VA_ARGS__); \
code_set_global( cast(Code, spec_##Type_));
# pragma push_macro("forceinline")
# pragma push_macro("global")
# pragma push_macro("internal")
# pragma push_macro("local_persist")
# pragma push_macro("neverinline")
# undef forceinline
# undef global
# undef internal
# undef local_persist
# undef neverinline
def_constant_spec( const, Spec_Const );
def_constant_spec( consteval, Spec_Consteval );
def_constant_spec( constexpr, Spec_Constexpr );
def_constant_spec( constinit, Spec_Constinit );
def_constant_spec( extern_linkage, Spec_External_Linkage );
def_constant_spec( final, Spec_Final );
def_constant_spec( forceinline, Spec_ForceInline );
def_constant_spec( global, Spec_Global );
def_constant_spec( inline, Spec_Inline );
def_constant_spec( internal_linkage, Spec_Internal_Linkage );
def_constant_spec( local_persist, Spec_Local_Persist );
def_constant_spec( mutable, Spec_Mutable );
def_constant_spec( neverinline, Spec_NeverInline );
def_constant_spec( noexcept, Spec_NoExceptions );
def_constant_spec( override, Spec_Override );
def_constant_spec( ptr, Spec_Ptr );
def_constant_spec( pure, Spec_Pure )
def_constant_spec( ref, Spec_Ref );
def_constant_spec( register, Spec_Register );
def_constant_spec( rvalue, Spec_RValue );
def_constant_spec( static_member, Spec_Static );
def_constant_spec( thread_local, Spec_Thread_Local );
def_constant_spec( virtual, Spec_Virtual );
def_constant_spec( volatile, Spec_Volatile)
spec_local_persist = def_specifiers( 1, Spec_Local_Persist );
code_set_global(cast(Code, spec_local_persist));
# pragma pop_macro("forceinline")
# pragma pop_macro("global")
# pragma pop_macro("internal")
# pragma pop_macro("local_persist")
# pragma pop_macro("neverinline")
# pragma push_macro("enum_underlying")
array_append(PreprocessorDefines, txt("enum_underlying("));
# pragma pop_macro("enum_underlying")
# undef def_constant_spec
}
void init()
{
// Setup global allocator
{
AllocatorInfo becasue_C = { & Global_Allocator_Proc, nullptr };
GlobalAllocator = becasue_C;
Global_AllocatorBuckets = array_init_reserve(Arena, heap(), 128 );
if ( Global_AllocatorBuckets == nullptr )
GEN_FATAL( "Failed to reserve memory for Global_AllocatorBuckets");
Arena bucket = arena_init_from_allocator( heap(), Global_BucketSize );
if ( bucket.PhysicalStart == nullptr )
GEN_FATAL( "Failed to create first bucket for Global_AllocatorBuckets");
array_append( Global_AllocatorBuckets, bucket );
}
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if (Allocator_DataArrays.Proc == nullptr) {
Allocator_DataArrays = heap();
}
if (Allocator_CodePool.Proc == nullptr ) {
Allocator_CodePool = heap();
}
if (Allocator_Lexer.Proc == nullptr) {
Allocator_Lexer = heap();
}
if (Allocator_StringArena.Proc == nullptr) {
Allocator_StringArena = heap();
}
if (Allocator_StringTable.Proc == nullptr) {
Allocator_StringTable = heap();
}
if (Allocator_TypeTable.Proc == nullptr) {
Allocator_TypeTable = heap();
}
// Setup the arrays
{
CodePools = array_init_reserve(Pool, Allocator_DataArrays, InitSize_DataArrays );
if ( CodePools == nullptr )
GEN_FATAL( "gen::init: Failed to initialize the CodePools array" );
StringArenas = array_init_reserve(Arena, Allocator_DataArrays, InitSize_DataArrays );
if ( StringArenas == nullptr )
GEN_FATAL( "gen::init: Failed to initialize the StringArenas array" );
}
// Setup the code pool and code entries arena.
{
Pool code_pool = pool_init( Allocator_CodePool, CodePool_NumBlocks, sizeof(AST) );
if ( code_pool.PhysicalStart == nullptr )
GEN_FATAL( "gen::init: Failed to initialize the code pool" );
array_append( CodePools, code_pool );
LexArena = arena_init_from_allocator( Allocator_Lexer, LexAllocator_Size );
Arena string_arena = arena_init_from_allocator( Allocator_StringArena, SizePer_StringArena );
if ( string_arena.PhysicalStart == nullptr )
GEN_FATAL( "gen::init: Failed to initialize the string arena" );
array_append( StringArenas, string_arena );
}
// Setup the hash tables
{
StringCache = hashtable_init(StringCached, Allocator_StringTable);
if ( StringCache.Entries == nullptr )
GEN_FATAL( "gen::init: Failed to initialize the StringCache");
}
// Preprocessor Defines
PreprocessorDefines = array_init_reserve(StringCached, GlobalAllocator, kilobytes(1) );
define_constants();
GEN_NS_PARSER parser_init();
}
void deinit()
{
usize index = 0;
usize left = array_num(CodePools);
do
{
Pool* code_pool = & CodePools[index];
pool_free(code_pool);
index++;
}
while ( left--, left );
index = 0;
left = array_num(StringArenas);
do
{
Arena* string_arena = & StringArenas[index];
arena_free(string_arena);
index++;
}
while ( left--, left );
hashtable_destroy(StringCache);
array_free( CodePools);
array_free( StringArenas);
arena_free(& LexArena);
array_free(PreprocessorDefines);
index = 0;
left = array_num(Global_AllocatorBuckets);
do
{
Arena* bucket = & Global_AllocatorBuckets[ index ];
arena_free(bucket);
index++;
}
while ( left--, left );
array_free(Global_AllocatorBuckets);
GEN_NS_PARSER parser_deinit();
}
void reset()
{
s32 index = 0;
s32 left = array_num(CodePools);
do
{
Pool* code_pool = & CodePools[index];
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pool_clear(code_pool);
index++;
}
while ( left--, left );
index = 0;
left = array_num(StringArenas);
do
{
Arena* string_arena = & StringArenas[index];
string_arena->TotalUsed = 0;;
index++;
}
while ( left--, left );
hashtable_clear(StringCache);
define_constants();
}
AllocatorInfo get_string_allocator( s32 str_length )
{
Arena* last = array_back(StringArenas);
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usize size_req = str_length + sizeof(StringHeader) + sizeof(char*);
if ( last->TotalUsed + scast(ssize, size_req) > last->TotalSize )
{
Arena new_arena = arena_init_from_allocator( Allocator_StringArena, SizePer_StringArena );
if ( ! array_append( StringArenas, new_arena ) )
GEN_FATAL( "gen::get_string_allocator: Failed to allocate a new string arena" );
last = array_back(StringArenas);
}
return arena_allocator_info(last);
}
// Will either make or retrive a code string.
StringCached get_cached_string( StrC str )
{
s32 hash_length = str.Len > kilobytes(1) ? kilobytes(1) : str.Len;
u64 key = crc32( str.Ptr, hash_length );
{
StringCached* result = hashtable_get(StringCache, key );
if ( result )
return * result;
}
StrC result = string_to_strc( string_make_strc( get_string_allocator( str.Len ), str ));
hashtable_set(StringCache, key, result );
return result;
}
// Used internally to retireve a Code object form the CodePool.
Code make_code()
{
Pool* allocator = array_back( CodePools);
if ( allocator->FreeList == nullptr )
{
Pool code_pool = pool_init( Allocator_CodePool, CodePool_NumBlocks, sizeof(AST) );
if ( code_pool.PhysicalStart == nullptr )
GEN_FATAL( "gen::make_code: Failed to allocate a new code pool - CodePool allcoator returned nullptr." );
if ( ! array_append( CodePools, code_pool ) )
GEN_FATAL( "gen::make_code: Failed to allocate a new code pool - CodePools failed to append new pool." );
allocator = array_back( CodePools);
}
Code result = { rcast( AST*, alloc( pool_allocator_info(allocator), sizeof(AST) )) };
mem_set( rcast(void*, cast(AST*, result)), 0, sizeof(AST) );
return result;
}
void set_allocator_data_arrays( AllocatorInfo allocator )
{
Allocator_DataArrays = allocator;
}
void set_allocator_code_pool( AllocatorInfo allocator )
{
Allocator_CodePool = allocator;
}
void set_allocator_lexer( AllocatorInfo allocator )
{
Allocator_Lexer = allocator;
}
void set_allocator_string_arena( AllocatorInfo allocator )
{
Allocator_StringArena = allocator;
}
void set_allocator_string_table( AllocatorInfo allocator )
{
Allocator_StringArena = allocator;
}