gencpp/project/components/ast.hpp

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#ifdef GEN_INTELLISENSE_DIRECTIVES
#pragma once
#include "types.hpp"
#include "gen/ecode.hpp"
#include "gen/eoperator.hpp"
#include "gen/especifier.hpp"
#endif
/*
______ ______ ________ __ __ ______ __
/ \ / \| \ | \ | \ / \ | \
| \ \\ | \ | | \ ______ ____| ______
| __| ___\ | | \| | \/ \ / / \
| \ \ | | \ | | \ \
| _\\ | | \ | __| | |
| | \__| | | \ | __/ \ __/ __|
| | \ | | \ \ \ \ \ \
\ \ \ \ \ \ \ \ \ \
*/
struct AST;
struct AST_Body;
struct AST_Attributes;
struct AST_Comment;
struct AST_Constructor;
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// struct AST_BaseClass;
struct AST_Class;
struct AST_Define;
struct AST_Destructor;
struct AST_Enum;
struct AST_Exec;
struct AST_Extern;
struct AST_Include;
struct AST_Friend;
struct AST_Fn;
struct AST_Module;
struct AST_NS;
struct AST_Operator;
struct AST_OpCast;
struct AST_Param;
struct AST_Pragma;
struct AST_PreprocessCond;
struct AST_Specifiers;
#if GEN_EXECUTION_EXPRESSION_SUPPORT
struct AST_Expr;
struct AST_Expr_Assign;
struct AST_Expr_Alignof;
struct AST_Expr_Binary;
struct AST_Expr_CStyleCast;
struct AST_Expr_FunctionalCast;
struct AST_Expr_CppCast;
struct AST_Expr_ProcCall;
struct AST_Expr_Decltype;
struct AST_Expr_Comma; // TODO(Ed) : This is a binary op not sure if it needs its own AST...
struct AST_Expr_AMS; // Access Member Symbol
struct AST_Expr_Sizeof;
struct AST_Expr_Subscript;
struct AST_Expr_Ternary;
struct AST_Expr_UnaryPrefix;
struct AST_Expr_UnaryPostfix;
struct AST_Expr_Element;
struct AST_Stmt;
struct AST_Stmt_Break;
struct AST_Stmt_Case;
struct AST_Stmt_Continue;
struct AST_Stmt_Decl;
struct AST_Stmt_Do;
struct AST_Stmt_Expr; // TODO(Ed) : Is this distinction needed? (Should it be a flag instead?)
struct AST_Stmt_Else;
struct AST_Stmt_If;
struct AST_Stmt_For;
struct AST_Stmt_Goto;
struct AST_Stmt_Label;
struct AST_Stmt_Switch;
struct AST_Stmt_While;
#endif
struct AST_Struct;
struct AST_Template;
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struct AST_Typename;
struct AST_Typedef;
struct AST_Union;
struct AST_Using;
struct AST_Var;
#if GEN_COMPILER_C
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typedef AST* Code;
#else
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struct Code;
#endif
#if GEN_COMPILER_C
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typdef AST_Body* CodeBody;
typdef AST_Attributes* CodeAttributes;
typdef AST_Comment* CodeComment;
typdef AST_Class* CodeClass;
typdef AST_Constructor* CodeConstructor;
typdef AST_Define* CodeDefine;
typdef AST_Destructor* CodeDestructor;
typdef AST_Enum* CodeEnum;
typdef AST_Exec* CodeExec;
typdef AST_Extern* CodeExtern;
typdef AST_Include* CodeInclude;
typdef AST_Friend* CodeFriend;
typdef AST_Fn* CodeFn;
typdef AST_Module* CodeModule;
typdef AST_NS* CodeNS;
typdef AST_Operator* CodeOperator;
typdef AST_OpCast* CodeOpCast;
typdef AST_Param* CodeParam;
typdef AST_PreprocessCond* CodePreprocessCond;
typdef AST_Pragma* CodePragma;
typdef AST_Specifiers* CodeSpecifiers;
#else
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struct CodeBody;
struct CodeAttributes;
struct CodeComment;
struct CodeClass;
struct CodeConstructor;
struct CodeDefine;
struct CodeDestructor;
struct CodeEnum;
struct CodeExec;
struct CodeExtern;
struct CodeInclude;
struct CodeFriend;
struct CodeFn;
struct CodeModule;
struct CodeNS;
struct CodeOperator;
struct CodeOpCast;
struct CodeParam;
struct CodePreprocessCond;
struct CodePragma;
struct CodeSpecifiers;
#endif
#if GEN_EXECUTION_EXPRESSION_SUPPORT
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#if GEN_COMPILER_C
typedef AST_Expr* CodeExpr;
typedef AST_Expr_Assign* CodeExpr_Assign;
typedef AST_Expr_Alignof* CodeExpr_Alignof;
typedef AST_Expr_Binary* CodeExpr_Binary;
typedef AST_Expr_CStyleCast* CodeExpr_CStyleCast;
typedef AST_Expr_FunctionalCast* CodeExpr_FunctionalCast;
typedef AST_Expr_CppCast* CodeExpr_CppCast;
typedef AST_Expr_Element* CodeExpr_Element;
typedef AST_Expr_ProcCall* CodeExpr_ProcCall;
typedef AST_Expr_Decltype* CodeExpr_Decltype;
typedef AST_Expr_Comma* CodeExpr_Comma;
typedef AST_Expr_AMS* CodeExpr_AMS; // Access Member Symbol
typedef AST_Expr_Sizeof* CodeExpr_Sizeof;
typedef AST_Expr_Subscript* CodeExpr_Subscript;
typedef AST_Expr_Ternary* CodeExpr_Ternary;
typedef AST_Expr_UnaryPrefix* CodeExpr_UnaryPrefix;
typedef AST_Expr_UnaryPostfix* CodeExpr_UnaryPostfix;
#else
struct CodeExpr;
struct CodeExpr_Assign;
struct CodeExpr_Alignof;
struct CodeExpr_Binary;
struct CodeExpr_CStyleCast;
struct CodeExpr_FunctionalCast;
struct CodeExpr_CppCast;
struct CodeExpr_Element;
struct CodeExpr_ProcCall;
struct CodeExpr_Decltype;
struct CodeExpr_Comma;
struct CodeExpr_AMS; // Access Member Symbol
struct CodeExpr_Sizeof;
struct CodeExpr_Subscript;
struct CodeExpr_Ternary;
struct CodeExpr_UnaryPrefix;
struct CodeExpr_UnaryPostfix;
#endif
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#if GEN_COMPILER_C
typedef AST_Stmt* CodeStmt;
typedef AST_Stmt_Break* CodeStmt_Break;
typedef AST_Stmt_Case* CodeStmt_Case;
typedef AST_Stmt_Continue* CodeStmt_Continue;
typedef AST_Stmt_Decl* CodeStmt_Decl;
typedef AST_Stmt_Do* CodeStmt_Do;
typedef AST_Stmt_Expr* CodeStmt_Expr;
typedef AST_Stmt_Else* CodeStmt_Else;
typedef AST_Stmt_If* CodeStmt_If;
typedef AST_Stmt_For* CodeStmt_For;
typedef AST_Stmt_Goto* CodeStmt_Goto;
typedef AST_Stmt_Label* CodeStmt_Label;
typedef AST_Stmt_Switch* CodeStmt_Switch;
typedef AST_Stmt_While* CodeStmt_While;
#else
struct CodeStmt;
struct CodeStmt_Break;
struct CodeStmt_Case;
struct CodeStmt_Continue;
struct CodeStmt_Decl;
struct CodeStmt_Do;
struct CodeStmt_Expr;
struct CodeStmt_Else;
struct CodeStmt_If;
struct CodeStmt_For;
struct CodeStmt_Goto;
struct CodeStmt_Label;
struct CodeStmt_Switch;
struct CodeStmt_While;
#endif
#endif
#if GEN_COMPILER_C
typedef AST_Struct* CodeStruct;
typedef AST_Template* CodeTemplate;
typedef AST_Typename* CodeTypename;
typedef AST_Typedef* CodeTypedef;
typedef AST_Union* CodeUnion;
typedef AST_Using* CodeUsing;
typedef AST_Var* CodeVar;
#else
struct CodeStruct;
struct CodeTemplate;
struct CodeTypename;
struct CodeTypedef;
struct CodeUnion;
struct CodeUsing;
struct CodeVar;
#endif
#undef Define_Code
GEN_NS_PARSER_BEGIN
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struct Token;
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GEN_NS_PARSER_END
#if GEN_COMPILER_CPP
// Note(Ed): This is to alleviate an edge case with parsing usings or typedefs where I don't really have it setup
// to parse a 'namespace' macro or a type with a macro.
// I have ideas for ways to pack that into the typedef/using ast, but for now just keeping it like this
#define ParserTokenType GEN_NS_PARSER Token
typedef ParserTokenType Token;
#undef ParserTokenType
#endif
#if GEN_COMPILER_CPP
template< class Type> forceinline Type tmpl_cast( Code self ) { return * rcast( Type*, & self ); }
#endif
#pragma region Code C-Interface
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void code_append (Code code, Code other );
StrC code_debug_str (Code code);
Code code_duplicate (Code code);
Code* code_entry (Code code, u32 idx );
bool code_has_entries (Code code);
bool code_is_body (Code code);
bool code_is_equal (Code code, Code other);
bool code_is_valid (Code code);
void code_set_global (Code code);
String code_to_string (Code self );
void code_to_string_ptr(Code self, String* result );
StrC code_type_str (Code self );
bool code_validate_body(Code self );
#pragma endregion Code C-Interface
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#if GEN_COMPILER_CPP
/*
AST* wrapper
- Not constantly have to append the '*' as this is written often..
- Allows for implicit conversion to any of the ASTs (raw or filtered).
*/
struct Code
{
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AST* ast;
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# define Using_Code( Typename ) \
forceinline StrC debug_str() { return code_debug_str(* this); } \
forceinline Code duplicate() { return code_duplicate(* this); } \
forceinline bool is_equal( Code other ) { return code_is_equal(* this, other); } \
forceinline bool is_body() { return code_is_body(* this); } \
forceinline bool is_valid() { return code_is_valid(* this); } \
forceinline void set_global() { return code_set_global(* this); }
# define Using_CodeOps( Typename ) \
forceinline Typename& operator = ( Code other ); \
forceinline bool operator ==( Code other ) { return (AST*)ast == other.ast; } \
forceinline bool operator !=( Code other ) { return (AST*)ast != other.ast; } \
forceinline bool operator ==(std::nullptr_t) const { return ast == nullptr; } \
forceinline bool operator !=(std::nullptr_t) const { return ast != nullptr; } \
operator bool();
#if ! GEN_C_LIKE_CPP
Using_Code( Code );
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forceinline void append(Code other) { return code_append(* this, other); }
forceinline Code* entry(u32 idx) { return code_entry(* this, idx); }
forceinline bool has_entries() { return code_has_entries(* this); }
forceinline String to_string() { return code_to_string(* this); }
forceinline void to_string(String& result) { return code_to_string_ptr(* this, & result); }
forceinline StrC type_str() { return code_type_str(* this); }
forceinline bool validate_body() { return code_validate_body(*this); }
#endif
Using_CodeOps( Code );
forceinline AST* operator ->() { return ast; }
Code& operator ++();
// TODO(Ed) : Remove this overload.
auto& operator*()
{
local_persist thread_local
Code NullRef = { nullptr };
if ( ast == nullptr )
return NullRef;
return *this;
}
#ifdef GEN_ENFORCE_STRONG_CODE_TYPES
# define operator explicit operator
#endif
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operator CodeBody() const;
operator CodeAttributes() const;
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// operator CodeBaseClass() const;
operator CodeComment() const;
operator CodeClass() const;
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operator CodeConstructor() const;
operator CodeDefine() const;
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operator CodeDestructor() const;
operator CodeExec() const;
operator CodeEnum() const;
operator CodeExtern() const;
operator CodeInclude() const;
operator CodeFriend() const;
operator CodeFn() const;
operator CodeModule() const;
operator CodeNS() const;
operator CodeOperator() const;
operator CodeOpCast() const;
operator CodeParam() const;
operator CodePragma() const;
operator CodePreprocessCond() const;
operator CodeSpecifiers() const;
operator CodeStruct() const;
operator CodeTemplate() const;
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operator CodeTypename() const;
operator CodeTypedef() const;
operator CodeUnion() const;
operator CodeUsing() const;
operator CodeVar() const;
#undef operator
};
#endif
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#pragma region Statics
// Used to identify ASTs that should always be duplicated. (Global constant ASTs)
extern Code Code_Global;
// Used to identify invalid generated code.
extern Code Code_Invalid;
#pragma endregion Statics
struct Code_POD
{
AST* ast;
};
static_assert( sizeof(Code) == sizeof(Code_POD), "ERROR: Code is not POD" );
// Desired width of the AST data structure.
constexpr int const AST_POD_Size = 128;
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constexpr static
int AST_ArrSpecs_Cap =
(
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AST_POD_Size
- sizeof(Code)
- sizeof(StringCached)
- sizeof(Code) * 2
- sizeof(Token*)
- sizeof(Code)
- sizeof(CodeType)
- sizeof(ModuleFlag)
- sizeof(u32)
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)
/ sizeof(Specifier) - 1;
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/*
Simple AST POD with functionality to seralize into C++ syntax.
*/
struct AST
{
union {
struct
{
Code InlineCmt; // Class, Constructor, Destructor, Enum, Friend, Functon, Operator, OpCast, Struct, Typedef, Using, Variable
Code Attributes; // Class, Enum, Function, Struct, Typedef, Union, Using, Variable
Code Specs; // Destructor, Function, Operator, Typename, Variable
union {
Code InitializerList; // Constructor
Code ParentType; // Class, Struct, ParentType->Next has a possible list of interfaces.
Code ReturnType; // Function, Operator, Typename
Code UnderlyingType; // Enum, Typedef
Code ValueType; // Parameter, Variable
};
union {
Code Macro; // Parameter
Code BitfieldSize; // Variable (Class/Struct Data Member)
Code Params; // Constructor, Function, Operator, Template, Typename
Code UnderlyingTypeMacro; // Enum
};
union {
Code ArrExpr; // Typename
Code Body; // Class, Constructor, Destructor, Enum, Friend, Function, Namespace, Struct, Union
Code Declaration; // Friend, Template
Code Value; // Parameter, Variable
};
union {
Code NextVar; // Variable; Possible way to handle comma separated variables declarations. ( , NextVar->Specs NextVar->Name NextVar->ArrExpr = NextVar->Value )
Code SuffixSpecs; // Only used with typenames, to store the function suffix if typename is function signature. ( May not be needed )
Code PostNameMacro; // Only used with parameters for specifically UE_REQUIRES (Thanks Unreal)
};
};
StringCached Content; // Attributes, Comment, Execution, Include
struct {
Specifier ArrSpecs[AST_ArrSpecs_Cap]; // Specifiers
Code NextSpecs; // Specifiers; If ArrSpecs is full, then NextSpecs is used.
};
};
StringCached Name;
union {
Code Prev;
Code Front;
Code Last;
};
union {
Code Next;
Code Back;
};
Token* Token; // Reference to starting token, only avaialble if it was derived from parsing.
Code Parent;
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CodeType Type;
// CodeFlag CodeFlags;
ModuleFlag ModuleFlags;
union {
b32 IsFunction; // Used by typedef to not serialize the name field.
struct {
b16 IsParamPack; // Used by typename to know if type should be considered a parameter pack.
ETypenameTag TypeTag; // Used by typename to keep track of explicitly declared tags for the identifier (enum, struct, union)
};
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Operator Op;
AccessSpec ParentAccess;
s32 NumEntries;
s32 VarConstructorInit; // Used by variables to know that initialization is using a constructor expression instead of an assignment expression.
};
};
static_assert( sizeof(AST) == AST_POD_Size, "ERROR: AST is not size of AST_POD_Size" );
#if GEN_COMPILER_CPP
// Uses an implicitly overloaded cast from the AST to the desired code type.
// Necessary if the user wants GEN_ENFORCE_STRONG_CODE_TYPES
struct InvalidCode_ImplictCaster;
#define InvalidCode (InvalidCode_ImplictCaster{})
#else
#define InvalidCode (void*){ (void*)Code_Invalid }
#endif
#if GEN_COMPILER_CPP
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struct NullCode_ImplicitCaster;
// Used when the its desired when omission is allowed in a definition.
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#define NullCode (NullCode_ImplicitCaster{})
#else
#define NullCode nullptr
#endif