gencpp/gencpp.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectGuid>{53AF600D-C09C-4F39-83E0-E022AA9479F2}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeBuildCommandLine>./scripts/build.ps1</NMakeBuildCommandLine>
<NMakeCleanCommandLine>./scripts/clean.ps1</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>./scripts/build.ps1</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakeBuildCommandLine>./scripts/build.ps1</NMakeBuildCommandLine>
<NMakeCleanCommandLine>./scripts/clean.ps1</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>./scripts/build.ps1</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<NMakeBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\clean.ps1"</NMakeCleanCommandLine>
<NMakePreprocessorDefinitions>gen_time;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<IncludePath>$(ProjectDir)thirdparty;$(ProjectDir)project;$(ProjectDir)test;$(IncludePath)</IncludePath>
<SourcePath>$(ProjectDir)project;$(ProjectDir)test;$(SourcePath)</SourcePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\clean.ps1"</NMakeCleanCommandLine>
<NMakePreprocessorDefinitions>gen_time;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<IncludePath>$(ProjectDir)thirdparty;$(ProjectDir)project;$(ProjectDir)test;$(IncludePath)</IncludePath>
<SourcePath>$(ProjectDir)project;$(ProjectDir)test;$(SourcePath)</SourcePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<LanguageStandard_C>stdc11</LanguageStandard_C>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<None Include=".editorconfig" />
<None Include="Readme.md" />
<None Include="scripts\build.ci.ps1" />
<None Include="scripts\build.ps1" />
<None Include="scripts\clean.ps1" />
<None Include="scripts\get_sources.ps1" />
<None Include="test\gen\meson.build" />
<None Include="test\meson.build" />
<None Include="test\Readme.md" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="project\Banned.define.hpp" />
<ClInclude Include="project\Banned.undef.hpp" />
<ClInclude Include="project\Bloat.hpp" />
<ClInclude Include="project\gen.hpp" />
<ClInclude Include="test\DummyInclude.hpp" />
<ClInclude Include="test\NonParsed\Array.NonParsed.hpp" />
<ClInclude Include="test\NonParsed\Buffer.NonParsed.hpp" />
<ClInclude Include="test\NonParsed\HashTable.NonParsed.hpp" />
<ClInclude Include="test\NonParsed\Memory.NonParsed.hpp" />
<ClInclude Include="test\NonParsed\Ring.NonParsed.hpp" />
<ClInclude Include="test\NonParsed\Sanity.NonParsed.hpp" />
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<ClInclude Include="test\Parsed\Sanity.Parsed.hpp" />
<ClInclude Include="thirdparty\zpl.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="project\Bloat.cpp" />
<ClCompile Include="project\gen.cpp" />
<ClCompile Include="singleheader\gen\gen.singleheader.cpp" />
<ClCompile Include="test\gen\build\meson-private\sanitycheckc.c" />
<ClCompile Include="test\gen\build\meson-private\sanitycheckcpp.cc" />
<ClCompile Include="test\test.NonParsed.cpp" />
<ClCompile Include="test\test.Parsed.cpp" />
</ItemGroup>
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<ItemGroup>
<Natvis Include=".vscode\gencpp.natvis" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>