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22 lines
384 B
GLSL
22 lines
384 B
GLSL
// module naming rules are currently dumb with shdc rn...
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// @module render_glyph
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@header package ve_sokol
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@header import sg "thirdparty:sokol/gfx"
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@vs render_glyph_vs
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@include ./source_shared.shdc.glsl
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@end
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@fs render_glyph_fs
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in vec2 uv;
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out vec4 frag_color;
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void main()
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{
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frag_color = vec4( 1.0, 1.0, 1.0, 1.0 );
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}
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@end
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@program render_glyph render_glyph_vs render_glyph_fs
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