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VEFontCache-Odin/backend/sokol/render_glyph.shdc.glsl

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384 B
GLSL

// module naming rules are currently dumb with shdc rn...
// @module render_glyph
@header package ve_sokol
@header import sg "thirdparty:sokol/gfx"
@vs render_glyph_vs
@include ./source_shared.shdc.glsl
@end
@fs render_glyph_fs
in vec2 uv;
out vec4 frag_color;
void main()
{
frag_color = vec4( 1.0, 1.0, 1.0, 1.0 );
}
@end
@program render_glyph render_glyph_vs render_glyph_fs