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ed/VEFontCache-Odin
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mirror of https://github.com/Ed94/VEFontCache-Odin.git synced 2025-08-06 06:52:44 -07:00
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192 Commits 4 Branches 1 Tag
dc8c73fc2500380c39e5a13f2735b829d1eeae25
Commit Graph

11 Commits

Author SHA1 Message Date
Ed_
dc8c73fc25 Update thirdparty to latest 2025-05-17 13:20:38 -04:00
ed_
de219704b8 updates to sokol and stb libs 2025-04-14 14:35:24 -04:00
Ed_
6e0cb87338 Update generated sokol shader odin files based on latest sokol-shdc 2025-03-17 20:03:43 -04:00
Ed_
1ed9d48a71 remvoing ve_ prefix from glsl and generated odin code, not necessary to have 2025-02-13 16:13:29 -05:00
Ed_
d806fc6083 Correcting sokol-shdc naming...
@module doesn't work on all uniforms.. making it useless
2025-02-13 16:09:27 -05:00
Ed_
572abf5d86 compiling.. borken tho... 2025-01-10 13:09:52 -05:00
Ed_
55a4c3dee6 Updates for breaking changes (nov 7 Sokol pr) 2024-11-26 10:13:10 -05:00
Ed_
c2dbe91973 Decided to add back generated shader code since there should be no discrpancies when building on any platform 2024-10-19 15:34:44 -04:00
Ed_
b64ef46876 Have the build scripts compile the shaders by default. 2024-09-10 04:44:13 -04:00
Ed_
51ddb5371b updates to sokol_demo & sokol backend 2024-07-01 12:24:20 -04:00
Ed_
69e4eb01d7 compiled shaders for sokol 2024-07-01 00:39:07 -04:00
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