Commit Graph
100 Commits
Author SHA1 Message Date
ed c8cd665d5f preogress on getting wsl to compile... 2025-01-13 12:32:48 -05:00
ed 6bc7514ef0 force script to be LF (not sure why it wasnt...) 2025-01-13 12:04:36 -05:00
ed 7dd1bad72d Working toward mac and linux builds, no need for stb_image it looks like... 2025-01-13 12:00:00 -05:00
ed d7560b4a89 Adjusted sokol demo 2025-01-13 00:39:21 -05:00
ed 33e0b227a0 Added get_font_entry, resolve_px_scalar_size, snap_normalized_position_to_view 2025-01-13 00:39:14 -05:00
ed 4ff3edfed4 fix get_normalized_position_scale 2025-01-12 23:28:48 -05:00
ed 375825d34e Correct misspelling of storage_entry 2025-01-12 22:10:14 -05:00
ed 3b2bf6e322 Opps: Forgot to do lifetime of storage_entry.visible 2025-01-12 22:02:46 -05:00
ed 2e3b55b972 Reademe: Add link to notes 2025-01-12 11:31:42 -05:00
ed 7bec503af7 measure_shape_size & get_font_vertical_metrics: Make context immutable pass 2025-01-12 11:16:14 -05:00
ed cbbb48d631 see freetype_wip.odin to ignored for now 2025-01-12 10:43:54 -05:00
ed 8f491fd843 Update scripts doc 2025-01-12 10:42:22 -05:00
ed 989be15390 More proofing 2025-01-12 10:34:44 -05:00
ed 207fa94803 Proofing 2025-01-12 10:29:11 -05:00
ed 470800af2a Added note in backend guide about UV convention. 2025-01-12 09:52:10 -05:00
ed a47937f615 Completed initial draft for guide_backend.odin 2025-01-12 09:38:24 -05:00
ed a4dafe01c8 Finish ### draw_text procedures draft in docs/readme.md 2025-01-11 23:10:00 -05:00
ed e8218f3bf8 Finished inital draft for draw list generation docs in guide_architecture.md 2025-01-11 22:59:52 -05:00
ed b220812950 Initial draft of shaping pass guide 2025-01-11 20:39:03 -05:00
ed 046c69c477 Realized while writing the docs that I need to preseve non-visible glyphs in the shape. (Fixed some crashing as well)
So the shaper has been adjusted along with downstream codepaths in drawlist gen pass.
2025-01-11 20:38:43 -05:00
ed f7e4278300 formatting, cleanup, more progress on docs 2025-01-11 17:31:32 -05:00
ed e8a7b21eba fix parser handling of glyph shape freeing 2025-01-11 17:31:21 -05:00
ed b78a544aa8 Progress on documentation 2025-01-11 11:29:48 -05:00
ed dbe97a7176 Made sure alpha sharpen is only applied when the color alpha is at or above 1.0 2025-01-11 08:47:11 -05:00
ed d56e1d608c Finalize picking for demo
Won't be satsified, just need to fix the actual rendering so the tuning isn't required.
2025-01-11 01:41:50 -05:00
edandGitHub a1b4bcf77f Update Readme.md 2025-01-11 01:36:51 -05:00
ed 4f9de8f539 refinement to demo 2025-01-11 01:08:56 -05:00
ed 48927fd008 Fixed shaper bug, removed shaper_shape_text_uncached_advanced (intergrated into harfbuzz) 2025-01-11 00:51:39 -05:00
ed c64f8132dc Add assignable allocator support to stb_truetype 2025-01-10 22:44:39 -05:00
ed 87ab22c207 Fixed size issue (parsesr_scale convention needs to be em_to_pixels by default). 2025-01-10 20:50:33 -05:00
ed 79498efbf3 oops : dumb mistakes 2025-01-10 20:41:09 -05:00
ed a584497563 left zoom compute to its own proc 2025-01-10 20:36:30 -05:00
ed c995af36e7 Got zoom implemented on library's side. Still figuring out font size issue 2025-01-10 20:16:51 -05:00
ed 3b59ac75bf update ignore for thirdparty 2025-01-10 17:54:18 -05:00
ed 7af3c49dfc remove ols.json 2025-01-10 17:53:11 -05:00
ed 4afa50f1df made get_normalized_position_scale (got rid of get_snapped_position), more docs 2025-01-10 17:45:21 -05:00
ed 52584f888c fixing some normalized space calculation issues
I need to review the convention I'm using for the "view" or at least how I interpret these coordinate spaces so its inutitive for the interface.
At the end of the day, the draw_list should be in normalized space, however how it gets digested to that state needs to be better documented or made more explicit in its transformation from the usual user calls.
2025-01-10 16:15:09 -05:00
ed 91e8af8839 Got the demo to show text again (but with lots of errors) 2025-01-10 15:27:51 -05:00
ed 99a1f77699 remove proc using stmt usage in backend_sokol.odin 2025-01-10 13:29:10 -05:00
ed a14e4faf29 remove using usage from sokol_demo.odin 2025-01-10 13:24:58 -05:00
ed 572abf5d86 compiling.. borken tho... 2025-01-10 13:09:52 -05:00
ed f6ea780747 progress on updating sokol backend & demo 2025-01-10 12:45:15 -05:00
ed 2eb94e077f More cleanup, doc updates 2025-01-10 12:44:53 -05:00
ed 18decf3e46 Add local version of stb_truetype 2025-01-10 12:13:45 -05:00
ed ddfd529993 Progress on cleanup 2025-01-10 09:52:44 -05:00
ed 77cf07ce16 Updating shaders 2025-01-10 09:52:28 -05:00
ed 36cc557975 WIP: Updating public repo with latest version 2025-01-10 09:07:26 -05:00
ed d329327555 incorrect heading 2024-12-29 19:41:51 -05:00
ed c41e09f377 Update to interface doc. 2024-12-29 19:41:19 -05:00
edandGitHub f1a47223ea Update Readme.md
Added a screencap of showcase section
2024-12-29 18:46:48 -05:00
edandGitHub e53abccc98 Update Readme.md
* Added an mp4 of the demo
* Removed todos going to convert them to issues on github
2024-12-29 18:35:31 -05:00
ed 90ca01bdaa General improvements (text and features)
* Added clear_atlas_region_caches & clear_shape_cache to VEFontCache (Usage Example: On hot-reloads to force refresh the caches if tuning the library)
* Made glyph_draw's over_sample a vec2 for initialization (incase user wants to do some float value multiple of 4x4)
* ADVANCE_SNAP_SMALLFONT_SIZE made a runtime option: Shaper_Context.adv_snap_small_font_threshold
* Some improvement to text hinting and general rendering of text
* Better defaults for initialization of the library
2024-12-29 18:27:46 -05:00
ed 55a4c3dee6 Updates for breaking changes (nov 7 Sokol pr) 2024-11-26 10:13:10 -05:00
ed 137eea9da4 Maint update (November Odin compiler release) 2024-11-24 18:39:43 -05:00
ed 20e9a556ce Minor update on the scripts readme on MacOS and Linux testing 2024-10-19 15:53:03 -04:00
ed cc411b0e1e macos worflow: remove debug ls 2024-10-19 15:48:39 -04:00
ed f7071c2810 Comment out make_map_cap as thats not in a released version of Odin yet. 2024-10-19 15:45:10 -04:00
ed 15192ff4b3 Merge branch 'test_macos_action' 2024-10-19 15:41:40 -04:00
ed 810d188b8f Update to mac/linux section of scripts doc 2024-10-19 15:41:09 -04:00
ed c2dbe91973 Decided to add back generated shader code since there should be no discrpancies when building on any platform 2024-10-19 15:34:44 -04:00
ed a8823c9776 add make_map_cap to make in mappings 2024-10-19 15:21:06 -04:00
ed a64edb4253 Workflow: install harfbuzz via brew since there is an issue with linking path of the library on osx 2024-10-19 14:54:00 -04:00
ed c9af4417ab see if this build works for stb libs 2024-10-19 14:17:34 -04:00
ed ce69952620 Make sure freetype is installed 2024-10-19 14:14:22 -04:00
ed 44fcdabf38 Fixes for demo build not copying harfbuzz lib in macos 2024-10-19 14:05:36 -04:00
ed bee81f896c workflow: install odin 2024-10-19 13:59:59 -04:00
ed 9a673f68ef worflow: fixes to os case switch in shader build script 2024-10-19 13:55:05 -04:00
ed 99d64f55a1 attempting to fix sokol shaders exectable picked 2024-10-19 13:42:50 -04:00
ed c1f8c5641c worfklow: woops 2 2024-10-19 13:31:20 -04:00
ed d2636a9b13 workflow: woops 2024-10-19 13:29:40 -04:00
ed f3a10d0a93 workflow: problably will not work (permissions) 2024-10-19 13:28:01 -04:00
ed b10b68ea84 worfklow: removing perm for files that don't exist before cloning 2024-10-19 13:22:24 -04:00
ed f05c8994e3 worflow: more permissions 2024-10-19 13:17:04 -04:00
ed 8f4f64bc57 workflow: permissions 2024-10-19 13:14:03 -04:00
ed 6c20c3ed39 worflow: nproc doesn't exist on mac 2024-10-19 13:10:17 -04:00
ed 06f82b7328 worfklow: make sure nproc is installed 2024-10-19 13:07:48 -04:00
ed 2aec34fb69 worflow: skip check 2024-10-19 13:05:08 -04:00
ed 93cae9a27f workflow: wrong script 2024-10-19 13:01:04 -04:00
ed 7ebc071724 worflow: more dumb debug 2024-10-19 12:59:43 -04:00
ed 26744f40cc worfklow: make sure git is installed 2024-10-19 12:58:04 -04:00
ed 25f1acbb87 gh worflow dumb debug 2024-10-19 12:52:45 -04:00
ed 988aa5efee Updated build_sokol_library.sh for mac support 2024-10-19 12:40:06 -04:00
ed a62e996943 making some more verbose logs... in the mac workflow 2024-10-19 12:30:20 -04:00
ed 9fd5df839f wrong path for script to run in workflow 2024-10-19 12:27:16 -04:00
ed 1e16bb5394 testing to see if this triggers on any branch automatically... 2024-10-19 12:25:07 -04:00
ed 6a8270f626 initial script 2024-10-19 12:16:46 -04:00
ed 922372b582 Fixes for uv coords on shaders when compiling for opengl vs directx 2024-09-11 15:11:24 -04:00
ed 4f296cd96d More bash script adjustments for linux 2024-09-10 05:17:55 -04:00
ed 1afb7289ca readme updates 2024-09-10 04:58:10 -04:00
ed b64ef46876 Have the build scripts compile the shaders by default. 2024-09-10 04:44:13 -04:00
ed ba667a8fa0 Fixes for linux in parser.odin 2024-09-10 04:34:41 -04:00
ed 5832589eca adjustment to sh scripts 2024-09-10 04:34:31 -04:00
ed 15b8291131 working on linux build scripts 2024-09-10 03:53:50 -04:00
ed a6ae0b8fb9 Change to sampler mipmap_filter values based on sokol_gfx Filter definition update. 2024-09-09 13:21:55 -04:00
ed 969175669f another readme typo 2024-07-04 16:30:37 -04:00
ed 16319d9e43 Formating, name changes (making identifiers more idiomatic) 2024-07-04 16:18:26 -04:00
ed 7c1c1fc315 Change indent size for odin-files in editor config to 4. 2024-07-04 16:08:43 -04:00
ed d09b720ec7 Grammer and typo fixes in readme 2024-07-04 16:08:15 -04:00
ed b7002f1f7e Update docs 2024-07-02 13:45:32 -04:00
ed e64717632a update harfbuzz url 2024-07-02 13:34:45 -04:00