Commit Graph

119 Commits

Author SHA1 Message Date
Ed_
79498efbf3 oops : dumb mistakes 2025-01-10 20:41:09 -05:00
Ed_
a584497563 left zoom compute to its own proc 2025-01-10 20:36:30 -05:00
Ed_
c995af36e7 Got zoom implemented on library's side. Still figuring out font size issue 2025-01-10 20:16:51 -05:00
Ed_
3b59ac75bf update ignore for thirdparty 2025-01-10 17:54:18 -05:00
Ed_
7af3c49dfc remove ols.json 2025-01-10 17:53:11 -05:00
Ed_
4afa50f1df made get_normalized_position_scale (got rid of get_snapped_position), more docs 2025-01-10 17:45:21 -05:00
Ed_
52584f888c fixing some normalized space calculation issues
I need to review the convention I'm using for the "view" or at least how I interpret these coordinate spaces so its inutitive for the interface.
At the end of the day, the draw_list should be in normalized space, however how it gets digested to that state needs to be better documented or made more explicit in its transformation from the usual user calls.
2025-01-10 16:15:09 -05:00
Ed_
91e8af8839 Got the demo to show text again (but with lots of errors) 2025-01-10 15:27:51 -05:00
Ed_
99a1f77699 remove proc using stmt usage in backend_sokol.odin 2025-01-10 13:29:10 -05:00
Ed_
a14e4faf29 remove using usage from sokol_demo.odin 2025-01-10 13:24:58 -05:00
Ed_
572abf5d86 compiling.. borken tho... 2025-01-10 13:09:52 -05:00
Ed_
f6ea780747 progress on updating sokol backend & demo 2025-01-10 12:45:15 -05:00
Ed_
2eb94e077f More cleanup, doc updates 2025-01-10 12:44:53 -05:00
Ed_
18decf3e46 Add local version of stb_truetype 2025-01-10 12:13:45 -05:00
Ed_
ddfd529993 Progress on cleanup 2025-01-10 09:52:44 -05:00
Ed_
77cf07ce16 Updating shaders 2025-01-10 09:52:28 -05:00
Ed_
36cc557975 WIP: Updating public repo with latest version 2025-01-10 09:07:26 -05:00
Ed_
d329327555 incorrect heading 2024-12-29 19:41:51 -05:00
Ed_
c41e09f377 Update to interface doc. 2024-12-29 19:41:19 -05:00
Ed_
f1a47223ea Update Readme.md
Added a screencap of showcase section
2024-12-29 18:46:48 -05:00
Ed_
e53abccc98 Update Readme.md
* Added an mp4 of the demo
* Removed todos going to convert them to issues on github
2024-12-29 18:35:31 -05:00
Ed_
90ca01bdaa General improvements (text and features)
* Added clear_atlas_region_caches & clear_shape_cache to VEFontCache (Usage Example: On hot-reloads to force refresh the caches if tuning the library)
* Made glyph_draw's over_sample a vec2 for initialization (incase user wants to do some float value multiple of 4x4)
* ADVANCE_SNAP_SMALLFONT_SIZE made a runtime option: Shaper_Context.adv_snap_small_font_threshold
* Some improvement to text hinting and general rendering of text
* Better defaults for initialization of the library
2024-12-29 18:27:46 -05:00
Ed_
55a4c3dee6 Updates for breaking changes (nov 7 Sokol pr) 2024-11-26 10:13:10 -05:00
Ed_
137eea9da4 Maint update (November Odin compiler release) 2024-11-24 18:39:43 -05:00
Ed_
20e9a556ce Minor update on the scripts readme on MacOS and Linux testing 2024-10-19 15:53:03 -04:00
Ed_
cc411b0e1e macos worflow: remove debug ls 2024-10-19 15:48:39 -04:00
Ed_
f7071c2810 Comment out make_map_cap as thats not in a released version of Odin yet. 2024-10-19 15:45:10 -04:00
Ed_
15192ff4b3 Merge branch 'test_macos_action' 2024-10-19 15:41:40 -04:00
Ed_
810d188b8f Update to mac/linux section of scripts doc 2024-10-19 15:41:09 -04:00
Ed_
c2dbe91973 Decided to add back generated shader code since there should be no discrpancies when building on any platform 2024-10-19 15:34:44 -04:00
Ed_
a8823c9776 add make_map_cap to make in mappings 2024-10-19 15:21:06 -04:00
Ed_
a64edb4253 Workflow: install harfbuzz via brew since there is an issue with linking path of the library on osx 2024-10-19 14:54:00 -04:00
Ed_
c9af4417ab see if this build works for stb libs 2024-10-19 14:17:34 -04:00
Ed_
ce69952620 Make sure freetype is installed 2024-10-19 14:14:22 -04:00
Ed_
44fcdabf38 Fixes for demo build not copying harfbuzz lib in macos 2024-10-19 14:05:36 -04:00
Ed_
bee81f896c workflow: install odin 2024-10-19 13:59:59 -04:00
Ed_
9a673f68ef worflow: fixes to os case switch in shader build script 2024-10-19 13:55:05 -04:00
Ed_
99d64f55a1 attempting to fix sokol shaders exectable picked 2024-10-19 13:42:50 -04:00
Ed_
c1f8c5641c worfklow: woops 2 2024-10-19 13:31:20 -04:00
Ed_
d2636a9b13 workflow: woops 2024-10-19 13:29:40 -04:00
Ed_
f3a10d0a93 workflow: problably will not work (permissions) 2024-10-19 13:28:01 -04:00
Ed_
b10b68ea84 worfklow: removing perm for files that don't exist before cloning 2024-10-19 13:22:24 -04:00
Ed_
f05c8994e3 worflow: more permissions 2024-10-19 13:17:04 -04:00
Ed_
8f4f64bc57 workflow: permissions 2024-10-19 13:14:03 -04:00
Ed_
6c20c3ed39 worflow: nproc doesn't exist on mac 2024-10-19 13:10:17 -04:00
Ed_
06f82b7328 worfklow: make sure nproc is installed 2024-10-19 13:07:48 -04:00
Ed_
2aec34fb69 worflow: skip check 2024-10-19 13:05:08 -04:00
Ed_
93cae9a27f workflow: wrong script 2024-10-19 13:01:04 -04:00
Ed_
7ebc071724 worflow: more dumb debug 2024-10-19 12:59:43 -04:00
Ed_
26744f40cc worfklow: make sure git is installed 2024-10-19 12:58:04 -04:00