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Have the build scripts compile the shaders by default.
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@@ -79,8 +79,8 @@ function build-SokolBackendDemo
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{
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write-host 'Building VEFontCache: Sokol Backend Demo'
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# $compile_shaders = join-path $path_scripts "compile_sokol_shaders.ps1"
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# & $compile_shaders
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$compile_shaders = join-path $path_scripts "compile_sokol_shaders.ps1"
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& $compile_shaders
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$executable = join-path $path_build 'sokol_demo.exe'
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$pdb = join-path $path_build 'sokol_demo.pdb'
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