mirror of
https://github.com/Ed94/VEFontCache-Odin.git
synced 2025-08-05 14:42:42 -07:00
compiled shaders for sokol
This commit is contained in:
181
backend/sokol/render_glyph.odin
Normal file
181
backend/sokol/render_glyph.odin
Normal file
@@ -0,0 +1,181 @@
|
||||
package ve_sokol
|
||||
import sg "thirdparty:sokol/gfx"
|
||||
/*
|
||||
#version:1# (machine generated, don't edit!)
|
||||
|
||||
Generated by sokol-shdc (https://github.com/floooh/sokol-tools)
|
||||
|
||||
Cmdline:
|
||||
sokol-shdc --input C:\projects\VEFontCache-Odin\backend\sokol\render_glyph.shdc.glsl --output C:\projects\VEFontCache-Odin\backend\sokol\render_glyph.odin --slang hlsl4 --format=sokol_odin --module =render_glyph
|
||||
|
||||
Overview:
|
||||
=========
|
||||
Shader program: 'render_glyph':
|
||||
Get shader desc: render_glyph_shader_desc(sg.query_backend())
|
||||
Vertex shader: render_glyph_vs
|
||||
Attributes:
|
||||
ATTR_render_glyph_vs_v_position => 0
|
||||
ATTR_render_glyph_vs_v_texture => 1
|
||||
Fragment shader: render_glyph_fs
|
||||
*/
|
||||
ATTR_render_glyph_vs_v_position :: 0
|
||||
ATTR_render_glyph_vs_v_texture :: 1
|
||||
/*
|
||||
static float4 gl_Position;
|
||||
static float2 uv;
|
||||
static float2 v_texture;
|
||||
static float2 v_position;
|
||||
|
||||
struct SPIRV_Cross_Input
|
||||
{
|
||||
float2 v_position : TEXCOORD0;
|
||||
float2 v_texture : TEXCOORD1;
|
||||
};
|
||||
|
||||
struct SPIRV_Cross_Output
|
||||
{
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 gl_Position : SV_Position;
|
||||
};
|
||||
|
||||
void vert_main()
|
||||
{
|
||||
uv = float2(v_texture.x, 1.0f - v_texture.y);
|
||||
gl_Position = float4(v_position, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
|
||||
{
|
||||
v_texture = stage_input.v_texture;
|
||||
v_position = stage_input.v_position;
|
||||
vert_main();
|
||||
SPIRV_Cross_Output stage_output;
|
||||
stage_output.gl_Position = gl_Position;
|
||||
stage_output.uv = uv;
|
||||
return stage_output;
|
||||
}
|
||||
*/
|
||||
@(private)
|
||||
render_glyph_vs_source_hlsl4 := [705]u8 {
|
||||
0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,
|
||||
0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69,
|
||||
0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x75,0x76,0x3b,0x0a,0x73,0x74,0x61,
|
||||
0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x76,0x5f,0x74,0x65,0x78,
|
||||
0x74,0x75,0x72,0x65,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,
|
||||
0x61,0x74,0x32,0x20,0x76,0x5f,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,
|
||||
0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,
|
||||
0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,
|
||||
0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x76,0x5f,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,
|
||||
0x6e,0x20,0x3a,0x20,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x30,0x3b,0x0a,0x20,
|
||||
0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x76,0x5f,0x74,0x65,0x78,0x74,
|
||||
0x75,0x72,0x65,0x20,0x3a,0x20,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x31,0x3b,
|
||||
0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,
|
||||
0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,0x0a,0x7b,
|
||||
0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x75,0x76,0x20,0x3a,
|
||||
0x20,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,
|
||||
0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,
|
||||
0x6f,0x6e,0x20,0x3a,0x20,0x53,0x56,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,
|
||||
0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x76,0x65,0x72,0x74,0x5f,
|
||||
0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x75,0x76,0x20,
|
||||
0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x28,0x76,0x5f,0x74,0x65,0x78,0x74,0x75,
|
||||
0x72,0x65,0x2e,0x78,0x2c,0x20,0x31,0x2e,0x30,0x66,0x20,0x2d,0x20,0x76,0x5f,0x74,
|
||||
0x65,0x78,0x74,0x75,0x72,0x65,0x2e,0x79,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x67,
|
||||
0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x66,0x6c,0x6f,
|
||||
0x61,0x74,0x34,0x28,0x76,0x5f,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x2c,0x20,
|
||||
0x30,0x2e,0x30,0x66,0x2c,0x20,0x31,0x2e,0x30,0x66,0x29,0x3b,0x0a,0x7d,0x0a,0x0a,
|
||||
0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,
|
||||
0x75,0x74,0x20,0x6d,0x61,0x69,0x6e,0x28,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,
|
||||
0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,
|
||||
0x69,0x6e,0x70,0x75,0x74,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x76,0x5f,0x74,
|
||||
0x65,0x78,0x74,0x75,0x72,0x65,0x20,0x3d,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,
|
||||
0x6e,0x70,0x75,0x74,0x2e,0x76,0x5f,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x3b,0x0a,
|
||||
0x20,0x20,0x20,0x20,0x76,0x5f,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,
|
||||
0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x2e,0x76,0x5f,0x70,
|
||||
0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,0x76,0x65,0x72,
|
||||
0x74,0x5f,0x6d,0x61,0x69,0x6e,0x28,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x53,0x50,
|
||||
0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,
|
||||
0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x20,
|
||||
0x20,0x20,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x2e,
|
||||
0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x67,0x6c,
|
||||
0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,0x73,
|
||||
0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x2e,0x75,0x76,0x20,0x3d,
|
||||
0x20,0x75,0x76,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,
|
||||
0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x7d,0x0a,
|
||||
0x00,
|
||||
}
|
||||
/*
|
||||
static float4 frag_color;
|
||||
static float2 uv;
|
||||
|
||||
struct SPIRV_Cross_Input
|
||||
{
|
||||
float2 uv : TEXCOORD0;
|
||||
};
|
||||
|
||||
struct SPIRV_Cross_Output
|
||||
{
|
||||
float4 frag_color : SV_Target0;
|
||||
};
|
||||
|
||||
void frag_main()
|
||||
{
|
||||
frag_color = 1.0f.xxxx;
|
||||
}
|
||||
|
||||
SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
|
||||
{
|
||||
uv = stage_input.uv;
|
||||
frag_main();
|
||||
SPIRV_Cross_Output stage_output;
|
||||
stage_output.frag_color = frag_color;
|
||||
return stage_output;
|
||||
}
|
||||
*/
|
||||
@(private)
|
||||
render_glyph_fs_source_hlsl4 := [427]u8 {
|
||||
0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72,
|
||||
0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69,0x63,
|
||||
0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x75,0x76,0x3b,0x0a,0x0a,0x73,0x74,0x72,
|
||||
0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,
|
||||
0x49,0x6e,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,
|
||||
0x74,0x32,0x20,0x75,0x76,0x20,0x3a,0x20,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,
|
||||
0x30,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50,
|
||||
0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,
|
||||
0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72,
|
||||
0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3a,0x20,0x53,0x56,0x5f,0x54,0x61,
|
||||
0x72,0x67,0x65,0x74,0x30,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,
|
||||
0x66,0x72,0x61,0x67,0x5f,0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,
|
||||
0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x31,
|
||||
0x2e,0x30,0x66,0x2e,0x78,0x78,0x78,0x78,0x3b,0x0a,0x7d,0x0a,0x0a,0x53,0x50,0x49,
|
||||
0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,0x20,
|
||||
0x6d,0x61,0x69,0x6e,0x28,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,
|
||||
0x5f,0x49,0x6e,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x70,
|
||||
0x75,0x74,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x75,0x76,0x20,0x3d,0x20,0x73,
|
||||
0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x2e,0x75,0x76,0x3b,0x0a,0x20,
|
||||
0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x6d,0x61,0x69,0x6e,0x28,0x29,0x3b,0x0a,
|
||||
0x20,0x20,0x20,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,
|
||||
0x4f,0x75,0x74,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,
|
||||
0x70,0x75,0x74,0x3b,0x0a,0x20,0x20,0x20,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,
|
||||
0x75,0x74,0x70,0x75,0x74,0x2e,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,
|
||||
0x20,0x3d,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x20,
|
||||
0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,
|
||||
0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x00,
|
||||
}
|
||||
render_glyph_shader_desc :: proc (backend: sg.Backend) -> sg.Shader_Desc {
|
||||
desc: sg.Shader_Desc
|
||||
desc.label = "render_glyph_shader"
|
||||
#partial switch backend {
|
||||
case .D3D11:
|
||||
desc.attrs[0].sem_name = "TEXCOORD"
|
||||
desc.attrs[0].sem_index = 0
|
||||
desc.attrs[1].sem_name = "TEXCOORD"
|
||||
desc.attrs[1].sem_index = 1
|
||||
desc.vs.source = transmute(cstring)&render_glyph_vs_source_hlsl4
|
||||
desc.vs.d3d11_target = "vs_4_0"
|
||||
desc.vs.entry = "main"
|
||||
desc.fs.source = transmute(cstring)&render_glyph_fs_source_hlsl4
|
||||
desc.fs.d3d11_target = "ps_4_0"
|
||||
desc.fs.entry = "main"
|
||||
}
|
||||
return desc
|
||||
}
|
Reference in New Issue
Block a user