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TimothyLottes
2016-11-12 21:36:25 -05:00
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<html><head><link rel="stylesheet" href="style.css"></head><body><div class="page">
<h1>20140627 - CG Anti-Aliasing in 1984</h1>
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Here is a, possibly resampled, video from the animated short "The Adventures of André and Wally B." made in 1984 by what was then named The Graphics Group.<br>
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<center><iframe width="560" height="315" src="https://www.youtube.com/embed/C-L-WA-nQzI" frameborder="0" allowfullscreen></iframe></center>
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Hard to find great info on this, seems like maybe 512x488 resolution rendered at around hour/frame on a 800 Mflop/s Cray. That would be around 2.9 Tflop used per frame.<br>
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<a href="20140715.html">20140715 - Infinte Projection Matrix Notes</a><br>
<a href="20140712.html">20140712 - VR Topics : Racing Scan-Out + Filtering/Noise</a><br>
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<a href="20140627.html">20140627 - CG Anti-Aliasing in 1984</a><br>
<a href="20140621.html">20140621 - Filtering and Reconstruction : Points and Filtered Raster Without MSAA</a><br>
<a href="20140606.html">20140606 - Easy Understanding of Natural Draw Rate Limiters and The Route To Zero Overhead</a><br>
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