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---
title: "@rfleury In other words: people spending large amounts of time should be compensated for the labor they put into developing open source software."
type: archive
source: twitter
source_url: "https://x.com/32thc/status/1996539733145772317"
author: "xbox 720 (number 1 collider 🏳️‍⚧️)"
handle: 32thc
post_id: "1996539733145772317"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury In other words: people spending large amounts of time should be compensated for the labor they put into developing open source software."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/32thc/status/1996539733145772317
- Author: xbox 720 (number 1 collider 🏳️‍⚧️) (@32thc)
- Posted: 2025-12-04 11:19:00
## Branch
**1/** **@32thc** ^1996539733145772317
**@rfleury**
In other words: people spending large amounts of time should be compensated for the labor they put into developing open source software. I agree with you, multi hundred billion dollar companies should pay generously for the open source software their infrastructure is built upon.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
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---
title: "@rfleury What do you make of Blender btw?"
type: archive
source: twitter
source_url: "https://x.com/AdnanChaumette/status/1996538386635719159"
author: "Adnan"
handle: AdnanChaumette
post_id: "1996538386635719159"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury What do you make of Blender btw?"
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/AdnanChaumette/status/1996538386635719159
- Author: Adnan (@AdnanChaumette)
- Posted: 2025-12-04 11:13:39
## Branch
**1/** **@AdnanChaumette** ^1996538386635719159
**@rfleury**
What do you make of Blender btw?
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury I think this is a good new angle on the free/owned debate, because it's accountable that people who write open source software labor for others for free."
type: archive
source: twitter
source_url: "https://x.com/AllHailTemos/status/1996503453993247198"
author: "All Hail Temos - Delayed for a while"
handle: AllHailTemos
post_id: "1996503453993247198"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury I think this is a good new angle on the free/owned debate, because it's accountable that people who write open source software labor for others for free."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/AllHailTemos/status/1996503453993247198
- Author: All Hail Temos - Delayed for a while (@AllHailTemos)
- Posted: 2025-12-04 08:54:51
## Branch
**1/** **@AllHailTemos** ^1996503453993247198
**@rfleury**
I think this is a good new angle on the free/owned debate, because it's accountable that people who write open source software labor for others for free. Sometimes when they don't want to, but feel compelled to continue. The everything-free camp, needs to include this.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
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---
title: "@rfleury Is the answer really lots of small walled gardens? I guess you can potentially keep the large corps out, though you need to vet every member to make sure they aren't \"spies\"."
type: archive
source: twitter
source_url: "https://x.com/DarkCisum/status/1996486310958334421"
author: "Lukas"
handle: DarkCisum
post_id: "1996486310958334421"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Is the answer really lots of small walled gardens? I guess you can potentially keep the large corps out, though you need to vet every member to make sure they aren't \"spies\"."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/DarkCisum/status/1996486310958334421
- Author: Lukas (@DarkCisum)
- Posted: 2025-12-04 07:46:44
## Branch
**1/** **@DarkCisum** ^1996486310958334421
**@rfleury**
Is the answer really lots of small walled gardens? I guess you can potentially keep the large corps out, though you need to vet every member to make sure they aren't "spies".
What's missing here is a non-economic view. Not everything *has to* financially "make sense".
**2/** **@rfleury** ^1996486760860426433
**@DarkCisum**
Ultimately, it does, because economics is not some orthogonal political subject, it’s the study of decentralized human action & cooperative productivity.
**3/** **@DarkCisum** ^1996489302377918550
**@rfleury**
On a high level, yes. Though economics doesn't need to be the driving force, the motivation of the producer.
Just because the good does have economic effects, doesn't mean the producer needs to consider or prioritize it.
You may argue they should, but they don't have to.
**4/** **@rfleury** ^1996490940673052834
**@DarkCisum**
This is completely backwards. Economics is the study of human action, however it is motivated. Economic effects are downstream from the sum of a population’s individual desires & motivations, and ultimately actions.
**5/** **@rfleury** ^1996491487669002531
**@DarkCisum**
The FOSS idea of “work & produce software for free” is not in conflict just with economics, but with a basic understanding of the human condition. It’s entirely divorced from reality.
**6/** **@Karyuutensei** ^1996507990367859003
**@rfleury** **@DarkCisum**
I think you might be confusing the meaning of “free”. “Free” in the free software movement means freedom, not free of payment. How you can make money with a free software license is another matter, though. https://www.gnu.org/philosophy/free-sw.en.html
**7/** **@rfleury** ^1996540106862404082
**@Karyuutensei** **@DarkCisum**
Licenses are not magic spells.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,43 @@
---
title: "@rfleury We need more payed-for software where source is included."
type: archive
source: twitter
source_url: "https://x.com/EskilSteenberg/status/1996549786938544370"
author: "Eskil Steenberg"
handle: EskilSteenberg
post_id: "1996549786938544370"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury We need more payed-for software where source is included."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/EskilSteenberg/status/1996549786938544370
- Author: Eskil Steenberg (@EskilSteenberg)
- Posted: 2025-12-04 11:58:57
## Branch
**1/** **@EskilSteenberg** ^1996549786938544370
**@rfleury**
We need more payed-for software where source is included.
**2/** **@rfleury** ^1996550318172282940
**@EskilSteenberg**
100% agreed. It’s an extremely underused model!
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury makes no sense, too many things need to support too many other things."
type: archive
source: twitter
source_url: "https://x.com/LifeArtStudios/status/1996620649079701545"
author: "Starkium"
handle: LifeArtStudios
post_id: "1996620649079701545"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury makes no sense, too many things need to support too many other things."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/LifeArtStudios/status/1996620649079701545
- Author: Starkium (@LifeArtStudios)
- Posted: 2025-12-04 16:40:32
## Branch
**1/** **@LifeArtStudios** ^1996620649079701545
**@rfleury**
makes no sense, too many things need to support too many other things. Unless you go apple top to bottom, which isn't necessarily a good thing either, then you can't achieve what you're saying. This also ensure that only big corporations can participate. This is so short sighted.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
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---
title: "As someone who works in free and open source software, over time, I feel more and more in a similar way."
type: archive
source: twitter
source_url: "https://x.com/NathanGDQuest/status/1996550572619583626"
author: "GDQuest"
handle: NathanGDQuest
post_id: "1996550572619583626"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "As someone who works in free and open source software, over time, I feel more and more in a similar way."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/NathanGDQuest/status/1996550572619583626
- Author: GDQuest (@NathanGDQuest)
- Posted: 2025-12-04 12:02:05
## Branch
**1/** **@NathanGDQuest** ^1996550572619583626
As someone who works in free and open source software, over time, I feel more and more in a similar way.
Many of us actively participating and promoting Free Software actually do it more in the spirit of your local Fab Lab or Makerspace.
Usage of free software is largely anonymous and silent, so you tend not to really realize the reach and impact it has until it's reached far and wide.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury FOSS altruism, much like Rust’s safetyism, is a symptom of decadence, not its underlying cause"
type: archive
source: twitter
source_url: "https://x.com/NirBM2/status/1996587820845003234"
author: "NirBM"
handle: NirBM2
post_id: "1996587820845003234"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury FOSS altruism, much like Rust’s safetyism, is a symptom of decadence, not its underlying cause"
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/NirBM2/status/1996587820845003234
- Author: NirBM (@NirBM2)
- Posted: 2025-12-04 14:30:05
## Branch
**1/** **@NirBM2** ^1996587820845003234
**@rfleury**
FOSS altruism, much like Rust’s safetyism, is a symptom of decadence, not its underlying cause
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,45 @@
---
title: "@rfleury As you already know, I don't disagree with you on this at all."
type: archive
source: twitter
source_url: "https://x.com/TheGingerBill/status/1996518197051420967"
author: "gingerBill"
handle: TheGingerBill
post_id: "1996518197051420967"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury As you already know, I don't disagree with you on this at all."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/TheGingerBill/status/1996518197051420967
- Author: gingerBill (@TheGingerBill)
- Posted: 2025-12-04 09:53:26
## Branch
**1/** **@TheGingerBill** ^1996518197051420967
**@rfleury**
As you already know, I don't disagree with you on this at all. I do find it a bit annoying discussing with people who cannot see any issues with (F)OSS whatsoever, and how it perverts the entire software domain.
**2/** **@TheGingerBill** ^1996519466453348594
**@rfleury**
The real question is how do get people to actually want to pay for software when their general expectation is now to have the software for free. People will put up with utter shite just because it's "free". Both customers and (F)OSS advocates.
Best Example: GIMP.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,44 @@
---
title: "@rfleury Yes..."
type: archive
source: twitter
source_url: "https://x.com/ToseNikolov/status/1996480157734056393"
author: "Tose Nikolov"
handle: ToseNikolov
post_id: "1996480157734056393"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Yes..."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/ToseNikolov/status/1996480157734056393
- Author: Tose Nikolov (@ToseNikolov)
- Posted: 2025-12-04 07:22:17
## Branch
**1/** **@ToseNikolov** ^1996480157734056393
**@rfleury**
Yes... That is the whole point of open source. To benefit the consumers more. It's an intentional and stated goal of open source software.
Have you tried building a small device around the NT kernel? Sorry you better have billions available, and years available for negotiation.
**2/** **@rfleury** ^1996481077507248155
**@ToseNikolov**
Excellent reading ability
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury What do you mean by \"furthest extreme of free and open source philosophy\", the \"all private software should be illegal guys\", or simply the \"we should make more free and open source software\"?"
type: archive
source: twitter
source_url: "https://x.com/_mii_nipah/status/1996640254153937180"
author: "nipah"
handle: _mii_nipah
post_id: "1996640254153937180"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury What do you mean by \"furthest extreme of free and open source philosophy\", the \"all private software should be illegal guys\", or simply the \"we should make more free and open source software\"?"
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/_mii_nipah/status/1996640254153937180
- Author: nipah (@_mii_nipah)
- Posted: 2025-12-04 17:58:27
## Branch
**1/** **@_mii_nipah** ^1996640254153937180
**@rfleury**
What do you mean by "furthest extreme of free and open source philosophy", the "all private software should be illegal guys", or simply the "we should make more free and open source software"?
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury Excellent writing."
type: archive
source: twitter
source_url: "https://x.com/anon61125231291/status/1996559231768842630"
author: "anon"
handle: anon61125231291
post_id: "1996559231768842630"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Excellent writing."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/anon61125231291/status/1996559231768842630
- Author: anon (@anon61125231291)
- Posted: 2025-12-04 12:36:29
## Branch
**1/** **@anon61125231291** ^1996559231768842630
**@rfleury**
Excellent writing. The introduction is one of the most concise overviews of the austrian school I've ever read. It is becoming increasingly obvious why when you speak, much more senior programmers shut up and listen attentively.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury The problem is not the exchange of money for value, but the single point of failure that is this exchange, as a requirement for using the software."
type: archive
source: twitter
source_url: "https://x.com/cloudhead/status/1996599804898545666"
author: "cloudhead"
handle: cloudhead
post_id: "1996599804898545666"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury The problem is not the exchange of money for value, but the single point of failure that is this exchange, as a requirement for using the software."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/cloudhead/status/1996599804898545666
- Author: cloudhead (@cloudhead)
- Posted: 2025-12-04 15:17:43
## Branch
**1/** **@cloudhead** ^1996599804898545666
**@rfleury**
The problem is not the exchange of money for value, but the single point of failure that is this exchange, as a requirement for using the software. It means the software is no longer useable if the developer cannot accept payments anymore.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,39 @@
---
title: "Nice writeup."
type: archive
source: twitter
source_url: "https://x.com/etodanik/status/1996528977645625655"
author: "Danny 🦣"
handle: etodanik
post_id: "1996528977645625655"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "Nice writeup."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/etodanik/status/1996528977645625655
- Author: Danny 🦣 (@etodanik)
- Posted: 2025-12-04 10:36:16
## Branch
**1/** **@etodanik** ^1996528977645625655
Nice writeup. Summing up lots of thoughts I had about this recently. Although I do think there are evidently at least SOME situations where conditions are created such that FOSS encourages more creation than consumption. (or at least sufficient creation)
One guess is that those converge around projects where massive consumption needs to happen to justify creation. But I'm not 100% sure.
I AM glad though, that various variations around the FOSS model are now more accepted (you used to be bullied if you wanted to publish with a source available license that still requires payment in some conditions, like commercial use)
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,51 @@
---
title: "FOSS creates a bizarro software world where the 'higher values' they aspire to completely clash with a basic understanding of incentives."
type: archive
source: twitter
source_url: "https://x.com/grishyabish/status/1996602248949047470"
author: "grish"
handle: grishyabish
post_id: "1996602248949047470"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "FOSS creates a bizarro software world where the 'higher values' they aspire to completely clash with a basic understanding of incentives."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/grishyabish/status/1996602248949047470
- Author: grish (@grishyabish)
- Posted: 2025-12-04 15:27:25
## Branch
**1/** **@grishyabish** ^1996602248949047470
FOSS creates a bizarro software world where the 'higher values' they aspire to completely clash with a basic understanding of incentives.
COMPANY:
"So you mean we can just fork this repo, never have to deal with the maintainers, and use it to make money?"
FOSS world:
"Umm, honestly shocked and confused by COMPANY's behavior?? Shouldn't they be contributing to making the software better for EVERYONE?"
Meanwhile...
FOSS user:
"It would be great if this software did X"
FOSS maintainer:
"Feel free to open a PR that implements X! I can only do so much, but this is FOSS! We're all in this together!"
*PR stays open for years with no viable solution*
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,41 @@
---
title: "Respectfully, those arguments are pure hypocrisy."
type: archive
source: twitter
source_url: "https://x.com/turbofish_pk/status/1996566694722932893"
author: "turbofish"
handle: turbofish_pk
post_id: "1996566694722932893"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "Respectfully, those arguments are pure hypocrisy."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/turbofish_pk/status/1996566694722932893
- Author: turbofish (@turbofish_pk)
- Posted: 2025-12-04 13:06:09
## Branch
**1/** **@turbofish_pk** ^1996566694722932893
Respectfully, those arguments are pure hypocrisy. When was the last time you personally paid for a C compiler on windows? Do you pay for linux or the gcc? I find it unethical to twist facts and opposing FOSS because you want to sell your own products. I am happy to pay for software (e.g FPilot), but the best software is always open source and ideally controlled by a firm like Microsoft or others.
**2/** **@rfleury** ^1997150104017604869
**@turbofish_pk**
Excellent reading ability
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,39 @@
---
title: "@rfleury I respectfully disagree, without open source or free software, I don't know if I would be here, and I can safely say that goes for many many others out there."
type: archive
source: twitter
source_url: "https://x.com/Dualnames/status/1996809346504884304"
author: "James Spanos - b/s/k/y"
handle: Dualnames
post_id: "1996809346504884304"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury I respectfully disagree, without open source or free software, I don't know if I would be here, and I can safely say that goes for many many others out there."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/Dualnames/status/1996809346504884304
- Author: James Spanos - b/s/k/y (@Dualnames)
- Posted: 2025-12-05 05:10:21
## Branch
**1/** **@Dualnames** ^1996809346504884304
**@rfleury**
I respectfully disagree, without open source or free software, I don't know if I would be here, and I can safely say that goes for many many others out there. Imagine if there was no blender for instance.
In fact, a plugin I open-sourced led to other beautiful things.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,42 @@
---
title: "@rfleury Putting that genie back in the bottle is a Sisyphean task."
type: archive
source: twitter
source_url: "https://x.com/MrJayLC/status/1996739016528474172"
author: "John"
handle: MrJayLC
post_id: "1996739016528474172"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Putting that genie back in the bottle is a Sisyphean task."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/MrJayLC/status/1996739016528474172
- Author: John (@MrJayLC)
- Posted: 2025-12-05 00:30:53
## Branch
**1/** **@MrJayLC** ^1996739016528474172
**@rfleury**
Putting that genie back in the bottle is a Sisyphean task.
You have kicked a pebble on it.
The rationale is sound and economic, but the reality is that the surplus, especially by a generation past, can still funnel low-cost far into the future.
There's just not enough "no".
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,40 @@
---
title: "@rfleury One may read this (well written) article to get an understanding of reality."
type: archive
source: twitter
source_url: "https://x.com/SamvStachelski/status/1996785766933172562"
author: "Samuel von Stachelski"
handle: SamvStachelski
post_id: "1996785766933172562"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury One may read this (well written) article to get an understanding of reality."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/SamvStachelski/status/1996785766933172562
- Author: Samuel von Stachelski (@SamvStachelski)
- Posted: 2025-12-05 03:36:39
## Branch
**1/** **@SamvStachelski** ^1996785766933172562
**@rfleury**
One may read this (well written) article to get an understanding of reality.
Or, one may also start their own company and discover all those truths through experience.
(Doing that changed my own views on issues of "software production").
Good post!
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury Open and prop SW have different benefits and penalties."
type: archive
source: twitter
source_url: "https://x.com/joseph_h_garvin/status/1996769289030779182"
author: "Joseph Garvin"
handle: joseph_h_garvin
post_id: "1996769289030779182"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Open and prop SW have different benefits and penalties."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/joseph_h_garvin/status/1996769289030779182
- Author: Joseph Garvin (@joseph_h_garvin)
- Posted: 2025-12-05 02:31:11
## Branch
**1/** **@joseph_h_garvin** ^1996769289030779182
**@rfleury**
Open and prop SW have different benefits and penalties. Open requires turning everything into a service for pay or enthusiastic volunteers. Prop incentivizes cultivating vendor lock-in in order to collect rent (the old MS model), also collecting and selling user data.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury the entitled 'give me free software or else' camp is dumb and enough of a minority it's not worth arguing with."
type: archive
source: twitter
source_url: "https://x.com/pattern_shift/status/1996744819654512951"
author: "PatternShift"
handle: pattern_shift
post_id: "1996744819654512951"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury the entitled 'give me free software or else' camp is dumb and enough of a minority it's not worth arguing with."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/pattern_shift/status/1996744819654512951
- Author: PatternShift (@pattern_shift)
- Posted: 2025-12-05 00:53:57
## Branch
**1/** **@pattern_shift** ^1996744819654512951
**@rfleury**
the entitled 'give me free software or else' camp is dumb and enough of a minority it's not worth arguing with. but good FOSS libs are one component among many making software less capital intensive. and best I can tell, proprietary vs open source seems orthogonal to quality.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,39 @@
---
title: "@rfleury Bold take but "
type: archive
source: twitter
source_url: "https://x.com/salty_grndpa/status/1996932809785512186"
author: "salty / CEO of fixi (same thing)"
handle: salty_grndpa
post_id: "1996932809785512186"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Bold take but "
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/salty_grndpa/status/1996932809785512186
- Author: salty / CEO of fixi (same thing) (@salty_grndpa)
- Posted: 2025-12-05 13:20:57
## Branch
**1/** **@salty_grndpa** ^1996932809785512186
**@rfleury**
Bold take but
I was able to become a programmer and be able to pay for software (oss included) only because foss and other free resources exist.
Additionally this makes me want to create and distribute foss. Not because I think it's right but because I treat
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,39 @@
---
title: "@rfleury ie."
type: archive
source: twitter
source_url: "https://x.com/splizard/status/1996890766254518294"
author: "Quentin Quaadgras"
handle: splizard
post_id: "1996890766254518294"
date: 2025-12-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury ie."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/splizard/status/1996890766254518294
- Author: Quentin Quaadgras (@splizard)
- Posted: 2025-12-05 10:33:53
## Branch
**1/** **@splizard** ^1996890766254518294
**@rfleury**
ie. "your should pay for open source software"
Such a ripe market ready for a company to swoop in and make funding easy for consumers.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury We’re trying to change this at @BuildWithGrove but we need folks to put addresses in their bio."
type: archive
source: twitter
source_url: "https://x.com/fredt_io/status/1997116046696710250"
author: "fred"
handle: fredt_io
post_id: "1997116046696710250"
date: 2025-12-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury We’re trying to change this at @BuildWithGrove but we need folks to put addresses in their bio."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/fredt_io/status/1997116046696710250
- Author: fred (@fredt_io)
- Posted: 2025-12-06 01:29:04
## Branch
**1/** **@fredt_io** ^1997116046696710250
**@rfleury**
We’re trying to change this at @BuildWithGrove but we need folks to put addresses in their bio. Check out our project and we’ll tip! 🌿💸
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury When I was young and poor, looked for zero cost solutions."
type: archive
source: twitter
source_url: "https://x.com/markping/status/1997760316176998842"
author: "Mark Ping"
handle: markping
post_id: "1997760316176998842"
date: 2025-12-07
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury When I was young and poor, looked for zero cost solutions."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/markping/status/1997760316176998842
- Author: Mark Ping (@markping)
- Posted: 2025-12-07 20:09:10
## Branch
**1/** **@markping** ^1997760316176998842
**@rfleury**
When I was young and poor, looked for zero cost solutions. Now I find good solutions and overpay where I can so that the people can keep making them.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,37 @@
---
title: "@rfleury Software was \"good\" 10 years ago."
type: archive
source: twitter
source_url: "https://x.com/1n_Vader/status/1999094295920586790"
author: "InVader"
handle: 1n_Vader
post_id: "1999094295920586790"
date: 2025-12-11
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Software was \"good\" 10 years ago."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/1n_Vader/status/1999094295920586790
- Author: InVader (@1n_Vader)
- Posted: 2025-12-11 12:29:56
## Branch
**1/** **@1n_Vader** ^1999094295920586790
**@rfleury**
Software was "good" 10 years ago. Every company is out there killing the older "good" version of their software because it's too strong a competition to the new, better monetized one. So just build your own? Yeah, done in 30 years just like it took them 30 years
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,43 @@
---
title: "@rfleury It is fair."
type: archive
source: twitter
source_url: "https://x.com/SaladeTomate18/status/1999817341106810947"
author: "🇫🇷 Salade Patriote 🇫🇷"
handle: SaladeTomate18
post_id: "1999817341106810947"
date: 2025-12-13
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury It is fair."
in_reply_to: ""
parent_post_id: "1996471774461218968"
---
## Source
- URL: https://x.com/SaladeTomate18/status/1999817341106810947
- Author: 🇫🇷 Salade Patriote 🇫🇷 (@SaladeTomate18)
- Posted: 2025-12-13 12:23:03
## Branch
**1/** **@SaladeTomate18** ^1999817341106810947
**@rfleury**
It is fair.
The only FOSS should be projects that are graciously given by corps who have other income sources.
That's all.
Not a one dude spending 80H a week working on a software with no other income source.
## Related
- Spine: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software]]
@@ -0,0 +1,42 @@
---
title: "On FOSS, and why we should pay for good software:"
type: archive
source: twitter
source_url: "https://x.com/rfleury/status/1996471774461218968"
author: "Ryan Fleury"
handle: rfleury
post_id: "1996471774461218968"
date: 2025-12-04
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "On FOSS, and why we should pay for good software:"
in_reply_to: ""
---
## Source
- URL: https://x.com/rfleury/status/1996471774461218968
- Author: Ryan Fleury (@rfleury)
- Posted: 2025-12-04 06:48:58
## Thread
**1/** **@rfleury** ^1996471774461218968
On FOSS, and why we should pay for good software:
![](https://pbs.twimg.com/media/G7TkW0QaMAAufDs?format=png&name=orig)
Branches: [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-ToseNikolov-yes-that-is-the-whole-point-of-open-source-to]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-DarkCisum-is-the-answer-really-lots-of-small-walled-gardens]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-AllHailTemos-i-think-this-is-a-good-new-angle-on-the-free]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-TheGingerBill-as-you-already-know-i-dont-disagree-with-you-on]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-etodanik-nice-writeup-summing-up-lots-of-thoughts-i-had]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-AdnanChaumette-what-do-you-make-of-blender-btw]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-32thc-in-other-words-people-spending-large-amounts-of]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-EskilSteenberg-we-need-more-payed-for-software-where-source-is]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-NathanGDQuest-as-someone-who-works-in-free-and-open-source]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-anon61125231291-excellent-writing-the-introduction-is-one-of-the]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-turbofish_pk-respectfully-those-arguments-are-pure-hypocrisy]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-NirBM2-foss-altruism-much-like-rusts-safetyism-is-a]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-cloudhead-the-problem-is-not-the-exchange-of-money-for]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-grishyabish-foss-creates-a-bizarro-software-world-where-the]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-LifeArtStudios-makes-no-sense-too-many-things-need-to-support]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-04-_mii_nipah-what-do-you-mean-by-furthest-extreme-of-free-and]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-MrJayLC-putting-that-genie-back-in-the-bottle-is-a]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-pattern_shift-the-entitled-give-me-free-software-or-else-camp]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-joseph_h_garvin-open-and-prop-sw-have-different-benefits-and]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-SamvStachelski-one-may-read-this-well-written-article-to-get-an]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-Dualnames-i-respectfully-disagree-without-open-source-or]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-splizard-ie-your-should-pay-for-open-source-software-such]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-05-salty_grndpa-bold-take-but-i-was-able-to-become-a-programmer]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-06-fredt_io-were-trying-to-change-this-at-buildwithgrove-but]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-07-markping-when-i-was-young-and-poor-looked-for-zero-cost]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-11-1n_Vader-software-was-good-10-years-ago-every-company-is]], [[archive/threads/rfleury/2025-12-04-on-foss-and-why-we-should-pay-for-good-software/2025-12-13-SaladeTomate18-it-is-fair-the-only-foss-should-be-projects-that]]
**2/** **@rfleury** ^1996471776243810743
From https://www.rfleury.com/p/software-kingdoms
**3/** **@rfleury** ^1996472097917514026
https://x.com/ryanjfleury/status/1892454872634523760?s=20
@@ -0,0 +1,38 @@
---
title: "@rfleury 7zip compresses across files."
type: archive
source: twitter
source_url: "https://x.com/BoganBits/status/2029644104850977163"
author: "0xbogan"
handle: BoganBits
post_id: "2029644104850977163"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury 7zip compresses across files."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/BoganBits/status/2029644104850977163
- Author: 0xbogan (@BoganBits)
- Posted: 2026-03-05 19:43:58
## Branch
**1/** **@BoganBits** ^2029644104850977163
**@rfleury**
7zip compresses across files. Similar files compressed sequentially get more compressed.
A block-by-block compressed archive format can achieve close to this with O(1) random access time for any one byte/block.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury Programmers also build better games than art majors."
type: archive
source: twitter
source_url: "https://x.com/CraigHRowland/status/2029642767153135671"
author: "Craig Rowland - Agentless Linux Security"
handle: CraigHRowland
post_id: "2029642767153135671"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Programmers also build better games than art majors."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/CraigHRowland/status/2029642767153135671
- Author: Craig Rowland - Agentless Linux Security (@CraigHRowland)
- Posted: 2026-03-05 19:38:39
## Branch
**1/** **@CraigHRowland** ^2029642767153135671
**@rfleury**
Programmers also build better games than art majors.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,41 @@
---
title: "@rfleury Needs extensive early planning if you want that kind of flexibility in components."
type: archive
source: twitter
source_url: "https://x.com/MezzaBonSens/status/2029618583425405387"
author: "mezzobonsens.bsky.social"
handle: MezzaBonSens
post_id: "2029618583425405387"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Needs extensive early planning if you want that kind of flexibility in components."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/MezzaBonSens/status/2029618583425405387
- Author: mezzobonsens.bsky.social (@MezzaBonSens)
- Posted: 2026-03-05 18:02:33
## Branch
**1/** **@MezzaBonSens** ^2029618583425405387
**@rfleury**
Needs extensive early planning if you want that kind of flexibility in components. Problem is, it looks boring if we have too many repeating elements for creature designs that are supposed to be different.
**2/** **@rfleury** ^2029619422080684418
I think you underestimate how interesting combinations can be. Obviously the right way to do it depends a lot on the game. But it’s the difference between O(N) work for O(2^N) possibilities and O(N) for O(N). The former is way more interesting, way bigger bang for buck, and way better compression.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,46 @@
---
title: "@rfleury ???????????"
type: archive
source: twitter
source_url: "https://x.com/Rev0verDrive/status/2029651133669515594"
author: "Rev0verDrive"
handle: Rev0verDrive
post_id: "2029651133669515594"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury ???????????"
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/Rev0verDrive/status/2029651133669515594
- Author: Rev0verDrive (@Rev0verDrive)
- Posted: 2026-03-05 20:11:54
## Branch
**1/** **@Rev0verDrive** ^2029651133669515594
**@rfleury**
???????????
Every "3D/Shader artist" I know works on making mesh assets as modular as possible. The shader guys pack textures, optimize UVs, trim shader code as much as possible.
Level designers prefer modular assets and Material instances.
**2/** **@rfleury** ^2029651581063557347
**@Rev0verDrive**
The bourbon is indeed talking.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,45 @@
---
title: "@rfleury Look, the compiled machine code is like a few megabytes, maybe a gigabyte if it’s like a huge huge project."
type: archive
source: twitter
source_url: "https://x.com/RoseSilicon/status/2029609089244807401"
author: "Sei K."
handle: RoseSilicon
post_id: "2029609089244807401"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Look, the compiled machine code is like a few megabytes, maybe a gigabyte if it’s like a huge huge project."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/RoseSilicon/status/2029609089244807401
- Author: Sei K. (@RoseSilicon)
- Posted: 2026-03-05 17:24:49
## Branch
**1/** **@RoseSilicon** ^2029609089244807401
**@rfleury**
Look, the compiled machine code is like a few megabytes, maybe a gigabyte if it’s like a huge huge project. This is with 32 bits per instruction on a system like the switch, so 4 bytes, so thousands of them, maybe more.
That’s still a tiny tiny portion of the whole rom.
**2/** **@rfleury** ^2029613743248920730
**@RoseSilicon**
…I know? How is this responding to anything I said?
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury The strive for realism in games was a loss on many axes imo"
type: archive
source: twitter
source_url: "https://x.com/WickyNilliams/status/2029622111694667996"
author: "Nick Williams"
handle: WickyNilliams
post_id: "2029622111694667996"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury The strive for realism in games was a loss on many axes imo"
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/WickyNilliams/status/2029622111694667996
- Author: Nick Williams (@WickyNilliams)
- Posted: 2026-03-05 18:16:34
## Branch
**1/** **@WickyNilliams** ^2029622111694667996
**@rfleury**
The strive for realism in games was a loss on many axes imo
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury Strongly agree."
type: archive
source: twitter
source_url: "https://x.com/_Volodian_/status/2029620570053025864"
author: "Volod"
handle: _Volodian_
post_id: "2029620570053025864"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Strongly agree."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/_Volodian_/status/2029620570053025864
- Author: Volod (@_Volodian_)
- Posted: 2026-03-05 18:10:27
## Branch
**1/** **@_Volodian_** ^2029620570053025864
**@rfleury**
Strongly agree. Realism was a cause and largely driven by its appeal to audiences and assets reuse. Perhaps hardware constraints will ease this pressure and encourage large teams to pursue greater visual creativity and rely more on systemic/procedural asset generation.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,73 @@
---
title: "@rfleury I agree with the conclusion, but these examples, labeled “programmer” and “artist,” will only draw unnecessary attention to a false dichotomy."
type: archive
source: twitter
source_url: "https://x.com/attamayte1/status/2029626604918288778"
author: "Alexander Bright"
handle: attamayte1
post_id: "2029626604918288778"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury I agree with the conclusion, but these examples, labeled “programmer” and “artist,” will only draw unnecessary attention to a false dichotomy."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/attamayte1/status/2029626604918288778
- Author: Alexander Bright (@attamayte1)
- Posted: 2026-03-05 18:34:25
## Branch
**1/** **@attamayte1** ^2029626604918288778
**@rfleury**
I agree with the conclusion, but these examples, labeled “programmer” and “artist,” will only draw unnecessary attention to a false dichotomy. Highly skilled technical artists can pre-optimize the art pipeline to perfection (for example, in the game The Ascent).
**2/** **@rfleury** ^2029636739791573488
**@attamayte1**
In principle I agree it’s a false dichotomy, but to act as though there are not two obviously distinct populations for which the labels work is just ignoring reality.
**3/** **@attamayte1** ^2029640492334321865
**@rfleury**
I don't dispute the sentiment. But based on my experience and general knowledge, I cannot agree with the form, not because I don't understand what you mean, but because I hope we both recognize that reality is much more complex than any rhetorical dichotomy.
**4/** **@rfleury** ^2029641099191669196
**@attamayte1**
The fact that the line between red and orange is fuzzy and somewhat arbitrary doesn’t negate the existence of red and orange.
**5/** **@attamayte1** ^2029642636248657958
**@rfleury**
Oh. I hope I didn't catch you (or provoke you) into engaging in unnecessary arguments. I just wanted to point out that this deliberate framing of the opposition is more likely to lead to heated debates. Which is what happened, albeit for a different reason.
**6/** **@UnsignedTom** ^2030675463501238440
**@attamayte1** **@rfleury**
How would *You* tackle the problem then, or even address it?
**7/** **@attamayte1** ^2030913567403249816
**@UnsignedTom** **@rfleury**
Textures and sound take up the lion's share of the download size. Better compression helps, but not significantly. I can imagine a more efficient art pipeline that doesn't require many unique assets, but without tools or support within the engines, change is unlikely.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,49 @@
---
title: "@rfleury I expected a ragebait turn any second with \"techbroes > artist cucks\" or \"le noble artists > smelly nerds\" but this take is like 100% facts"
type: archive
source: twitter
source_url: "https://x.com/dervish_candela/status/2029644190900953592"
author: "д.Камбала"
handle: dervish_candela
post_id: "2029644190900953592"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury I expected a ragebait turn any second with \"techbroes > artist cucks\" or \"le noble artists > smelly nerds\" but this take is like 100% facts"
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/dervish_candela/status/2029644190900953592
- Author: д.Камбала (@dervish_candela)
- Posted: 2026-03-05 19:44:18
## Branch
**1/** **@dervish_candela** ^2029644190900953592
**@rfleury**
I expected a ragebait turn any second with "techbroes > artist cucks" or "le noble artists > smelly nerds" but this take is like 100% facts
**2/** **@rfleury** ^2029647698727686555
**@dervish_candela**
I don't do that stuff, despite the rare allegation.
**3/** **@dervish_candela** ^2029647977468383568
**@rfleury**
sorry 😭
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,35 @@
---
title: "TBH most games do have this pipeline, it’s just a technical artist that does it."
type: archive
source: twitter
source_url: "https://x.com/etodanik/status/2029696626126901256"
author: "Danny 🦣"
handle: etodanik
post_id: "2029696626126901256"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "TBH most games do have this pipeline, it’s just a technical artist that does it."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/etodanik/status/2029696626126901256
- Author: Danny 🦣 (@etodanik)
- Posted: 2026-03-05 23:12:40
## Branch
**1/** **@etodanik** ^2029696626126901256
TBH most games do have this pipeline, it’s just a technical artist that does it. At least the games and the pipelines I worked with. But you’re right, techart and art are famously in a love-hate relationship. Theres also the fact that most games now deal with such polycounts that schools have essentially stopped having dedicated game tracks and just slap on a “low poly” element somewhere in a regular 3D course, which makes game assets increasingly heavier and more similar to feature film assets. Add to that mesh shaders and stuff like Nanite, which removes the need of an artist to actually hand make LOD, and you get productions where a single LOD0 mesh an artist submits weights 100MB… (I’ve even seen artists deliver assets that weigh 1GB with a straight face)… so the tech artists do exist but they can’t clean up all the mess , and end up prioritizing …
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury I also think a big reason that programmers reuse artwork is because most don't like doing artwork in the first place lol."
type: archive
source: twitter
source_url: "https://x.com/fibrous__/status/2029624921794695505"
author: "Fibrous"
handle: fibrous__
post_id: "2029624921794695505"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury I also think a big reason that programmers reuse artwork is because most don't like doing artwork in the first place lol."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/fibrous__/status/2029624921794695505
- Author: Fibrous (@fibrous__)
- Posted: 2026-03-05 18:27:44
## Branch
**1/** **@fibrous__** ^2029624921794695505
**@rfleury**
I also think a big reason that programmers reuse artwork is because most don't like doing artwork in the first place lol. It's certainly true in my case.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,43 @@
---
title: "@rfleury you provide no source but you talk confidently."
type: archive
source: twitter
source_url: "https://x.com/itchylol/status/2029655078160797997"
author: "itchylol742"
handle: itchylol
post_id: "2029655078160797997"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury you provide no source but you talk confidently."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/itchylol/status/2029655078160797997
- Author: itchylol742 (@itchylol)
- Posted: 2026-03-05 20:27:34
## Branch
**1/** **@itchylol** ^2029655078160797997
**@rfleury**
you provide no source but you talk confidently. i will believe this without verification
**2/** **@rfleury** ^2029657032627020085
**@itchylol**
Source???? Source???? Where’s your source bro???? How do I know if this statement is Verified bro????
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,39 @@
---
title: "@rfleury The problem is that the west refuses to keep people employed for enough time for artists to learn this."
type: archive
source: twitter
source_url: "https://x.com/lxopetrucci/status/2029666687629316148"
author: "Leo Petrucci 🎱"
handle: lxopetrucci
post_id: "2029666687629316148"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury The problem is that the west refuses to keep people employed for enough time for artists to learn this."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/lxopetrucci/status/2029666687629316148
- Author: Leo Petrucci 🎱 (@lxopetrucci)
- Posted: 2026-03-05 21:13:42
## Branch
**1/** **@lxopetrucci** ^2029666687629316148
**@rfleury**
The problem is that the west refuses to keep people employed for enough time for artists to learn this. Ever wondered why Japanese games are a fraction of the download of western ones?
I mean shit Mario Odyssey is 5GB. FIVE!
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury I think your analysis glosses over a lot of the production realities that shape how current pipelines develop and has nothing to do with art/programmer leanings."
type: archive
source: twitter
source_url: "https://x.com/JAZAPATAA/status/2029832828834218034"
author: "Jose Zapata"
handle: JAZAPATAA
post_id: "2029832828834218034"
date: 2026-03-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury I think your analysis glosses over a lot of the production realities that shape how current pipelines develop and has nothing to do with art/programmer leanings."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/JAZAPATAA/status/2029832828834218034
- Author: Jose Zapata (@JAZAPATAA)
- Posted: 2026-03-06 08:13:53
## Branch
**1/** **@JAZAPATAA** ^2029832828834218034
**@rfleury**
I think your analysis glosses over a lot of the production realities that shape how current pipelines develop and has nothing to do with art/programmer leanings. Given the chance artists/programmers would love to find a better balance but time and money constraints come up
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,81 @@
---
title: "@rfleury bad take is bad, the assumption that artists aren't interested in modularity and reuse is patently false"
type: archive
source: twitter
source_url: "https://x.com/JoeWilsonEQ1/status/2029798456076947724"
author: "Joe Wilson"
handle: JoeWilsonEQ1
post_id: "2029798456076947724"
date: 2026-03-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury bad take is bad, the assumption that artists aren't interested in modularity and reuse is patently false"
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/JoeWilsonEQ1/status/2029798456076947724
- Author: Joe Wilson (@JoeWilsonEQ1)
- Posted: 2026-03-06 05:57:18
## Branch
**1/** **@JoeWilsonEQ1** ^2029798456076947724
**@rfleury**
bad take is bad, the assumption that artists aren't interested in modularity and reuse is patently false
**2/** **@rfleury** ^2029804177711583413
**@JoeWilsonEQ1**
They are far less interested in it than programmers, on average.
**3/** **@JoeWilsonEQ1** ^2029807389575369012
**@rfleury**
You must have a lot of production experience, working closely with artists on shipped titles, then, yeah?
**4/** **@rfleury** ^2029813928495304828
**@JoeWilsonEQ1**
Certainly not a lot, some; but a lot of interaction with AAA artists, looking at their work, and examining implementations of modern AAA games, and everything I am saying comes straight from that.
**5/** **@JoeWilsonEQ1** ^2029815432295895423
**@rfleury**
I would say it’s reasonable to expect that someone writing a lecture on a topic should have significant domain-specific expertise. Would you agree?
**6/** **@rfleury** ^2029816151375761557
**@JoeWilsonEQ1**
I do have significant domain-specific expertise. I don't need to be deeply embedded for decades in AAA production pipelines to apply my own technical expertise to critique them. They are staffed by fish in water.
Next time, be less passive aggressive. This is insufferable.
**7/** **@JoeWilsonEQ1** ^2029816732463018340
**@rfleury**
As a thought experiment, if I got on here to tell you about my unit testing hot takes, and you realized that not only am I not a CI specialist, I’m not even an engineer, you might be skeptical, yes?
**8/** **@rfleury** ^2029817251076141091
**@JoeWilsonEQ1**
"not even an engineer" : "takes about unit testing" is not even remotely comparable to "engine programmer who has worked on games for decades" : "takes about post-2010 AAA game production pipelines". Please stop being an ass.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury This is genuinely a place where AI might be useful; comparing assets and deduping is a pain in the ass, but not necessarily all that difficult."
type: archive
source: twitter
source_url: "https://x.com/SpectoCustodes/status/2029753556849319946"
author: "Anonymous McRealname"
handle: SpectoCustodes
post_id: "2029753556849319946"
date: 2026-03-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury This is genuinely a place where AI might be useful; comparing assets and deduping is a pain in the ass, but not necessarily all that difficult."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/SpectoCustodes/status/2029753556849319946
- Author: Anonymous McRealname (@SpectoCustodes)
- Posted: 2026-03-06 02:58:53
## Branch
**1/** **@SpectoCustodes** ^2029753556849319946
**@rfleury**
This is genuinely a place where AI might be useful; comparing assets and deduping is a pain in the ass, but not necessarily all that difficult. Making a decent vision-capable model do it might save a lot of space and time
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,38 @@
---
title: "@rfleury This is the main contributing factor."
type: archive
source: twitter
source_url: "https://x.com/TribunalDev/status/2029776788357009678"
author: "Tribunal"
handle: TribunalDev
post_id: "2029776788357009678"
date: 2026-03-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury This is the main contributing factor."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/TribunalDev/status/2029776788357009678
- Author: Tribunal (@TribunalDev)
- Posted: 2026-03-06 04:31:12
## Branch
**1/** **@TribunalDev** ^2029776788357009678
**@rfleury**
This is the main contributing factor. I worked on a project once where the outsole of a chars shoe(never gets seen) was 20k tris, nuking fps.
Asset budgets need to be followed and the devs listened to when they set asset limits.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,37 @@
---
title: "@rfleury Don't forget outsourcing."
type: archive
source: twitter
source_url: "https://x.com/flashmozzg/status/2029717520593060199"
author: "flashmozzg"
handle: flashmozzg
post_id: "2029717520593060199"
date: 2026-03-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury Don't forget outsourcing."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/flashmozzg/status/2029717520593060199
- Author: flashmozzg (@flashmozzg)
- Posted: 2026-03-06 00:35:41
## Branch
**1/** **@flashmozzg** ^2029717520593060199
**@rfleury**
Don't forget outsourcing. Asserts are all outsourced to different studios that often work in isolation and have little room for reuse.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,45 @@
---
title: "@rfleury IMO If more artists and programmers were knowledgeable about the others work even it would make a huge difference."
type: archive
source: twitter
source_url: "https://x.com/thelinxiproject/status/2029812124214776222"
author: "Ramon Fernandez - 苏林夕"
handle: thelinxiproject
post_id: "2029812124214776222"
date: 2026-03-06
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "@rfleury IMO If more artists and programmers were knowledgeable about the others work even it would make a huge difference."
in_reply_to: ""
parent_post_id: "2029607813341917570"
---
## Source
- URL: https://x.com/thelinxiproject/status/2029812124214776222
- Author: Ramon Fernandez - 苏林夕 (@thelinxiproject)
- Posted: 2026-03-06 06:51:37
## Branch
**1/** **@thelinxiproject** ^2029812124214776222
**@rfleury**
IMO If more artists and programmers were knowledgeable about the others work even it would make a huge difference.
I generally think it would also help if on larger teams these people were all in the same room with each other at least one day a month during production.
**2/** **@rfleury** ^2029814035718492579
**@thelinxiproject**
I don't think the problem is artists at all, to be clear, I think it is non-technical project managers.
## Related
- Spine: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming]]
@@ -0,0 +1,38 @@
---
title: "This ignores an important shift in the gaming industry, which is the dominance of art & production teams in producing content, and the shrinking role of programming teams doing the same."
type: archive
source: twitter
source_url: "https://x.com/rfleury/status/2029607813341917570"
author: "Ryan Fleury"
handle: rfleury
post_id: "2029607813341917570"
date: 2026-03-05
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- rfleury
description: "This ignores an important shift in the gaming industry, which is the dominance of art & production teams in producing content, and the shrinking role of programming teams doing the same."
in_reply_to: ""
---
## Source
- URL: https://x.com/rfleury/status/2029607813341917570
- Author: Ryan Fleury (@rfleury)
- Posted: 2026-03-05 17:19:45
## Thread
**1/** **@rfleury** ^2029607813341917570
This ignores an important shift in the gaming industry, which is the dominance of art & production teams in producing content, and the shrinking role of programming teams doing the same. And that *does* have a major impact on download sizes.
When a programmer is in charge of content, they try to get as much content out of as few assets as possible. Assets are broken down into generalized pieces which can be pieced together for a larger variety of purposes. That “piecing together” is a programming task, which is why it works.
On the other hand, when an artist alone is in charge of content, they naturally develop less “building block”-like assets, as they’re trying to investigate a cohesive artistic vision. When there’s a need for a new asset, there’s not really a good mechanism for the artist to programmatically reconfigure existing assets to fit that need, so they will either duplicate an asset & tweak, or create the new asset from scratch. This is true for textures, shaders, materials, models, and so on.
This development process eliminates obvious wins from deduplication and compression, because subtle and slightly mutated pieces across many assets could theoretically be deduplicated & programmatically reused, but it’s impossible to do that without a comprehensive audit of all assets, something that no team really wants to (or can) do.
Branches: [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-_Volodian_-strongly-agree-realism-was-a-cause-and-largely]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-attamayte1-i-agree-with-the-conclusion-but-these-examples]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-BoganBits-7zip-compresses-across-files-similar-files]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-CraigHRowland-programmers-also-build-better-games-than-art]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-dervish_candela-i-expected-a-ragebait-turn-any-second-with]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-etodanik-tbh-most-games-do-have-this-pipeline-its-just-a]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-fibrous__-i-also-think-a-big-reason-that-programmers-reuse]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-itchylol-you-provide-no-source-but-you-talk-confidently-i]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-lxopetrucci-the-problem-is-that-the-west-refuses-to-keep]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-MezzaBonSens-needs-extensive-early-planning-if-you-want-that]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-Rev0verDrive-every-3d-shader-artist-i-know-works-on-making]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-RoseSilicon-look-the-compiled-machine-code-is-like-a-few]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-05-WickyNilliams-the-strive-for-realism-in-games-was-a-loss-on]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-06-flashmozzg-dont-forget-outsourcing-asserts-are-all]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-06-JAZAPATAA-i-think-your-analysis-glosses-over-a-lot-of-the]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-06-JoeWilsonEQ1-bad-take-is-bad-the-assumption-that-artists-arent]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-06-SpectoCustodes-this-is-genuinely-a-place-where-ai-might-be]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-06-thelinxiproject-imo-if-more-artists-and-programmers-were]], [[archive/threads/rfleury/2026-03-05-this-ignores-an-important-shift-in-the-gaming/2026-03-06-TribunalDev-this-is-the-main-contributing-factor-i-worked-on]]