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## Related
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- Spine: [[archive/threads/NOTimothyLottes/2022-11-04-vulkan-1500-lines-of-overhead-including-header]]
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@rianflo Vulkan: ~1500 lines of overhead (including header src, as I don't include) for complete hotrod bind-everything-only-once compute-only gfx engine. Not a fan of VK bloatware API complexity, but frankly it can be minimized, and exposes enough to do wonderfull things to the hardware.
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Branches: [[2022-11-04-rianflo-welcome-not-back]]
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Branches: [[archive/threads/NOTimothyLottes/2022-11-04-vulkan-1500-lines-of-overhead-including-header/2022-11-04-rianflo-welcome-not-back]]
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## Related
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@kenpex @wadetb Can make a custom forth to binary in a few K. Bring up a runtime assembler in the language and do anything fast and simple from that point, load libraries, make system/dll C calls. 100,000x complexity reduction in compiler toolchain size.
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Branches: [[2023-04-26-wvo-a-few-k-why-not-just-1k-https-strlen-com-false]]
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Branches: [[archive/threads/NOTimothyLottes/2023-04-26-can-make-a-custom-forth-to-binary-in-a-few-k/2023-04-26-wvo-a-few-k-why-not-just-1k-https-strlen-com-false]]
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## Related
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Media (not lifted): `1674757854471806977_Fz3vY5fXwAgEpzn_orig.jpg`
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Branches: [[2023-06-30-SebAaltonen-would-be-nice-to-talk-a-full-presentation-about]], [[2023-06-30-leonard_coder-4e71-if-you-know-you-know]], [[2023-06-30-domipheus-i-like-this-given-i-never-write-code-any-more]], [[2023-06-30-_spolsh-once-in-a-while-people-need-to-be-reminded-to]], [[2023-07-01-mike_acton-thread]], [[2023-07-01-SimonNordon-nop-is-ideal]], [[2023-07-01-azeke1984-best-software-is-absense-of-it-https-en-wikipedia]], [[2023-07-01-helpful_signage-folks-theyre-calling-it-computer-oriented]], [[2023-07-01-claudiogonzalo-c-to-c]], [[2023-07-01-DefenceForceOrg-many-games-used-to-be-like-that-at-least-the-ones]], [[2023-07-01-PierreTerdiman-i-was-calling-it-disoriented-programming-just-the]], [[2023-07-01-asparagiii-looks-like-a-koala]], [[2023-07-01-CodingFiend-i-designed-a-language-beads-which-uses-a-graph-db]], [[2023-07-01-TimSweeneyEpic-can-teach-it-in-abstinence-only-programming]], [[2023-07-09-wyattscarpenter-https-github-com-wyattscarpenter-wu]]
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Branches: [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-06-30-SebAaltonen-would-be-nice-to-talk-a-full-presentation-about]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-06-30-leonard_coder-4e71-if-you-know-you-know]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-06-30-domipheus-i-like-this-given-i-never-write-code-any-more]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-06-30-_spolsh-once-in-a-while-people-need-to-be-reminded-to]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-mike_acton-thread]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-SimonNordon-nop-is-ideal]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-azeke1984-best-software-is-absense-of-it-https-en-wikipedia]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-helpful_signage-folks-theyre-calling-it-computer-oriented]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-claudiogonzalo-c-to-c]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-DefenceForceOrg-many-games-used-to-be-like-that-at-least-the-ones]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-PierreTerdiman-i-was-calling-it-disoriented-programming-just-the]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-asparagiii-looks-like-a-koala]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-CodingFiend-i-designed-a-language-beads-which-uses-a-graph-db]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-01-TimSweeneyEpic-can-teach-it-in-abstinence-only-programming]], [[archive/threads/NOTimothyLottes/2023-06-30-nothing-oriented-programming-nop-where-the-goal/2023-07-09-wyattscarpenter-https-github-com-wyattscarpenter-wu]]
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## Related
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- Spine: [[index]]
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- Spine: [[archive/threads/NOTimothyLottes/2023-08-07-crt-emulation-on-lcds-can-be-hard-for-example-its]]
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Branches: [[2023-08-10-BlurBusters-very-interesting-crosstalk-from-voltage-inversion]]
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Branches: [[archive/threads/NOTimothyLottes/2023-08-07-crt-emulation-on-lcds-can-be-hard-for-example-its/2023-08-10-BlurBusters-very-interesting-crosstalk-from-voltage-inversion]]
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**2/**
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## Related
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- Spine: [[index]]
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- Spine: [[archive/threads/NOTimothyLottes/2024-04-06-on-https-mastodon-gamedev-place-notimothylottes]]
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## Related
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## Related
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Media (not lifted): `1776597200073568623_GKe8HDtXYAAOrfj_orig.jpg`
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Branches: [[2024-04-06-MartinJIFuller-a-worthwhile-project-knowledge-well-worth-sharing]], [[2024-04-08-RickyAH-ha-that-wont-save-you-from-my-follow]], [[2024-04-09-BenSimsTech-oh-sick-im-deep-in-optimising-shaders-in-an-aaa]]
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Branches: [[archive/threads/NOTimothyLottes/2024-04-06-on-https-mastodon-gamedev-place-notimothylottes/2024-04-06-MartinJIFuller-a-worthwhile-project-knowledge-well-worth-sharing]], [[archive/threads/NOTimothyLottes/2024-04-06-on-https-mastodon-gamedev-place-notimothylottes/2024-04-08-RickyAH-ha-that-wont-save-you-from-my-follow]], [[archive/threads/NOTimothyLottes/2024-04-06-on-https-mastodon-gamedev-place-notimothylottes/2024-04-09-BenSimsTech-oh-sick-im-deep-in-optimising-shaders-in-an-aaa]]
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## Related
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- Spine: [[archive/threads/NOTimothyLottes/2024-12-16-also-i-wouldnt-just-modify-an-existing-compiler]]
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@AgileJebrim @GustavSterbrant Also I wouldn't just modify an existing compiler, I'd just write an assembler specific for GCN/RDNA/whateversNext family.
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Branches: [[2024-12-16-AgileJebrim-fair-enough-current-compilers-are-a-bloated-mess]]
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Branches: [[archive/threads/NOTimothyLottes/2024-12-16-also-i-wouldnt-just-modify-an-existing-compiler/2024-12-16-AgileJebrim-fair-enough-current-compilers-are-a-bloated-mess]]
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## Related
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And a big one: NV limits to 128 M elements
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{512 MiB,1GiB,2GiB} buffer size limits for {32,64,128}-bits respectively
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Branches: [[2024-12-16-axelgneiting-im-well-aware-its-really-curious-they-still-stick]]
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Branches: [[archive/threads/NOTimothyLottes/2024-12-16-then-there-are-rough-edges-to-texel-buffer/2024-12-16-axelgneiting-im-well-aware-its-really-curious-they-still-stick]]
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## Related
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- Spine: [[archive/threads/NOTimothyLottes/2025-04-30-3-i-got-side-tracked-by-building-a-language-that]]
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## Related
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## Related
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@onatt0 [3] I got side tracked by building a language that could be assembled from on the GPU in SIMD. However now I ask myself if that is just adding "complexity", because if programs are bounded in size, why not just focus on CPU non-parallel nested factoring (aka the forth-like way)
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Branches: [[2025-04-30-onatt0-imo-code-compilation-is-inherently-sequential]]
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Branches: [[archive/threads/NOTimothyLottes/2025-04-30-3-i-got-side-tracked-by-building-a-language-that/2025-04-30-onatt0-imo-code-compilation-is-inherently-sequential]]
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**2/**
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@@ -56,10 +56,10 @@ Gets to easy unnamed arguments
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@onatt0 [8] Likely the majority of C/C++/OOP/bloatware is just shuffling data around in argument gather to support the concept of data stacks on HW that has no physical data stack.
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Branches: [[2025-04-30-onatt0-holy-truthnuke-and-people-think-c-is-the-optimal]]
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Branches: [[archive/threads/NOTimothyLottes/2025-04-30-3-i-got-side-tracked-by-building-a-language-that/2025-04-30-onatt0-holy-truthnuke-and-people-think-c-is-the-optimal]]
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**7/**
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@onatt0 [9] Could just pre-layout call arguments in order of usage, leverage data compression at init-time to unpack into memory before run-time. No more code to shuffle arguments, or set registers to immediates, etc. Just a common (cached) pre-call to consume args from the "tape"
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Branches: [[2025-04-30-onatt0-simply-brilliant]]
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Branches: [[archive/threads/NOTimothyLottes/2025-04-30-3-i-got-side-tracked-by-building-a-language-that/2025-04-30-onatt0-simply-brilliant]]
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## Related
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- Spine: [[archive/threads/NOTimothyLottes/2025-04-30-i-laugh-when-people-say-c-is-like-assembly-they]]
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## Related
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Branches: [[2025-07-23-Karyuutensei-where-does-the-restart-number-come-from-i-assume]]
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Branches: [[archive/threads/NOTimothyLottes/2025-07-23-i-dont-use-standard-c-libs-or-anything-like-that/2025-07-23-Karyuutensei-where-does-the-restart-number-come-from-i-assume]]
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**2/**
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## Related
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- Spine: [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to]]
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## Related
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## Related
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- Spine: [[index]]
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## Related
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- Spine: [[index]]
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- Spine: [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to]]
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People claim assembly is hard. A good counter to that would be showing how to build a x86-64 WIN32 Vulkan based engine from scratch in ASM. Not sure how many people would find that worth watching though.
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Branches: [[2025-07-31-biovf-i-would-definitely-watch-that]], [[2025-07-31-mu_chrinovic-definitely-interested-in-anything-you-put-out]], [[2025-07-31-nullspector-i-would-so-love-that]], [[2025-07-31-ssh4net-please]], [[2025-07-31-pranksterware-thatd-rock]], [[2025-07-31-mmalex-i-agree-if-one-is-ok-with-bottom-up-thinking-99]], [[2025-07-31-leonard_coder-im-still-doing-assembly-as-hobby-68k-assembly-x64]], [[2025-07-31-ruben_cabaco-would-be-very-interested-in-it-also-on-your-forth]], [[2025-07-31-NickDrisc0ll-im-sure-it-would-be-invaluable]], [[2025-07-31-totalwert-thread]], [[2025-07-31-opdroid1234-i-would]], [[2025-07-31-Karyuutensei-unrelated-but-i-would-also-love-a-look-at-your]], [[2025-07-31-m6502-i-would-enjoy-watching-that]], [[2025-07-31-roasted6read-i-am-interested]], [[2025-07-31-SquaredApe-given-ive-only-done-asm-on-amiga-with-devpac-i]], [[2025-07-31-VicThorDev6-a-lot-of-people-who-claim-assembly-is-hard-just]], [[2025-07-31-PunteroCrudo-i-would-and-i-think-more-people-would-be]], [[2025-07-31-2Sexy4MyGPU-it-was-never-hard-just-tedious]], [[2025-07-31-o__boga-im-staying-maybe-for-vulkan-depending-on-how]], [[2025-07-31-cyberbemon-id-love-to-watch-that]], [[2025-07-31-_naf_90-im-learning-assembly-in-my-spare-time]], [[2025-07-31-furan-there-are-a-lot-of-watch-me-write-this-app-in]], [[2025-07-31-furan-would-watch-though]], [[2025-07-31-thecolemanthe-assembly-isnt-hard-its-tedious-no-abstractions]], [[2025-07-31-konigssohne-if-youre-got-a-blank-canvas-go-for-it-interfacing]], [[2025-07-31-plasmabitcoin-very-interested]], [[2025-07-31-Stererence-ive-been-doing-assembly-a-bit-in-d-with-the]], [[2025-07-31-simplex_fx-is-it-already-aprils-fools-again]], [[2025-07-31-CUDAHandbook-i-have-been-writing-assembly-for-almost-40-years]], [[2025-07-31-0x44_-assembly-isnt-hard-its-just-platform-specific]], [[2025-08-01-schulzb589-i-would-watch-that-so-count-me-in]], [[2025-08-01-AnshumanKhanna5-video-link-now]], [[2025-08-01-_vkaku-i-know-someone-whod-be-excited-opdroid1234]], [[2025-08-01-John31625320803-it-doesnt-really-matter-what-language-you-call]]
|
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Branches: [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-biovf-i-would-definitely-watch-that]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-mu_chrinovic-definitely-interested-in-anything-you-put-out]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-nullspector-i-would-so-love-that]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-ssh4net-please]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-pranksterware-thatd-rock]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-mmalex-i-agree-if-one-is-ok-with-bottom-up-thinking-99]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-leonard_coder-im-still-doing-assembly-as-hobby-68k-assembly-x64]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-ruben_cabaco-would-be-very-interested-in-it-also-on-your-forth]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-NickDrisc0ll-im-sure-it-would-be-invaluable]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-totalwert-thread]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-opdroid1234-i-would]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-Karyuutensei-unrelated-but-i-would-also-love-a-look-at-your]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-m6502-i-would-enjoy-watching-that]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-roasted6read-i-am-interested]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-SquaredApe-given-ive-only-done-asm-on-amiga-with-devpac-i]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-VicThorDev6-a-lot-of-people-who-claim-assembly-is-hard-just]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-PunteroCrudo-i-would-and-i-think-more-people-would-be]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-2Sexy4MyGPU-it-was-never-hard-just-tedious]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-o__boga-im-staying-maybe-for-vulkan-depending-on-how]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-cyberbemon-id-love-to-watch-that]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-_naf_90-im-learning-assembly-in-my-spare-time]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-furan-there-are-a-lot-of-watch-me-write-this-app-in]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-furan-would-watch-though]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-thecolemanthe-assembly-isnt-hard-its-tedious-no-abstractions]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-konigssohne-if-youre-got-a-blank-canvas-go-for-it-interfacing]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-plasmabitcoin-very-interested]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-Stererence-ive-been-doing-assembly-a-bit-in-d-with-the]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-simplex_fx-is-it-already-aprils-fools-again]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-CUDAHandbook-i-have-been-writing-assembly-for-almost-40-years]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-07-31-0x44_-assembly-isnt-hard-its-just-platform-specific]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-08-01-schulzb589-i-would-watch-that-so-count-me-in]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-08-01-AnshumanKhanna5-video-link-now]], [[archive/threads/NOTimothyLottes/2025-07-31-people-claim-assembly-is-hard-a-good-counter-to/2025-08-01-_vkaku-i-know-someone-whod-be-excited-opdLine truncated
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**2/**
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## Related
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- Spine: [[index]]
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- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader]]
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## Related
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- Spine: [[index]]
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- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader]]
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Also run-from GPU-side editing tools for shader source and bind everything tables. And build-the-editors-in-it style. Which load/store to the CART. So it won't be for people who want TBs of giant team gen content, but rather sized for what a single person could pull off
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Branches: [[2025-08-01-snk_xed-looking-forward-to-it-what-do-i-bookmark]], [[2025-08-01-joeyazf-sounds-super-interesting]]
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Branches: [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader/2025-08-01-snk_xed-looking-forward-to-it-what-do-i-bookmark]], [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader/2025-08-01-joeyazf-sounds-super-interesting]]
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## Related
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- Spine: [[index]]
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- Spine: [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with]]
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@@ -33,4 +33,4 @@ parent_post_id: "1990260050485797063"
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## Related
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||||
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||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with]]
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+1
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@@ -33,4 +33,4 @@ parent_post_id: "1990260050485797063"
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## Related
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||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with]]
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+1
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## Related
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||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with]]
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+1
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@@ -38,4 +38,4 @@ Some cursory googling didn't return anything useful on this topic.
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||||
## Related
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||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with]]
|
||||
+1
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@@ -32,4 +32,4 @@ I wish everyone would just adopt "reversed with infinite far" projection matrixe
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||||
Media (not lifted): `1990260050485797063_G57SXPJW8AAvEhh_orig.png`
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||||
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||||
Branches: [[2025-11-17-AgileJebrim-reversed-is-a-significant-improvement-but-it]], [[2025-11-17-terekhov_de-ive-never-had-real-depth-precision-issues-in-our]], [[2025-11-17-bgolus-many-are-still-on-opengles-and-webgl-which-dont]], [[2025-11-18-Alecazam123-infinite-far-doesnt-apply-to-ortho-and-many-of]], [[2025-11-19-stainless_code-i-havent-really-done-graphics-in-a-while-but-ive]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with/2025-11-17-AgileJebrim-reversed-is-a-significant-improvement-but-it]], [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with/2025-11-17-terekhov_de-ive-never-had-real-depth-precision-issues-in-our]], [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with/2025-11-17-bgolus-many-are-still-on-opengles-and-webgl-which-dont]], [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with/2025-11-18-Alecazam123-infinite-far-doesnt-apply-to-ortho-and-many-of]], [[archive/threads/NOTimothyLottes/2025-11-17-i-wish-everyone-would-just-adopt-reversed-with/2025-11-19-stainless_code-i-havent-really-done-graphics-in-a-while-but-ive]]
|
||||
+1
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@@ -37,4 +37,4 @@ parent_post_id: "2030722033286328426"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-03-08-ill-add-one-conspiracy-theory-for-everyone]]
|
||||
+1
-1
@@ -30,7 +30,7 @@ in_reply_to: ""
|
||||
|
||||
I'll add one conspiracy theory for everyone listening: After STP's source was out there, DLSS4 'transformer' magically gained 'sharpness' but I don't believe it was from the ML model change at all, instead I think they just introduced the same error feedback mechanism in STP ...
|
||||
|
||||
Branches: [[2026-03-08-gindi4711-did-they-not-just-use-more-historical-frames-to]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-03-08-ill-add-one-conspiracy-theory-for-everyone/2026-03-08-gindi4711-did-they-not-just-use-more-historical-frames-to]]
|
||||
|
||||
**2/**
|
||||
|
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|
||||
+1
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@@ -41,4 +41,4 @@ parent_post_id: "2060730425929080874"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-05-30-renovating-cpu-clock-code-im-assuming-x86-64-tsc]]
|
||||
+1
-1
@@ -32,7 +32,7 @@ Renovating CPU clock code. I'm assuming x86-64 TSC is always >= 1 GHz so that co
|
||||
|
||||
Media (not lifted): `2060730425929080874_HJku0L4WkAAZk5a_orig.png`
|
||||
|
||||
Branches: [[2026-05-31-FUZxxl-if-you-do-the-multiply-in-uint128-t-and-then]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-05-30-renovating-cpu-clock-code-im-assuming-x86-64-tsc/2026-05-31-FUZxxl-if-you-do-the-multiply-in-uint128-t-and-then]]
|
||||
|
||||
**2/**
|
||||
|
||||
|
||||
+1
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@@ -37,4 +37,4 @@ parent_post_id: "2061123768429211767"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-05-31-no-debugger-debug-console-printf-style-prior]]
|
||||
+1
-1
@@ -30,7 +30,7 @@ in_reply_to: ""
|
||||
|
||||
no-debugger-debug / console / printf-style - prior evolved to one mmapped fixed-width-height log file with an atomic for multi-thread|process messages - but even that seems too complexy ...
|
||||
|
||||
Branches: [[2026-05-31-retrotink2-here-i-am-still-debugging-by-looking-at-if-a]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-05-31-no-debugger-debug-console-printf-style-prior/2026-05-31-retrotink2-here-i-am-still-debugging-by-looking-at-if-a]]
|
||||
|
||||
**2/**
|
||||
|
||||
|
||||
+1
-1
@@ -37,4 +37,4 @@ parent_post_id: "2061416116694442141"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-01-windows-thread-priority]]
|
||||
@@ -30,7 +30,7 @@ in_reply_to: ""
|
||||
|
||||
Windows thread priority. SeIncreaseBasePriorityPrivilege required to play in the (fake)"Realtime" class -BUT- apparently there is AvSetMmThreadCharacteristics() for "Pro Audio" and AvSetMmThreadPriority() which can bring up priority into realtime. Curious if games using today?
|
||||
|
||||
Branches: [[2026-06-02-iamwhosiam-i-dont-think-your-even-suppose-to-change-your]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-06-01-windows-thread-priority/2026-06-02-iamwhosiam-i-dont-think-your-even-suppose-to-change-your]]
|
||||
|
||||
**2/**
|
||||
|
||||
|
||||
+1
-1
@@ -41,4 +41,4 @@ Somewhat surprised, Artix using the graphical install just worked out of the box
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-10-steamos-init]]
|
||||
+1
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@@ -33,4 +33,4 @@ parent_post_id: "2064858927829745887"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-10-steamos-init]]
|
||||
+1
-1
@@ -37,4 +37,4 @@ parent_post_id: "2064858927829745887"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-10-steamos-init]]
|
||||
@@ -30,7 +30,7 @@ in_reply_to: ""
|
||||
|
||||
So I'm on Linux now, but obviously I cheated, because this is a SteamOS machine (pre-installed). Need to re-learn enough to be able to make responsible choices on a new install. First up what init system to do? {openrc, runit, s6, or dinit}.
|
||||
|
||||
Branches: [[2026-06-11-RouaniJihad-my-patience-is-this-thin-with-win11-right-now-but]], [[2026-06-11-mcnabbd-fascinating-to-me-how-this-challenge-would-have]], [[2026-06-11-NOTimothyLottes-going-to-give-artix-lxqt-runit-variation-a-try]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-06-10-steamos-init/2026-06-11-RouaniJihad-my-patience-is-this-thin-with-win11-right-now-but]], [[archive/threads/NOTimothyLottes/2026-06-10-steamos-init/2026-06-11-mcnabbd-fascinating-to-me-how-this-challenge-would-have]], [[archive/threads/NOTimothyLottes/2026-06-10-steamos-init/2026-06-11-NOTimothyLottes-going-to-give-artix-lxqt-runit-variation-a-try]]
|
||||
|
||||
**2/**
|
||||
|
||||
|
||||
+1
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@@ -33,4 +33,4 @@ parent_post_id: "2065832746757341482"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-13-cross-compilation-is-up-just-like-on-windows-with]]
|
||||
+1
-1
@@ -32,7 +32,7 @@ Cross compilation is up. Just like on windows with GCC I have to disable all war
|
||||
|
||||
Media (not lifted): `2065832746757341482_HKtP7aQXsAAtJ5X_orig.jpg` `2065832746757341482_HKtP7aTWEAAC_j4_orig.jpg`
|
||||
|
||||
Branches: [[2026-06-13-tomcr2100-interesting-font-does-it-have-a-name]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-06-13-cross-compilation-is-up-just-like-on-windows-with/2026-06-13-tomcr2100-interesting-font-does-it-have-a-name]]
|
||||
|
||||
**2/**
|
||||
|
||||
|
||||
+1
-1
@@ -37,4 +37,4 @@ parent_post_id: "2065804972378243476"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with]]
|
||||
+1
-1
@@ -42,4 +42,4 @@ I think we gave up on them too early, they felt good to use, pleasant to look at
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with]]
|
||||
+1
-1
@@ -33,4 +33,4 @@ parent_post_id: "2065804972378243476"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with]]
|
||||
+1
-1
@@ -53,4 +53,4 @@ parent_post_id: "2065804972378243476"
|
||||
|
||||
## Related
|
||||
|
||||
- Spine: [[index]]
|
||||
- Spine: [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with]]
|
||||
+1
-1
@@ -32,7 +32,7 @@ Nanorc done and back to actual programming with the new font. The iPhone cannot
|
||||
|
||||
Media (not lifted): `2065804972378243476_HKs2q8RXQAAVsjN_orig.jpg`
|
||||
|
||||
Branches: [[2026-06-13-quiveron_x-why-are-you-using-crt]], [[2026-06-13-eternalclassic_-you-can-use-camac-free-to-take-raw-photos-on]], [[2026-06-13-winning_tactic-hz-sharing-i-wonder-if-crts-can-be-changed-like]], [[2026-06-14-mayemayey-ohh-what-is-that-a-2070sb]]
|
||||
Branches: [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with/2026-06-13-quiveron_x-why-are-you-using-crt]], [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with/2026-06-13-eternalclassic_-you-can-use-camac-free-to-take-raw-photos-on]], [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with/2026-06-13-winning_tactic-hz-sharing-i-wonder-if-crts-can-be-changed-like]], [[archive/threads/NOTimothyLottes/2026-06-13-nanorc-done-and-back-to-actual-programming-with/2026-06-14-mayemayey-ohh-what-is-that-a-2070sb]]
|
||||
|
||||
**2/**
|
||||
|
||||
|
||||
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