2060356737161469987

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---
title: "@ThePrimeagen Born to gui, forced 2 tui"
type: archive
source: twitter
source_url: "https://x.com/ITangoI/status/2060425965361308158"
author: "Co"
handle: ITangoI
post_id: "2060425965361308158"
date: 2026-05-29
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- ThePrimeagen
description: "@ThePrimeagen Born to gui, forced 2 tui"
in_reply_to: ""
parent_post_id: "2060358636124180961"
---
## Source
- URL: https://x.com/ITangoI/status/2060425965361308158
- Author: Co (@ITangoI)
- Posted: 2026-05-29 18:20:05
## Branch
**1/** **@ITangoI** ^2060425965361308158
**@ThePrimeagen**
Born to gui, forced 2 tui
## Related
- Spine: [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll]]
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---
title: "@ThePrimeagen Everything GUI related is always lines and lines of code"
type: archive
source: twitter
source_url: "https://x.com/Pirazel/status/2060365153216954576"
author: "Pirazel"
handle: Pirazel
post_id: "2060365153216954576"
date: 2026-05-29
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- ThePrimeagen
description: "@ThePrimeagen Everything GUI related is always lines and lines of code"
in_reply_to: ""
parent_post_id: "2060358636124180961"
---
## Source
- URL: https://x.com/Pirazel/status/2060365153216954576
- Author: Pirazel (@Pirazel)
- Posted: 2026-05-29 14:18:26
## Branch
**1/** **@Pirazel** ^2060365153216954576
**@ThePrimeagen**
Everything GUI related is always lines and lines of code
## Related
- Spine: [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll]]
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---
title: "@ThePrimeagen Sir you can't just build your UI like that in a couple thousand lines of code."
type: archive
source: twitter
source_url: "https://x.com/vkrajacic/status/2060414732490703283"
author: "Vjekoslav Krajačić"
handle: vkrajacic
post_id: "2060414732490703283"
date: 2026-05-29
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- ThePrimeagen
description: "@ThePrimeagen Sir you can't just build your UI like that in a couple thousand lines of code."
in_reply_to: ""
parent_post_id: "2060358636124180961"
---
## Source
- URL: https://x.com/vkrajacic/status/2060414732490703283
- Author: Vjekoslav Krajačić (@vkrajacic)
- Posted: 2026-05-29 17:35:27
## Branch
**1/** **@vkrajacic** ^2060414732490703283
**@ThePrimeagen**
Sir you can't just build your UI like that in a couple thousand lines of code. I hope you brought the whole Qt framework with you.
## Related
- Spine: [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll]]
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---
title: "@ThePrimeagen I don't even have a layout system, mostly just drawInFrame."
type: archive
source: twitter
source_url: "https://x.com/ysoftware/status/2060364008998224313"
author: "Yaroslav Erohin"
handle: ysoftware
post_id: "2060364008998224313"
date: 2026-05-29
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- ThePrimeagen
description: "@ThePrimeagen I don't even have a layout system, mostly just drawInFrame."
in_reply_to: ""
parent_post_id: "2060358636124180961"
---
## Source
- URL: https://x.com/ysoftware/status/2060364008998224313
- Author: Yaroslav Erohin (@ysoftware)
- Posted: 2026-05-29 14:13:54
## Branch
**1/** **@ysoftware** ^2060364008998224313
**@ThePrimeagen**
I don't even have a layout system, mostly just drawInFrame. "Components" implement their own layouts, which are mostly trivial. Bigger problems like ui-tearing or inter-dependent interactions get solved separately too. As a result - very simple code until complexity is required.
## Related
- Spine: [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll]]
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---
title: "@ThePrimeagen Are you using the Clay by any chance into the mix?"
type: archive
source: twitter
source_url: "https://x.com/MohsinHijazee/status/2061130165317484663"
author: "Mohsin Hijazee"
handle: MohsinHijazee
post_id: "2061130165317484663"
date: 2026-05-31
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- ThePrimeagen
description: "@ThePrimeagen Are you using the Clay by any chance into the mix?"
in_reply_to: ""
parent_post_id: "2060358636124180961"
---
## Source
- URL: https://x.com/MohsinHijazee/status/2061130165317484663
- Author: Mohsin Hijazee (@MohsinHijazee)
- Posted: 2026-05-31 16:58:20
## Branch
**1/** **@MohsinHijazee** ^2061130165317484663
**@ThePrimeagen**
Are you using the Clay by any chance into the mix?
## Related
- Spine: [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll]]
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---
title: "animation + mouse + layout looking realllllllll"
type: archive
source: twitter
source_url: "https://x.com/ThePrimeagen/status/2060356737161469987"
author: "ThePrimeagen"
handle: ThePrimeagen
post_id: "2060356737161469987"
date: 2026-05-29
archived: 2026-08-26
draft: false
tags:
- archive
- twitter
- ThePrimeagen
description: "animation + mouse + layout looking realllllllll"
in_reply_to: ""
---
## Source
- URL: https://x.com/ThePrimeagen/status/2060356737161469987
- Author: ThePrimeagen (@ThePrimeagen)
- Posted: 2026-05-29 13:45:00
## Thread
**1/** **@ThePrimeagen** ^2060356737161469987
animation + mouse + layout looking realllllllll
<video controls src="https://video.twimg.com/amplify_video/2060356626284969985/vid/avc1/1920x1080/TkmRMXgONe9lFbSu.mp4?tag=27"></video>
**2/** **@ThePrimeagen** ^2060358636124180961
with children, they get scaled too
animations are surprisingly easy and hard at the same time..
~2.3k lines of code for mouse interactions, animation system, and immediate mode ui with off axis alignment (haven't made on axis alignment)
<video controls src="https://video.twimg.com/amplify_video/2060358361070059520/vid/avc1/1920x1080/I6ZGW_HNrPUAdQ5o.mp4?tag=27"></video>
Branches: [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll/2026-05-29-ysoftware-i-dont-even-have-a-layout-system-mostly-just]], [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll/2026-05-29-Pirazel-everything-gui-related-is-always-lines-and-lines]], [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll/2026-05-29-vkrajacic-sir-you-cant-just-build-your-ui-like-that-in-a]], [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll/2026-05-29-ITangoI-born-to-gui-forced-2-tui]], [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll/2026-05-31-MohsinHijazee-are-you-using-the-clay-by-any-chance-into-the-mix]]
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---
title: ThePrimeagen
type: note
draft: false
description: Archived threads by ThePrimeagen.
tags:
- archive
- twitter
- ThePrimeagen
---
- [[archive/threads/ThePrimeagen/2026-05-29-animation-mouse-layout-looking-realllllllll]]