1951345967795675161

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@@ -1,32 +0,0 @@
---
title: "Also run-from GPU-side editing tools for shader source and bind everything tables."
type: archive
source: twitter
source_url: "https://x.com/NOTimothyLottes/status/1951347512088088657"
author: "NOTimothyLottes"
handle: NOTimothyLottes
post_id: "1951347512088088657"
date: 2025-08-01
archived: 2026-08-23
draft: true
tags:
- archive
- twitter
- NOTimothyLottes
description: "Also run-from GPU-side editing tools for shader source and bind everything tables."
in_reply_to: ""
---
## Source
- URL: https://x.com/NOTimothyLottes/status/1951347512088088657
- Author: NOTimothyLottes (@NOTimothyLottes)
- Posted: 2025-08-01 18:21:15
## Thread
**1/**
Also run-from GPU-side editing tools for shader source and bind everything tables. And build-the-editors-in-it style. Which load/store to the CART. So it won't be for people who want TBs of giant team gen content, but rather sized for what a single person could pull off
Branches: [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader/2025-08-01-snk_xed-looking-forward-to-it-what-do-i-bookmark]], [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader/2025-08-01-joeyazf-sounds-super-interesting]]
@@ -3,12 +3,12 @@ title: "@NOTimothyLottes Sounds super interesting!"
type: archive
source: twitter
source_url: "https://x.com/joeyazf/status/1951378813985890736"
author: "Joey Az"
author: "Joey Azizoff"
handle: joeyazf
post_id: "1951378813985890736"
date: 2025-08-01
archived: 2026-08-23
draft: true
archived: 2026-08-25
draft: false
tags:
- archive
- twitter
@@ -21,7 +21,7 @@ parent_post_id: "1951347512088088657"
## Source
- URL: https://x.com/joeyazf/status/1951378813985890736
- Author: Joey Az (@joeyazf)
- Author: Joey Azizoff (@joeyazf)
- Posted: 2025-08-01 20:25:38
## Branch
@@ -32,4 +32,4 @@ parent_post_id: "1951347512088088657"
## Related
- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader]]
- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-at-least-for-my-next-at-home-project-i-think-the]]
@@ -7,8 +7,8 @@ author: "Sankrant Chaubey"
handle: snk_xed
post_id: "1951374094655516679"
date: 2025-08-01
archived: 2026-08-23
draft: true
archived: 2026-08-25
draft: false
tags:
- archive
- twitter
@@ -32,4 +32,4 @@ parent_post_id: "1951347512088088657"
## Related
- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-also-run-from-gpu-side-editing-tools-for-shader]]
- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-at-least-for-my-next-at-home-project-i-think-the]]
@@ -0,0 +1,35 @@
---
title: "@NOTimothyLottes Really hope you do this! Find your posts so interesting but usually fly over my head."
type: archive
source: twitter
source_url: "https://x.com/whereisratman/status/1951607410361090301"
author: "ratman"
handle: whereisratman
post_id: "1951607410361090301"
date: 2025-08-02
archived: 2026-08-25
draft: false
tags:
- archive
- twitter
- NOTimothyLottes
description: "@NOTimothyLottes Really hope you do this! Find your posts so interesting but usually fly over my head."
in_reply_to: ""
parent_post_id: "1951345967795675161"
---
## Source
- URL: https://x.com/whereisratman/status/1951607410361090301
- Author: ratman (@whereisratman)
- Posted: 2025-08-02 11:34:00
## Branch
**1/**
@NOTimothyLottes Really hope you do this! Find your posts so interesting but usually fly over my head.
## Related
- Spine: [[archive/threads/NOTimothyLottes/2025-08-01-at-least-for-my-next-at-home-project-i-think-the]]
@@ -0,0 +1,42 @@
---
title: "At least for my next at home project, I think the right answer is a building it from assembly scratch series on video with a public domain release of the 'engine' which will be a live edit toy for hardcore GPU-side PC game dev in certain constraints [which keep it simple]"
type: archive
source: twitter
source_url: "https://x.com/NOTimothyLottes/status/1951345967795675161"
author: "NOTimothyLottes"
handle: NOTimothyLottes
post_id: "1951345967795675161"
date: 2025-08-01
archived: 2026-08-25
draft: false
tags:
- archive
- twitter
- NOTimothyLottes
description: "At least for my next at home project, I think the right answer is a building it from assembly scratch series on video with a public domain release of the 'engine' which will be a live edit toy for hardcore GPU-side PC game dev in certain constraints [which keep it simple]"
in_reply_to: ""
---
## Source
- URL: https://x.com/NOTimothyLottes/status/1951345967795675161
- Author: NOTimothyLottes (@NOTimothyLottes)
- Posted: 2025-08-01 18:15:07
## Thread
**1/**
At least for my next at home project, I think the right answer is a building it from assembly scratch series on video with a public domain release of the 'engine' which will be a live edit toy for hardcore GPU-side PC game dev in certain constraints [which keep it simple]
Branches: [[archive/threads/NOTimothyLottes/2025-08-01-at-least-for-my-next-at-home-project-i-think-the/2025-08-02-whereisratman-really-hope-you-do-this-find-your-posts-so]]
**2/**
It won't require RT, but it also won't run on Intel iGPUs [to low binding limits, etc]. Memory model will be 'CART' style where you get the a RAM CART [buffer] in memory which gets state snapshot, followed by dynamic GPU memory which is not snapshotted
**3/**
Also run-from GPU-side editing tools for shader source and bind everything tables. And build-the-editors-in-it style. Which load/store to the CART. So it won't be for people who want TBs of giant team gen content, but rather sized for what a single person could pull off
Branches: [[archive/threads/NOTimothyLottes/2025-08-01-at-least-for-my-next-at-home-project-i-think-the/2025-08-01-snk_xed-looking-forward-to-it-what-do-i-bookmark]], [[archive/threads/NOTimothyLottes/2025-08-01-at-least-for-my-next-at-home-project-i-think-the/2025-08-01-joeyazf-sounds-super-interesting]]