Project compiles and opens in editor
However the project doesn't automatically open in editor from debug... Seems like its not attaching from the command for some reason...
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@ -5,6 +5,13 @@ public class SurgoEditor : ModuleRules
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{
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public SurgoEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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#region Engine
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PrivateIncludePathModuleNames.AddRange(new string[] {
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"Core",
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});
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PrivateDependencyModuleNames.AddRange(new string[] {
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"Core",
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});
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#endregion Engine
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}
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}
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3
Project/Source/SurgoEditor/SurgoEditorModule.cpp
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3
Project/Source/SurgoEditor/SurgoEditorModule.cpp
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@ -0,0 +1,3 @@
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#include "SurgoEditorModule.h"
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IMPLEMENT_MODULE(FSurgoEditorModule, SurgoEditor);
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Project/Source/SurgoEditor/SurgoEditorModule.h
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9
Project/Source/SurgoEditor/SurgoEditorModule.h
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@ -0,0 +1,9 @@
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#pragma once
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#include "Modules/ModuleInterface.h"
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class SURGOEDITOR_API FSurgoEditorModule : public IModuleInterface
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{
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public:
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};
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