Project compiles and opens in editor
However the project doesn't automatically open in editor from debug... Seems like its not attaching from the command for some reason...
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								Project/Saved/Config/WindowsEditor/Editor.ini
									
									
									
									
									
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| [/Script/UnrealEd.UnrealEdOptions] | ||||
| UsingXGE=False | ||||
|  | ||||
										
											
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								Project/Saved/Config/WindowsEditor/GameUserSettings.ini
									
									
									
									
									
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								Project/Saved/Config/WindowsEditor/GameUserSettings.ini
									
									
									
									
									
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| [/Script/Engine.GameUserSettings] | ||||
| bUseVSync=False | ||||
| bUseDynamicResolution=False | ||||
| ResolutionSizeX=2560 | ||||
| ResolutionSizeY=1440 | ||||
| LastUserConfirmedResolutionSizeX=2560 | ||||
| LastUserConfirmedResolutionSizeY=1440 | ||||
| WindowPosX=-1 | ||||
| WindowPosY=-1 | ||||
| FullscreenMode=1 | ||||
| LastConfirmedFullscreenMode=1 | ||||
| PreferredFullscreenMode=1 | ||||
| Version=5 | ||||
| AudioQualityLevel=0 | ||||
| LastConfirmedAudioQualityLevel=0 | ||||
| FrameRateLimit=0.000000 | ||||
| DesiredScreenWidth=1280 | ||||
| bUseDesiredScreenHeight=False | ||||
| DesiredScreenHeight=720 | ||||
| LastUserConfirmedDesiredScreenWidth=1280 | ||||
| LastUserConfirmedDesiredScreenHeight=720 | ||||
| LastRecommendedScreenWidth=-1.000000 | ||||
| LastRecommendedScreenHeight=-1.000000 | ||||
| LastCPUBenchmarkResult=-1.000000 | ||||
| LastGPUBenchmarkResult=-1.000000 | ||||
| LastGPUBenchmarkMultiplier=1.000000 | ||||
| bUseHDRDisplayOutput=False | ||||
| HDRDisplayOutputNits=1000 | ||||
|  | ||||
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