Surgo/Project/Source/SurgoEditor/SurgoEditorModule.h

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#pragma once
#include "Modules/ModuleInterface.h"
class SURGOEDITOR_API FSurgoEditorModule : public IModuleInterface
{
public:
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static bool IsAvailable() {
return FModuleManager::Get().IsModuleLoaded("SurgoEditor");
}
static FSurgoEditorModule& Get() {
return FModuleManager::LoadModuleChecked<FSurgoEditorModule>("SurgoEditor");
}
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protected:
void StartupModule() override;
void ShutdownModule() override;
};