SectrPrototype/code/sectr
2024-07-01 01:24:43 -04:00
..
app Support for rounded rectangles & borders (not the best implementation...) 2024-06-30 13:37:24 -04:00
engine fix for harfbuzz, remove raylib from update_deps.ps1 2024-07-01 01:24:43 -04:00
font Updates for getting get_font_vertical_metrics, + other cleanup 2024-06-28 17:39:28 -04:00
grime Finally reached parity pre-rendering overhaul 2024-06-29 23:49:12 -04:00
input wip : trying to get layered text rendering working 2024-06-23 20:22:36 -04:00
math Misc + made a more controlled digital zoom 2024-06-29 22:36:22 -04:00
parser Misc changes (refactors, notes) 2024-06-20 14:39:50 -04:00
project Gut raylib usage from the codebase. 2024-05-25 11:52:23 -04:00
shaders Remove excess content from VEFontCache (keeping it only in its repo) 2024-06-30 21:53:42 -04:00
ui Support for rounded rectangles & borders (not the best implementation...) 2024-06-30 13:37:24 -04:00
.ODIN_MONOLITHIC_PACKAGE Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
collision.odin wip : trying to get layered text rendering working 2024-06-23 20:22:36 -04:00
colors.odin Support for rounded rectangles & borders (not the best implementation...) 2024-06-30 13:37:24 -04:00
Readme.md Beginning to lift the "grime" files to their own pacakge 2024-05-31 11:26:52 -04:00

Sectr Package