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SectrPrototype/code/sectr
History
Ed_ d797762702 fix for harfbuzz, remove raylib from update_deps.ps1
2024-07-01 01:24:43 -04:00
..
app
Support for rounded rectangles & borders (not the best implementation...)
2024-06-30 13:37:24 -04:00
engine
fix for harfbuzz, remove raylib from update_deps.ps1
2024-07-01 01:24:43 -04:00
font
Updates for getting get_font_vertical_metrics, + other cleanup
2024-06-28 17:39:28 -04:00
grime
Finally reached parity pre-rendering overhaul
2024-06-29 23:49:12 -04:00
input
wip : trying to get layered text rendering working
2024-06-23 20:22:36 -04:00
math
Misc + made a more controlled digital zoom
2024-06-29 22:36:22 -04:00
parser
Misc changes (refactors, notes)
2024-06-20 14:39:50 -04:00
project
Gut raylib usage from the codebase.
2024-05-25 11:52:23 -04:00
shaders
Remove excess content from VEFontCache (keeping it only in its repo)
2024-06-30 21:53:42 -04:00
ui
Support for rounded rectangles & borders (not the best implementation...)
2024-06-30 13:37:24 -04:00
.ODIN_MONOLITHIC_PACKAGE
Restructured the codebase yet again but this time with compiler support for monlithic packages
2024-05-16 17:27:48 -04:00
collision.odin
wip : trying to get layered text rendering working
2024-06-23 20:22:36 -04:00
colors.odin
Support for rounded rectangles & borders (not the best implementation...)
2024-06-30 13:37:24 -04:00
Readme.md
Beginning to lift the "grime" files to their own pacakge
2024-05-31 11:26:52 -04:00

Readme.md

Sectr Package

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