SectrPrototype/code/sectr
Ed_ 59ed4d9dd6 fix hot-reload, starting to setup proper rendering again.
* Added hot_reload, measure_text_size to VEFontCache
2024-06-19 02:34:02 -04:00
..
app Base input pass updated for sokol possibly done (untested) 2024-06-18 01:33:50 -04:00
engine fix hot-reload, starting to setup proper rendering again. 2024-06-19 02:34:02 -04:00
font fix hot-reload, starting to setup proper rendering again. 2024-06-19 02:34:02 -04:00
grime Base input pass updated for sokol possibly done (untested) 2024-06-18 01:33:50 -04:00
input remove input_raylib.odin 2024-06-18 10:22:34 -04:00
math Progress on porting fontstash 2024-06-02 17:29:27 -04:00
parser Doing some heavy refactors on the container interfaces 2024-05-31 17:58:18 -04:00
project Gut raylib usage from the codebase. 2024-05-25 11:52:23 -04:00
shaders Finally got a letter on the screen with the VEFontCache port 2024-06-15 04:29:10 -04:00
ui Progress on VEFontCache port, only cache_glyph_to_atlas & shape_text_uncached left 2024-06-04 18:44:12 -04:00
.ODIN_MONOLITHIC_PACKAGE Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
collision.odin Restructured the codebase yet again but this time with compiler support for monlithic packages 2024-05-16 17:27:48 -04:00
colors.odin fix hot-reload, starting to setup proper rendering again. 2024-06-19 02:34:02 -04:00
Readme.md Beginning to lift the "grime" files to their own pacakge 2024-05-31 11:26:52 -04:00

Sectr Package