Logo
Explore Help
Sign In
ed/SectrPrototype
1
0
Fork 0
You've already forked SectrPrototype
Code Issues Pull Requests Packages Projects Releases Wiki Activity
SectrPrototype/code/sectr
History
Ed_ 07cd28226f update to latest
2025-01-13 20:44:07 -05:00
..
app
More cleanup, preparing VEFontCache for public repo
2025-01-10 09:32:19 -05:00
engine
Simplified text rendering code (since its now much of the heavily lifting is all on VEFontCache)
2025-01-13 01:08:02 -05:00
font
Simplified text rendering code (since its now much of the heavily lifting is all on VEFontCache)
2025-01-13 01:08:02 -05:00
grime
More cleanup, preparing VEFontCache for public repo
2025-01-10 09:32:19 -05:00
input
Began to reduce direct referencing of mutable state struct
2024-12-30 12:22:26 -05:00
math
More cleanup, preparing VEFontCache for public repo
2025-01-10 09:32:19 -05:00
parser
Misc: VFontCache perf and features, exposing config on prototype side...
2025-01-09 13:23:35 -05:00
project
Remove rune tracking for string cache, + vecache changes
2025-01-06 14:12:55 -05:00
shaders
update to latest
2025-01-13 20:44:07 -05:00
ui
Simplified text rendering code (since its now much of the heavily lifting is all on VEFontCache)
2025-01-13 01:08:02 -05:00
.ODIN_MONOLITHIC_PACKAGE
…
collision.odin
wip : trying to get layered text rendering working
2024-06-23 20:22:36 -04:00
colors.odin
Support for rounded rectangles & borders (not the best implementation...)
2024-06-30 13:37:24 -04:00
Readme.md
Beginning to lift the "grime" files to their own pacakge
2024-05-31 11:26:52 -04:00

Readme.md

Sectr Package

Powered by Gitea Version: 1.23.7 Page: 1060ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API