87d5cda2c0 
					 
					
						
						
							
							more review  
						
						
						
						
					 
					
						2025-07-04 14:40:25 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2e8381b097 
					 
					
						
						
							
							Beginning to review progress on prototype codebase bootstrapping.  
						
						
						
						
					 
					
						2025-07-04 14:06:28 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ff91e41da9 
					 
					
						
						
							
							convert all region/endregion directives to the comment signature used with editor plugins  
						
						
						
						
					 
					
						2025-06-30 09:26:17 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						cf7151a1ce 
					 
					
						
						
							
							misc changes  
						
						... 
						
						
						
						not worth comment ing on... 
						
						
					 
					
						2025-06-28 20:56:49 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						85dbaa37b9 
					 
					
						
						
							
							updating to latest VEFontCache... tested 10k draw call target (worked)  
						
						
						
						
					 
					
						2025-02-13 19:12:13 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0cd2d84c64 
					 
					
						
						
							
							Simplified text rendering code (since its now much of the heavily lifting is all on VEFontCache)  
						
						
						
						
					 
					
						2025-01-13 01:08:02 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						08a8b4b823 
					 
					
						
						
							
							Insane perfomrance after tuning the batch and caches.  
						
						
						
						
					 
					
						2025-01-09 14:54:59 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b4abde1094 
					 
					
						
						
							
							Misc: VFontCache perf and features, exposing config on prototype side...  
						
						
						
						
					 
					
						2025-01-09 13:23:35 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3a245a1e9b 
					 
					
						
						
							
							WIP (Broken) docs and huge changes  
						
						
						
						
					 
					
						2025-01-07 03:06:12 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0350a0c282 
					 
					
						
						
							
							Remove rune tracking for string cache, + vecache changes  
						
						... 
						
						
						
						Getting ready to de-hardcode vefontcache shaders 
						
						
					 
					
						2025-01-06 14:12:55 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c0b439bc30 
					 
					
						
						
							
							Update readme and build script  
						
						
						
						
					 
					
						2025-01-06 01:20:27 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						878c419a1f 
					 
					
						
						
							
							Oversized streamlined  
						
						
						
						
					 
					
						2025-01-04 20:09:59 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d6e232b3f7 
					 
					
						
						
							
							Fixed ui rendering issue with getting vertical metrics unscaled.  
						
						
						
						
					 
					
						2025-01-04 10:13:30 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8c7b3e2058 
					 
					
						
						
							
							misc changes  
						
						
						
						
					 
					
						2025-01-03 13:06:05 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b066b0de3a 
					 
					
						
						
							
							more perf improves for VEFontCache  
						
						
						
						
					 
					
						2025-01-03 01:25:05 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						73ba89e7f9 
					 
					
						
						
							
							WIP - VEFontCache: Rendering 3k lines of whitespace ast is 16 ms rn...  
						
						
						
						
					 
					
						2025-01-02 17:49:39 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						560b2a125b 
					 
					
						
						
							
							Adjustments to render codepath on sectr side  
						
						
						
						
					 
					
						2025-01-02 13:00:22 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5559d62826 
					 
					
						
						
							
							Got render_list proper setup for UI_State rendering...  
						
						... 
						
						
						
						Still need a spacial indexing method to prevent redundant enqueues to the drawlist (esp for text)
I'm in the process of trying to see if I can keep getting vefontcache even more performant... Making it multi-threaded can help but there might be some single-thread per still possible.. 
						
						
					 
					
						2025-01-01 14:13:30 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c7d465d06e 
					 
					
						
						
							
							Another bugfix for hashmap_chained  
						
						
						
						
					 
					
						2024-12-31 11:26:21 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9015f4ce3c 
					 
					
						
						
							
							Converted UI_State box caches to use hmap_chained  
						
						
						
						
					 
					
						2024-12-31 02:39:18 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ddca5e8668 
					 
					
						
						
							
							Finished initial window implementation  
						
						
						
						
					 
					
						2024-12-31 00:17:05 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2a89778c0f 
					 
					
						
						
							
							May have figured out auto-layout for ordering children (horizontally or vertically)  
						
						... 
						
						
						
						I'm going to leave the manual compute_layout options for now but their going to be disabled by default. 
						
						
					 
					
						2024-12-30 23:05:15 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d61bd8f161 
					 
					
						
						
							
							more misc changes  
						
						... 
						
						
						
						It seems applying ceil to cache_glyph_to_atlas.dst_glyph_size does generally improve text clarity... 
						
						
					 
					
						2024-12-30 19:55:16 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c2476ab854 
					 
					
						
						
							
							Progress on window widget, minor refactor for layout directions structs  
						
						
						
						
					 
					
						2024-12-30 19:38:22 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						68b712acc6 
					 
					
						
						
							
							Fix to ui_box_tranverse_next_depth_first not taking into account a parent limit  
						
						... 
						
						
						
						For non-root traversal 
						
						
					 
					
						2024-12-30 19:37:36 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						495e14194e 
					 
					
						
						
							
							Began to setup a UI_Window (generalized window widget)  
						
						
						
						
					 
					
						2024-12-30 15:01:37 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						841260849e 
					 
					
						
						
							
							more reduction of direct mutuable state referencing  
						
						
						
						
					 
					
						2024-12-30 13:26:14 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7ed0010761 
					 
					
						
						
							
							move app/ui_theme to ui/widget_theme  
						
						
						
						
					 
					
						2024-12-30 12:50:21 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8905105d40 
					 
					
						
						
							
							Moved settings menu to its own file, got min_size based on content working (only for the settings menu)  
						
						
						
						
					 
					
						2024-12-30 12:22:58 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						57d51fc7b1 
					 
					
						
						
							
							Began to reduce direct referencing of mutable state struct  
						
						
						
						
					 
					
						2024-12-30 12:22:26 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7488a6828e 
					 
					
						
						
							
							Text improvements  
						
						... 
						
						
						
						* Added clear_atlas_region_caches & clear_shape_cache to VEFontCache (Used on hot-reload by the pototype's font provider)
* Made glyph_draw's over_sample a vec2 for initialization (incase user wants to do some float value multiple of 4x4)
* ADVANCE_SNAP_SMALLFONT_SIZE made a runtime option: Shaper_Context.adv_snap_small_font_threshold
* Large imporvement to text hinting and general rendering of text 
						
						
					 
					
						2024-12-29 17:30:00 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7eab6f9a7f 
					 
					
						
						
							
							WIP: attempt to improve text rendering  
						
						
						
						
					 
					
						2024-12-29 10:20:06 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						292d1b58b5 
					 
					
						
						
							
							finishex exposing cam zoom settings to the wiget menu and the font size canvas scalaar  
						
						
						
						
					 
					
						2024-11-30 04:51:03 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						dd2f6e9c71 
					 
					
						
						
							
							Finished cam_zoom_mode settings entry, reduced anchor and alignment contraints for ui_layout_children_<> procs  
						
						
						
						
					 
					
						2024-11-30 02:34:11 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7f8a068268 
					 
					
						
						
							
							titles for the zoom mode setting menu btns aren't behaving correctly...  
						
						
						
						
					 
					
						2024-11-30 01:04:32 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						533da2cdfb 
					 
					
						
						
							
							made intial impl for UI_TextInputBox, used it with min and max cam zoom settings ui  
						
						
						
						
					 
					
						2024-11-29 23:17:27 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0655ade456 
					 
					
						
						
							
							Support for rounded rectangles & borders (not the best implementation...)  
						
						
						
						
					 
					
						2024-06-30 13:37:24 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2698670890 
					 
					
						
						
							
							Finally reached parity pre-rendering overhaul  
						
						
						
						
					 
					
						2024-06-29 23:49:12 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						597c88c6b7 
					 
					
						
						
							
							Misc + made a more controlled digital zoom  
						
						... 
						
						
						
						Trying to get digital zoom to closer target levels that would match specific even font sizes
Various other changes from iterating on VEFontCache 
						
						
					 
					
						2024-06-29 22:36:22 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						12741a228d 
					 
					
						
						
							
							mostly formatting/name changes and other misc stuff  
						
						
						
						
					 
					
						2024-06-28 03:27:25 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9d0cc125a9 
					 
					
						
						
							
							Misc changes  
						
						... 
						
						
						
						* Made refactor rende procedures to specify dependencies instead of directly grabbing from state singleton 
						
						
					 
					
						2024-06-26 06:03:00 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1533a14a1b 
					 
					
						
						
							
							misc changes  
						
						... 
						
						
						
						* draw_text_string_pos_extent_zoomed can now oversample text futher (if desired)
* render_ui_via_box_tree has a rudimentary render pass layering optimization
Add support for the slab allocator to accept arbitrary alignments (odin's map container needs it)
Messing around with 64-byte alignment as the default for the allocator... 
						
						
					 
					
						2024-06-25 19:13:41 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1fe741034d 
					 
					
						
						
							
							wip : trying to fix the workspace view bounds detection  
						
						
						
						
					 
					
						2024-06-25 02:38:08 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						08932c8c99 
					 
					
						
						
							
							Fixes to test_whitespace_ast  
						
						
						
						
					 
					
						2024-06-24 23:19:18 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6f722026ce 
					 
					
						
						
							
							Text rendering is now around parity (if not better) than what was done before with raylib  
						
						... 
						
						
						
						Performance still sucks since the rendering implementation is subpar 
						
						
					 
					
						2024-06-24 23:19:08 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c93c0ed567 
					 
					
						
						
							
							Minor lifting in the render side, getting ready to just hunker down and take notes on whats next  
						
						... 
						
						
						
						* VEFontCache needs to get fixed up (possibly bring back ELFHash)
  * Problably going to do conversion early to odin's array and map usage
* Need get the quad tree setup for the ui so that I can do fast and efficient traversal for the layer based rendering. 
						
						
					 
					
						2024-06-24 16:36:22 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						dee8fc7ef9 
					 
					
						
						
							
							layer text rendering is working!  
						
						
						
						
					 
					
						2024-06-23 21:32:00 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7d41fcc335 
					 
					
						
						
							
							wip : trying to get layered text rendering working  
						
						
						
						
					 
					
						2024-06-23 20:22:36 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ce1d31f0d4 
					 
					
						
						
							
							Progress on fleshing out rendering (Getting ui ready to render in "layer batches")  
						
						
						
						
					 
					
						2024-06-23 02:47:13 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2b83b69745 
					 
					
						
						
							
							Converted string cache table to use HMapChained, initial impl for ui_box_traverse_next_layer_based  
						
						
						
						
					 
					
						2024-06-21 16:33:15 -04:00