26771ff2fd
made a new hashtable container: HMapChained
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Will be used isntead of the zpl in some places
2024-05-14 11:47:44 -04:00
12c99bee26
Mostly cleanup
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Text is athe biggest bottleneck right now. Raylib as a renderer fails for this prototype in that front.
I'll eventually need to look into other solutions such as SDL2 + something that renders UI boxes & text very fast...
2024-05-13 21:53:08 -04:00
b8e8e7c88a
Progress on setting up app's UI and horizontal/vertical box widgets
2024-05-08 02:26:39 -04:00
059a63ccbb
Fixed issues with logging on the memory tracker
2024-05-07 01:12:02 -04:00
1e6e9581c3
Bug fixes to allocators and containers
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Still haven't found the main bug with resizing zpl_hashmap on string interning
2024-05-06 23:29:47 -04:00
714d60ee34
Trying to figure out this bug with pools...
2024-03-20 13:34:47 -04:00
737e8596f3
Fixed a dumb memory bug with arrays
2024-03-19 23:25:48 -04:00
159aedb592
Memory fixes, progress towards anchors support in the UI auto-layout
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Also support for margins
2024-03-12 20:55:29 -04:00
b4c6fd1866
More fixes & performance improvements
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Still havent figured out the realloc issue with virtual arenas... But the fixes the slab perforamnce mitigate it at least.
2024-03-12 02:32:16 -04:00
1656dffb67
Setup spall profiling, did first optimizations!
2024-03-11 02:05:18 -04:00
304e710c16
It works but there is a memory issue... (parsing in tick update)
2024-03-10 20:09:04 -04:00
c80254adbc
Got whitespace parser working + widget generation for basic case!
2024-03-10 10:31:21 -04:00
fb6d66140e
Iteration on whitespace parser
2024-03-05 10:17:27 -05:00
b0adfbf5f5
Made the initial whitespace parser
2024-03-02 18:19:27 -05:00