Commit Graph

25 Commits

Author SHA1 Message Date
Ed_
898c389bb0 prototype cursor done 2024-11-29 20:11:08 -05:00
Ed_
c62bf2cf07 refinements to input box prototype
Added constraints, visual feedback blink when bad input, enter can confirm setting

Adding proto-text cursor next
2024-11-29 17:46:22 -05:00
Ed_
2698670890 Finally reached parity pre-rendering overhaul 2024-06-29 23:49:12 -04:00
Ed_
597c88c6b7 Misc + made a more controlled digital zoom
Trying to get digital zoom to closer target levels that would match specific even font sizes

Various other changes from iterating on VEFontCache
2024-06-29 22:36:22 -04:00
Ed_
9d0cc125a9 Misc changes
* Made refactor rende procedures to specify dependencies instead of directly grabbing from state singleton
2024-06-26 06:03:00 -04:00
Ed_
7d41fcc335 wip : trying to get layered text rendering working 2024-06-23 20:22:36 -04:00
Ed_
55b80da8e5 Fixed input event buffer issues
Queue doesn't properly act as a ring buffer had to roll my own.
I want to make a allocated ring buffer as well...
2024-06-23 13:59:04 -04:00
Ed_
5d6f996d3c Finished fixing input back to prev-sokol feature parity 2024-06-19 18:09:11 -04:00
Ed_
b698f5166b Base input pass updated for sokol possibly done (untested)
Still need to figure out input event consumption, I don't want to do it with the event ring.

I would like to setup input binding layers and then have the push/pop input contextes with a set of bindings.
If the bindings are detected it should "consume" that binding from further use for the buffered time period.

This will be really important with how heavily model this app will be.I
2024-06-18 01:33:50 -04:00
Ed_
425a642fd3 Started to setup input events based off sokol
Will replace the input polling done with raylib.

Going to also provide the more robust input tracking for consuming events with the UI interactions
2024-06-17 03:35:53 -04:00
Ed_
9ba718254c lifted the hash maps and the string cache to the grime package 2024-05-31 20:51:30 -04:00
Ed_
e84ec719b3 Progress on lifting the 'grime' module to its own package 2024-05-31 19:31:27 -04:00
Ed_
f415eada0d Doing some heavy refactors on the container interfaces
Trying to set up their use to be more ideomatic to the core containers
2024-05-31 17:58:18 -04:00
Ed_
3db403017e Lifted fontstash to its own package, made packages for RFont and VEFontCache
Going to do fonstash first then rfont ports.

After will complete the VEFontCache port
2024-05-31 13:04:52 -04:00
Ed_
3998776f4b Beginning to lift the "grime" files to their own pacakge 2024-05-31 11:26:52 -04:00
Ed_
5c2f55148a zpl_hmap prefix to hmap_zpl, plus some todos to go back to builtin containers 2024-05-26 13:35:08 -04:00
Ed_
797ab227e9 Gut raylib usage from the codebase.
Going to either fully commit to sokol or if it fails, rolling the platform layer myself.
2024-05-25 11:52:23 -04:00
Ed_
13c3032dba Initial setup of sokol_gfx to replace the raylib impl for rendering.
Next I need to setup sokol_gp
2024-05-24 16:31:22 -04:00
Ed_
cf81d3f9bd Renamed str_fmt_alloc to str_fmt, str_fmt to str_fmt_out, allocator convention enforcement in context
I'm enforcing aprintf it as the default formatter.
I changed up the context allocator assignment to reflect how I've been intending to allocation in startup & platform events vs tick.
Tick uses the frame slab's by default with transient on temp. Startup & platform events use the transient by default & for temp, with any use of the persistent allocator being explicit.
2024-05-22 17:13:56 -04:00
Ed_
9cd0692e56 Got it to compile with sokol changes (UNTESTED) 2024-05-22 03:28:22 -04:00
Ed_
405716e52b Mostly reviewing progress so far
Prepping in the background for swapping raylib with sokol.
2024-05-21 23:35:36 -04:00
Ed_
e5be246d30 Cleanup and setup of drop down widget
Got an initial variant of the drop down widget, not completely set on it..
I put some more time to figuring out how I'm going to be ideomatically constructing the widgets. screen.odin I think its getting pretty close to what it will be like.
I'm ready to start lifting the input box. I'll be adding the constraints when I lift it.

Added the option to toggle the debug text in screenspace
Added the fixes from the ui_layout_children_horizontally for margins to ui_layout_children_vertically

Known issue:
There is a bug with test_whitespace that forced me todo a null check on a box. Not sure why.
It needs to be redone anyway.. (compose it with the h/vboxes instead)

There is some sublime files added in, started to use it.
2024-05-20 22:05:52 -04:00
Ed_
275ffcf143 Got the first 'input box' to work. Did some changes to keyboard input
Renamed KeyboardKey to KeyCode, redid the encoding layout (preemtively getting ready for SDL later as well)

I got the input box working but it has no constraints and needs to be lifted. The scroll box construction does as well.
2024-05-19 11:06:09 -04:00
Ed_
b137bc542c WIP: Stuff related to working on the settings menu + more
Moved core ui to its own folder.
Worked on theming (proper light and dark theme)
Began to work on the scroll box widget and input box constructions

I added back a script for flattening the codebase: gen_flattened_codebase.ps1
2024-05-19 01:21:51 -04:00
Ed_
b30f3c3466 Restructured the codebase yet again but this time with compiler support for monlithic packages
So no need to stage generate symbolic links in a flat directory for the compiler
2024-05-16 17:27:48 -04:00