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@ -9,7 +9,8 @@ The things to explore:
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* 2D canvas for laying out code visualized in various types of ASTs
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* WYSIWYG frontend ASTs
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* Making AST editing as versatile as text editing.
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* High-performance generating a large amount of UI widget boxes with proper auto-layout & no perceptible rendering-lag or input lag for interactions (framtimes stable).
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* High-performance generating a large amount of UI widget boxes with proper auto-layout & no perceptible rendering-lag or input lag for interactions (frametimes stable).
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* Model-View-Controller interface between code managed by a 'backend' (both in memory and filesystem) and the UX composition (which has separate filesystem composition).
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The project is so far in a "codebase boostrapping" phase.
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@ -39,3 +40,5 @@ Even so the notatble groups are:
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* Will most likely be the bulk of this prototype.
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* PIMGUI (Persistent Immediate Mode User Interface);
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* Auto-layout with heavy procedural generation of box widgets
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There is some unused code in `code/__imgui_raddbg`. Its a partial translation of some data structures from raddbg's ui.
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