Completed first draft of slab allocator
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@ -325,7 +325,7 @@ ui_box_equal :: proc( a, b : ^ UI_Box ) -> b32 {
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ui_box_make :: proc( flags : UI_BoxFlags, label : string ) -> (^ UI_Box)
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{
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using get_state().ui_context
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using ui := get_state().ui_context
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key := ui_key_from_string( label )
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