General refactors to various files
* Moved all mapped procedure overloads to grime.odin * Removed extraneous entity_box related procedures * Major refactor to grime_array its header is now allocated as part of its initialization *
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@ -12,7 +12,8 @@ debug_draw_text :: proc( content : string, pos : Vec2, size : f32, color : rl.Co
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return
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}
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runes, alloc_error := to_runes( content, context.temp_allocator )
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verify( alloc_error == AllocatorError.None, "Failed to temp allocate runes" )
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// runes, alloc_error := to_runes( content, context.temp_allocator )
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// verify( alloc_error == AllocatorError.None, "Failed to temp allocate runes" )
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font := font
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if font.key == Font_Default.key {
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