General refactors to various files
* Moved all mapped procedure overloads to grime.odin * Removed extraneous entity_box related procedures * Major refactor to grime_array its header is now allocated as part of its initialization *
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@ -21,14 +21,6 @@ btn_released :: proc ( btn : DigitalBtn ) -> b32 {
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return btn.ended_down == false && btn.half_transitions > 0
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}
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pressed :: proc {
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btn_pressed,
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}
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released :: proc {
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btn_released,
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}
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MaxKeyboardKeys :: 256
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KeyboardKey :: enum u32 {
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null = 0x00,
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