Update deps to not copy dlls if odin wasn't updated.
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@ -125,7 +125,7 @@ render :: proc()
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draw_text( "Monitor : %v", rl.GetMonitorName(0) )
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draw_text( "Screen Width : %v", rl.GetScreenWidth() )
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draw_text( "Screen Height: %v", rl.GetScreenHeight() )
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draw_text( "HOT RELOAD BITCHES" )
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// draw_text( "HOT RELOAD BITCHES" )
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draw_debug_text_y = 50
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}
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@ -34,6 +34,8 @@ if (Test-Path -Path $path_odin)
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push-location $path_odin
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& .\build.bat
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pop-location
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$binaries_dirty = true
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}
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else
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{
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@ -48,16 +50,20 @@ else
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push-location $path_odin
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& .\build.bat
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pop-location
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$binaries_dirty = true
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}
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$path_vendor = join-path $path_odin 'vendor'
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$path_vendor_raylib = join-path $path_vendor 'raylib'
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$path_raylib_dlls = join-path $path_vendor_raylib 'windows'
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$third_party_dlls = Get-ChildItem -Path $path_raylib_dlls -Filter '*.dll'
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foreach ($dll in $third_party_dlls) {
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$destination = join-path $path_build $dll.Name
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Copy-Item $dll.FullName -Destination $destination -Force
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if ( $binaries_dirty )
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{
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$third_party_dlls = Get-ChildItem -Path $path_raylib_dlls -Filter '*.dll'
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foreach ($dll in $third_party_dlls) {
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$destination = join-path $path_build $dll.Name
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Copy-Item $dll.FullName -Destination $destination -Force
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}
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}
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pop-location
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