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Odin/core/sys/wgl.odin
T

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4.4 KiB
Odin

#foreign_system_library "opengl32.lib" when ODIN_OS == "windows";
#import . "windows.odin";
CONTEXT_MAJOR_VERSION_ARB :: 0x2091;
CONTEXT_MINOR_VERSION_ARB :: 0x2092;
CONTEXT_FLAGS_ARB :: 0x2094;
CONTEXT_PROFILE_MASK_ARB :: 0x9126;
CONTEXT_FORWARD_COMPATIBLE_BIT_ARB :: 0x0002;
CONTEXT_CORE_PROFILE_BIT_ARB :: 0x00000001;
HGLRC :: HANDLE;
COLORREF :: u32;
LAYERPLANEDESCRIPTOR :: struct #ordered {
size: u16,
version: u16,
flags: u32,
pixel_type: byte,
color_bits: byte,
red_bits: byte,
red_shift: byte,
green_bits: byte,
green_shift: byte,
blue_bits: byte,
blue_shift: byte,
alpha_bits: byte,
alpha_shift: byte,
accum_bits: byte,
accum_red_bits: byte,
accum_green_bits: byte,
accum_blue_bits: byte,
accum_alpha_bits: byte,
depth_bits: byte,
stencil_bits: byte,
aux_buffers: byte,
layer_type: byte,
reserved: byte,
transparent: COLORREF,
}
POINTFLOAT :: struct #ordered {
x, y: f32,
}
GLYPHMETRICSFLOAT :: struct #ordered {
black_box_x: f32,
black_box_y: f32,
glyph_origin: POINTFLOAT,
cell_inc_x: f32,
cell_inc_y: f32,
}
CreateContextAttribsARBType :: #type proc(hdc: HDC, hshareContext: rawptr, attribList: ^i32) -> HGLRC;
ChoosePixelFormatARBType :: #type proc(hdc: HDC, attrib_i_list: ^i32, attrib_f_list: ^f32, max_formats: u32, formats: ^i32, num_formats : ^u32) -> BOOL #cc_c;
CreateContext :: proc(hdc: HDC) -> HGLRC #foreign opengl32 "wglCreateContext";
MakeCurrent :: proc(hdc: HDC, hglrc: HGLRC) -> BOOL #foreign opengl32 "wglMakeCurrent";
GetProcAddress :: proc(c_str: ^u8) -> PROC #foreign opengl32 "wglGetProcAddress";
DeleteContext :: proc(hglrc: HGLRC) -> BOOL #foreign opengl32 "wglDeleteContext";
CopyContext :: proc(src, dst: HGLRC, mask: u32) -> BOOL #foreign opengl32 "wglCopyContext";
CreateLayerContext :: proc(hdc: HDC, layer_plane: i32) -> HGLRC #foreign opengl32 "wglCreateLayerContext";
DescribeLayerPlane :: proc(hdc: HDC, pixel_format, layer_plane: i32, bytes: u32, pd: ^LAYERPLANEDESCRIPTOR) -> BOOL #foreign opengl32 "wglDescribeLayerPlane";
GetCurrentContext :: proc() -> HGLRC #foreign opengl32 "wglGetCurrentContext";
GetCurrentDC :: proc() -> HDC #foreign opengl32 "wglGetCurrentDC";
GetLayerPaletteEntries :: proc(hdc: HDC, layer_plane, start, entries: i32, cr: ^COLORREF) -> i32 #foreign opengl32 "wglGetLayerPaletteEntries";
RealizeLayerPalette :: proc(hdc: HDC, layer_plane: i32, realize: BOOL) -> BOOL #foreign opengl32 "wglRealizeLayerPalette";
SetLayerPaletteEntries :: proc(hdc: HDC, layer_plane, start, entries: i32, cr: ^COLORREF) -> i32 #foreign opengl32 "wglSetLayerPaletteEntries";
ShareLists :: proc(hglrc1, hglrc2: HGLRC) -> BOOL #foreign opengl32 "wglShareLists";
SwapLayerBuffers :: proc(hdc: HDC, planes: u32) -> BOOL #foreign opengl32 "wglSwapLayerBuffers";
UseFontBitmaps :: proc(hdc: HDC, first, count, list_base: u32) -> BOOL #foreign opengl32 "wglUseFontBitmaps";
UseFontOutlines :: proc(hdc: HDC, first, count, list_base: u32, deviation, extrusion: f32, format: i32, gmf: ^GLYPHMETRICSFLOAT) -> BOOL #foreign opengl32 "wglUseFontOutlines";