Comparing SIMD vectors with `==` was checking that the mask of elements
that matched was not 0, meaning it succeeded if *any* element was equal,
rather than if *all* elements were equal.
This allows `*` to be used in C fashion, without specifying an argument
index to use. Like C, this results in the argument *preceding* the value
for the format specifier itself.
This affects `runtime.Arena` and `virtual.Arena`, but not currently
`mem.Arena`. These changes allow the last allocation that has been
made to be resized to a larger size by just extending their
allocation in-place, when there's sufficient room in the memory block to
do so.
Shrinking in place and re-using the rest of the allocation can be
supported using almost the same logic, but would require the memory to
be zeroed. Since this would add a additional cost that isn't currently
present, shrinking has not been changed.
Translation matrices use the w components of the matrix to apply the
transform, and thus only work when the w component is 1. In the
original raymath implementation, the multiplication is done manually
and adds the translation components directly to the result, as if w is
1, but in the Odin binding this is done with a matrix multiplication.
However, the w component is set to 0 instead of 1, resulting in the
translation not being applied.
Translation matrices use the w components of the matrix to apply the
transform, and thus only work when the w component is 1. In the
original raymath implementation, the multiplication is done manually
and adds the translation components directly to the result, as if w is
1, but in the Odin binding this is done with a matrix multiplication.
However, the w component is set to 0 instead of 1, resulting in the
translation not being applied.
Removed underscores from the AVX-512 names in `CPU_Feature` to make them match their equivalent LLVM target features. Removed 4FMAPs and 4VNNIW as there aren't matching LLVM target features.