Commit Graph

12 Commits

Author SHA1 Message Date
Luxko d89c4606bd Add missing field for TEXTURE_COPY_LOCATION
Add missing anonymous union field for [D3D12_TEXTURE_COPY_LOCATION ](https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_texture_copy_location):
```C
union {
    D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint;
    UINT                               SubresourceIndex;
  };
```
2022-06-19 19:06:31 +08:00
Jeroen van Rijn d10a2bc5d5 Format DXGI constants 2022-05-21 12:59:16 +02:00
Luxko a5bf3b0bc5 add dxgi HRESULT constants 2022-05-21 15:53:20 +09:00
Karl Zylinski 03c9212600 Added some additional IID versions of Direct3D 12 UUIDs that I missed during my first pass. All are accounted for now. 2022-04-27 22:30:28 +02:00
Karl Zylinski 67689ecb21 Typo fix in d3d12.odin 2022-04-27 20:47:05 +02:00
Karl Zylinski cd13dedb36 D3D12 binding fixes: Added dxgi.IID versions of all the UUIDs in d3d12.odin so that the IIDs can be used to fetch interfaces properly. Also fixed an issue where GetDesc, GetCPUDescriptorHandleForHeapStart and GetGPUDescriptorHandleForHeapStart had the wrong signature due to an old D3D12 header bug, more info: https://stackoverflow.com/questions/34118929/getcpudescriptorhandleforheapstart-stack-corruption 2022-04-27 20:12:44 +02:00
gingerBill 1d147ba993 Fix typo 2022-03-14 12:44:35 +00:00
gingerBill 23be56af59 Remove prefixes from D3D12 constants 2022-02-18 21:45:20 +00:00
gingerBill 746d5fc322 Correct D3D packages 2022-02-17 20:48:50 +00:00
gingerBill f138f71fa6 Add UUID pointer values 2022-02-17 13:14:21 +00:00
gingerBill 75e15b05b0 Correct alias 2022-02-17 12:46:04 +00:00
gingerBill 002ac6a1b7 Add vendor:directx packages: dxgi, d3d11, and d3d12
TODO: enums marked with `bit_set` may need conversions
2022-02-16 21:26:34 +00:00