Luxko
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d89c4606bd
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Add missing field for TEXTURE_COPY_LOCATION
Add missing anonymous union field for [D3D12_TEXTURE_COPY_LOCATION ](https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_texture_copy_location):
```C
union {
D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint;
UINT SubresourceIndex;
};
```
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2022-06-19 19:06:31 +08:00 |
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Jeroen van Rijn
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d10a2bc5d5
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Format DXGI constants
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2022-05-21 12:59:16 +02:00 |
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Luxko
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a5bf3b0bc5
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add dxgi HRESULT constants
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2022-05-21 15:53:20 +09:00 |
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Karl Zylinski
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03c9212600
|
Added some additional IID versions of Direct3D 12 UUIDs that I missed during my first pass. All are accounted for now.
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2022-04-27 22:30:28 +02:00 |
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Karl Zylinski
|
67689ecb21
|
Typo fix in d3d12.odin
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2022-04-27 20:47:05 +02:00 |
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Karl Zylinski
|
cd13dedb36
|
D3D12 binding fixes: Added dxgi.IID versions of all the UUIDs in d3d12.odin so that the IIDs can be used to fetch interfaces properly. Also fixed an issue where GetDesc, GetCPUDescriptorHandleForHeapStart and GetGPUDescriptorHandleForHeapStart had the wrong signature due to an old D3D12 header bug, more info: https://stackoverflow.com/questions/34118929/getcpudescriptorhandleforheapstart-stack-corruption
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2022-04-27 20:12:44 +02:00 |
|
gingerBill
|
1d147ba993
|
Fix typo
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2022-03-14 12:44:35 +00:00 |
|
gingerBill
|
23be56af59
|
Remove prefixes from D3D12 constants
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2022-02-18 21:45:20 +00:00 |
|
gingerBill
|
746d5fc322
|
Correct D3D packages
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2022-02-17 20:48:50 +00:00 |
|
gingerBill
|
f138f71fa6
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Add UUID pointer values
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2022-02-17 13:14:21 +00:00 |
|
gingerBill
|
75e15b05b0
|
Correct alias
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2022-02-17 12:46:04 +00:00 |
|
gingerBill
|
002ac6a1b7
|
Add vendor:directx packages: dxgi, d3d11, and d3d12
TODO: enums marked with `bit_set` may need conversions
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2022-02-16 21:26:34 +00:00 |
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