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mirror of https://github.com/Ed94/Odin.git synced 2026-08-06 15:48:51 +00:00
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Author SHA1 Message Date
Karl Zylinski 03c9212600 Added some additional IID versions of Direct3D 12 UUIDs that I missed during my first pass. All are accounted for now. 2022-04-27 22:30:28 +02:00
Karl Zylinski 5650087aa3 Merge remote-tracking branch 'origin/master' into d3d12-binding-fixes 2022-04-27 20:50:54 +02:00
Karl Zylinski 67689ecb21 Typo fix in d3d12.odin 2022-04-27 20:47:05 +02:00
Karl Zylinski cd13dedb36 D3D12 binding fixes: Added dxgi.IID versions of all the UUIDs in d3d12.odin so that the IIDs can be used to fetch interfaces properly. Also fixed an issue where GetDesc, GetCPUDescriptorHandleForHeapStart and GetGPUDescriptorHandleForHeapStart had the wrong signature due to an old D3D12 header bug, more info: https://stackoverflow.com/questions/34118929/getcpudescriptorhandleforheapstart-stack-corruption 2022-04-27 20:12:44 +02:00
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