Add sdl2glue/glue_linux.odin

This commit is contained in:
Emir
2024-07-23 22:39:50 +03:00
parent e8e51db9ff
commit f9ef951b22
2 changed files with 43 additions and 0 deletions
+1
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@@ -1,3 +1,4 @@
//+build !linux
//+build !windows
//+build !darwin
package wgpu_sdl2_glue
+42
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package wgpu_sdl2_glue
import "vendor:sdl2"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl2.Window) -> wgpu.Surface {
window_info: sdl2.SysWMinfo
sdl2.GetWindowWMInfo(window, &window_info)
if window_info.subsystem == .WAYLAND {
display := window_info.info.wl.display
surface := window_info.info.wl.surface
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor{
nextInChain = &wgpu.SurfaceDescriptorFromWaylandSurface{
chain = {
sType = .SurfaceDescriptorFromWaylandSurface,
},
display = display,
surface = surface,
},
},
)
} else if window_info.subsystem == .X11 {
display := window_info.info.x11.display
window := window_info.info.x11.window
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor{
nextInChain = &wgpu.SurfaceDescriptorFromXlibWindow{
chain = {
sType = .SurfaceDescriptorFromXlibWindow,
},
display = display,
window = u64(window),
},
},
)
} else {
panic("wgpu sdl2 glue: unsupported platform, expected Wayland or X11")
}
}