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added webgl bindFramebuffer
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Vendored
+2
-2
@@ -313,8 +313,8 @@ class WebGLInterface {
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this.ctx.bindBuffer(target, bufferObj)
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}
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},
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BindFramebuffer: (target, buffer) => {
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// TODO: BindFramebuffer
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BindFramebuffer: (target, framebuffer) => {
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this.ctx.bindFramebuffer(target, framebuffer ? this.framebuffers[framebuffer] : null)
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},
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BindTexture: (target, texture) => {
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this.ctx.bindTexture(target, texture ? this.textures[texture] : null)
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