Fixed d3d12 shader reflection vtables

This commit is contained in:
Hyp-X
2023-02-15 10:04:47 +01:00
parent 245a6697ef
commit cf091a48b4
+3 -3
View File
@@ -5104,7 +5104,7 @@ PARAMETER_DESC :: struct {
}
IShaderReflectionType :: struct {
vtable: ^IShaderReflectionType_VTable,
using vtable: ^IShaderReflectionType_VTable,
}
IShaderReflectionType_VTable :: struct {
GetDesc: proc "stdcall" (this: ^IShaderReflectionType, pDesc: ^SHADER_TYPE_DESC) -> HRESULT,
@@ -5121,7 +5121,7 @@ IShaderReflectionType_VTable :: struct {
}
IShaderReflectionVariable :: struct {
vtable: ^IShaderReflectionVariable_VTable,
using vtable: ^IShaderReflectionVariable_VTable,
}
IShaderReflectionVariable_VTable :: struct {
GetDesc: proc "stdcall" (this: ^IShaderReflectionVariable, pDesc: ^SHADER_VARIABLE_DESC) -> HRESULT,
@@ -5131,7 +5131,7 @@ IShaderReflectionVariable_VTable :: struct {
}
IShaderReflectionConstantBuffer :: struct {
vtable: ^IShaderReflectionConstantBuffer_VTable,
using vtable: ^IShaderReflectionConstantBuffer_VTable,
}
IShaderReflectionConstantBuffer_VTable :: struct {
GetDesc: proc "stdcall" (this: ^IShaderReflectionConstantBuffer, pDesc: ^SHADER_BUFFER_DESC) -> HRESULT,