Remove case sensitivity for libraries on windows

This commit is contained in:
Ginger Bill
2017-01-26 20:06:22 +00:00
parent e3e16f5d05
commit ce3582fd89
4 changed files with 31 additions and 32 deletions
-5
View File
@@ -10,10 +10,6 @@
#import "utf8.odin";
main :: proc() {
fmt.println("GOOGOLPLEX");
}
/*
foo :: proc(x: ^i32) -> (int, int) {
fmt.println("^int");
return 123, cast(int)(x^);
@@ -56,4 +52,3 @@ main :: proc() {
f = foo;
f();
}
*/
+23 -23
View File
@@ -1,32 +1,32 @@
#foreign_system_library "opengl32.lib" when ODIN_OS == "windows";
#foreign_system_library lib "opengl32.lib" when ODIN_OS == "windows";
#import win32 "sys/windows.odin" when ODIN_OS == "windows";
#include "opengl_constants.odin";
Clear :: proc(mask: u32) #foreign opengl32 "glClear";
ClearColor :: proc(r, g, b, a: f32) #foreign opengl32 "glClearColor";
Begin :: proc(mode: i32) #foreign opengl32 "glBegin";
End :: proc() #foreign opengl32 "glEnd";
Finish :: proc() #foreign opengl32 "glFinish";
BlendFunc :: proc(sfactor, dfactor: i32) #foreign opengl32 "glBlendFunc";
Enable :: proc(cap: i32) #foreign opengl32 "glEnable";
Disable :: proc(cap: i32) #foreign opengl32 "glDisable";
GenTextures :: proc(count: i32, result: ^u32) #foreign opengl32 "glGenTextures";
DeleteTextures:: proc(count: i32, result: ^u32) #foreign opengl32 "glDeleteTextures";
TexParameteri :: proc(target, pname, param: i32) #foreign opengl32 "glTexParameteri";
TexParameterf :: proc(target: i32, pname: i32, param: f32) #foreign opengl32 "glTexParameterf";
BindTexture :: proc(target: i32, texture: u32) #foreign opengl32 "glBindTexture";
LoadIdentity :: proc() #foreign opengl32 "glLoadIdentity";
Viewport :: proc(x, y, width, height: i32) #foreign opengl32 "glViewport";
Ortho :: proc(left, right, bottom, top, near, far: f64) #foreign opengl32 "glOrtho";
Color3f :: proc(r, g, b: f32) #foreign opengl32 "glColor3f";
Vertex3f :: proc(x, y, z: f32) #foreign opengl32 "glVertex3f";
Clear :: proc(mask: u32) #foreign lib "glClear";
ClearColor :: proc(r, g, b, a: f32) #foreign lib "glClearColor";
Begin :: proc(mode: i32) #foreign lib "glBegin";
End :: proc() #foreign lib "glEnd";
Finish :: proc() #foreign lib "glFinish";
BlendFunc :: proc(sfactor, dfactor: i32) #foreign lib "glBlendFunc";
Enable :: proc(cap: i32) #foreign lib "glEnable";
Disable :: proc(cap: i32) #foreign lib "glDisable";
GenTextures :: proc(count: i32, result: ^u32) #foreign lib "glGenTextures";
DeleteTextures:: proc(count: i32, result: ^u32) #foreign lib "glDeleteTextures";
TexParameteri :: proc(target, pname, param: i32) #foreign lib "glTexParameteri";
TexParameterf :: proc(target: i32, pname: i32, param: f32) #foreign lib "glTexParameterf";
BindTexture :: proc(target: i32, texture: u32) #foreign lib "glBindTexture";
LoadIdentity :: proc() #foreign lib "glLoadIdentity";
Viewport :: proc(x, y, width, height: i32) #foreign lib "glViewport";
Ortho :: proc(left, right, bottom, top, near, far: f64) #foreign lib "glOrtho";
Color3f :: proc(r, g, b: f32) #foreign lib "glColor3f";
Vertex3f :: proc(x, y, z: f32) #foreign lib "glVertex3f";
TexImage2D :: proc(target, level, internal_format,
width, height, border,
format, _type: i32, pixels: rawptr) #foreign opengl32 "glTexImage2D";
format, _type: i32, pixels: rawptr) #foreign lib "glTexImage2D";
GetError :: proc() -> i32 #foreign opengl32 "glGetError";
GetString :: proc(name: i32) -> ^byte #foreign opengl32 "glGetString";
GetIntegerv :: proc(name: i32, v: ^i32) #foreign opengl32 "glGetIntegerv";
GetError :: proc() -> i32 #foreign lib "glGetError";
GetString :: proc(name: i32) -> ^byte #foreign lib "glGetString";
GetIntegerv :: proc(name: i32, v: ^i32) #foreign lib "glGetIntegerv";
string_data :: proc(s: string) -> ^u8 #inline { return ^s[0]; }
+4 -4
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@@ -294,7 +294,7 @@ WriteBarrier :: proc() #foreign kernel32;
ReadBarrier :: proc() #foreign kernel32;
// GDI
BITMAPINFOHEADER :: struct #ordered {
size: u32,
width, height: i32,
@@ -405,10 +405,10 @@ WGL_CONTEXT_PROFILE_MASK_ARB :: 0x9126;
WGL_CONTEXT_CORE_PROFILE_BIT_ARB :: 0x0001;
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :: 0x0002;
wglCreateContext :: proc(hdc: HDC) -> HGLRC #foreign opengl32;
wglCreateContext :: proc(hdc: HDC) -> HGLRC #foreign opengl32;
wglMakeCurrent :: proc(hdc: HDC, hglrc: HGLRC) -> BOOL #foreign opengl32;
wglGetProcAddress :: proc(c_str: ^u8) -> PROC #foreign opengl32;
wglDeleteContext :: proc(hglrc: HGLRC) -> BOOL #foreign opengl32;
wglGetProcAddress :: proc(c_str: ^u8) -> PROC #foreign opengl32;
wglDeleteContext :: proc(hglrc: HGLRC) -> BOOL #foreign opengl32;
+4
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@@ -5213,7 +5213,11 @@ void ir_add_foreign_library_path(irModule *m, Entity *e) {
for_array(path_index, m->foreign_library_paths) {
String path = m->foreign_library_paths.e[path_index];
#if defined(GB_SYSTEM_WINDOWS)
if (str_eq_ignore_case(path, library_path)) {
#else
if (str_eq(path, library_path)) {
#endif
return;
}
}