Add Dynamic Resource Root Signature flags

Add flag values associated with dynamics resources (ResourceDescriptorHeap and SamplerDescriptorHeap) see https://microsoft.github.io/DirectX-Specs/d3d/HLSL_SM_6_6_DynamicResources.html for details
This commit is contained in:
Charlie Shenton
2023-04-22 16:39:01 +10:00
committed by GitHub
parent f2ec438166
commit c7d4af5c79
+2
View File
@@ -1992,6 +1992,8 @@ ROOT_SIGNATURE_FLAG :: enum u32 {
LOCAL_ROOT_SIGNATURE = 7,
DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = 8,
DENY_MESH_SHADER_ROOT_ACCESS = 9,
CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = 10,
SAMPLER_HEAP_DIRECTLY_INDEXED = 11,
}
STATIC_BORDER_COLOR :: enum i32 {